Terraria 1.4.0.5 Source Code
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commit
05205f009e
1059 changed files with 563450 additions and 0 deletions
29
Social/Base/AchievementsSocialModule.cs
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29
Social/Base/AchievementsSocialModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.AchievementsSocialModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Social.Base
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{
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public abstract class AchievementsSocialModule : ISocialModule
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{
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public abstract void Initialize();
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public abstract void Shutdown();
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public abstract byte[] GetEncryptionKey();
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public abstract string GetSavePath();
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public abstract void UpdateIntStat(string name, int value);
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public abstract void UpdateFloatStat(string name, float value);
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public abstract void CompleteAchievement(string name);
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public abstract bool IsAchievementCompleted(string name);
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public abstract void StoreStats();
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}
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}
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48
Social/Base/CloudSocialModule.cs
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48
Social/Base/CloudSocialModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.CloudSocialModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using System.Collections.Generic;
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using Terraria.IO;
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namespace Terraria.Social.Base
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{
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public abstract class CloudSocialModule : ISocialModule
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{
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public bool EnabledByDefault;
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public virtual void Initialize()
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{
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Main.Configuration.OnLoad += (Action<Preferences>) (preferences => this.EnabledByDefault = preferences.Get<bool>("CloudSavingDefault", false));
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Main.Configuration.OnSave += (Action<Preferences>) (preferences => preferences.Put("CloudSavingDefault", (object) this.EnabledByDefault));
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}
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public abstract void Shutdown();
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public abstract IEnumerable<string> GetFiles();
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public abstract bool Write(string path, byte[] data, int length);
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public abstract void Read(string path, byte[] buffer, int length);
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public abstract bool HasFile(string path);
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public abstract int GetFileSize(string path);
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public abstract bool Delete(string path);
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public byte[] Read(string path)
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{
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byte[] buffer = new byte[this.GetFileSize(path)];
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this.Read(path, buffer, buffer.Length);
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return buffer;
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}
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public void Read(string path, byte[] buffer) => this.Read(path, buffer, buffer.Length);
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public bool Write(string path, byte[] data) => this.Write(path, data, data.Length);
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}
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}
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19
Social/Base/FriendsSocialModule.cs
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19
Social/Base/FriendsSocialModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.FriendsSocialModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Social.Base
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{
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public abstract class FriendsSocialModule : ISocialModule
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{
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public abstract string GetUsername();
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public abstract void OpenJoinInterface();
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public abstract void Initialize();
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public abstract void Shutdown();
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}
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}
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45
Social/Base/NetSocialModule.cs
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45
Social/Base/NetSocialModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.NetSocialModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Diagnostics;
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using Terraria.Net;
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using Terraria.Net.Sockets;
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namespace Terraria.Social.Base
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{
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public abstract class NetSocialModule : ISocialModule
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{
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public abstract void Initialize();
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public abstract void Shutdown();
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public abstract void Close(RemoteAddress address);
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public abstract bool IsConnected(RemoteAddress address);
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public abstract void Connect(RemoteAddress address);
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public abstract bool Send(RemoteAddress address, byte[] data, int length);
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public abstract int Receive(RemoteAddress address, byte[] data, int offset, int length);
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public abstract bool IsDataAvailable(RemoteAddress address);
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public abstract void LaunchLocalServer(Process process, ServerMode mode);
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public abstract bool CanInvite();
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public abstract void OpenInviteInterface();
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public abstract void CancelJoin();
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public abstract bool StartListening(SocketConnectionAccepted callback);
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public abstract void StopListening();
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public abstract ulong GetLobbyId();
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}
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}
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26
Social/Base/OverlaySocialModule.cs
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26
Social/Base/OverlaySocialModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.OverlaySocialModule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Social.Base
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{
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public abstract class OverlaySocialModule : ISocialModule
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{
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public abstract void Initialize();
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public abstract void Shutdown();
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public abstract bool IsGamepadTextInputActive();
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public abstract bool ShowGamepadTextInput(
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string description,
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uint maxLength,
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bool multiLine = false,
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string existingText = "",
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bool password = false);
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public abstract string GetGamepadText();
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}
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}
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41
Social/Base/RichPresenceState.cs
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41
Social/Base/RichPresenceState.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.RichPresenceState
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using Terraria.GameContent.UI.States;
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namespace Terraria.Social.Base
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{
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public class RichPresenceState : IEquatable<RichPresenceState>
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{
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public RichPresenceState.GameModeState GameMode;
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public bool Equals(RichPresenceState other) => this.GameMode == other.GameMode;
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public static RichPresenceState GetCurrentState()
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{
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RichPresenceState richPresenceState = new RichPresenceState();
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if (Main.gameMenu)
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{
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int num = Main.MenuUI.CurrentState is UICharacterCreation ? 1 : 0;
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bool flag = Main.MenuUI.CurrentState is UIWorldCreation;
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richPresenceState.GameMode = num == 0 ? (!flag ? RichPresenceState.GameModeState.InMainMenu : RichPresenceState.GameModeState.CreatingWorld) : RichPresenceState.GameModeState.CreatingPlayer;
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}
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else
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richPresenceState.GameMode = Main.netMode != 0 ? RichPresenceState.GameModeState.PlayingMulti : RichPresenceState.GameModeState.PlayingSingle;
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return richPresenceState;
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}
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public enum GameModeState
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{
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InMainMenu,
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CreatingPlayer,
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CreatingWorld,
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PlayingSingle,
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PlayingMulti,
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}
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}
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}
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10
Social/Base/ServerJoinRequestEvent.cs
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10
Social/Base/ServerJoinRequestEvent.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.ServerJoinRequestEvent
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Social.Base
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{
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public delegate void ServerJoinRequestEvent(UserJoinToServerRequest request);
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}
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68
Social/Base/ServerJoinRequestsManager.cs
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68
Social/Base/ServerJoinRequestsManager.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.ServerJoinRequestsManager
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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namespace Terraria.Social.Base
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{
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public class ServerJoinRequestsManager
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{
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private readonly List<UserJoinToServerRequest> _requests;
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public readonly ReadOnlyCollection<UserJoinToServerRequest> CurrentRequests;
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public event ServerJoinRequestEvent OnRequestAdded;
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public event ServerJoinRequestEvent OnRequestRemoved;
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public ServerJoinRequestsManager()
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{
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this._requests = new List<UserJoinToServerRequest>();
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this.CurrentRequests = new ReadOnlyCollection<UserJoinToServerRequest>((IList<UserJoinToServerRequest>) this._requests);
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}
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public void Update()
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{
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for (int index = this._requests.Count - 1; index >= 0; --index)
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{
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if (!this._requests[index].IsValid())
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this.RemoveRequestAtIndex(index);
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}
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}
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public void Add(UserJoinToServerRequest request)
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{
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for (int index = this._requests.Count - 1; index >= 0; --index)
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{
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if (this._requests[index].Equals((object) request))
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this.RemoveRequestAtIndex(index);
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}
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this._requests.Add(request);
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request.OnAccepted += (Action) (() => this.RemoveRequest(request));
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request.OnRejected += (Action) (() => this.RemoveRequest(request));
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if (this.OnRequestAdded == null)
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return;
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this.OnRequestAdded(request);
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}
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private void RemoveRequestAtIndex(int i)
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{
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UserJoinToServerRequest request = this._requests[i];
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this._requests.RemoveAt(i);
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if (this.OnRequestRemoved == null)
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return;
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this.OnRequestRemoved(request);
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}
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private void RemoveRequest(UserJoinToServerRequest request)
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{
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if (!this._requests.Remove(request) || this.OnRequestRemoved == null)
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return;
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this.OnRequestRemoved(request);
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}
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}
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}
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45
Social/Base/UserJoinToServerRequest.cs
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45
Social/Base/UserJoinToServerRequest.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.Base.UserJoinToServerRequest
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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namespace Terraria.Social.Base
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{
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public abstract class UserJoinToServerRequest
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{
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internal string UserDisplayName { get; private set; }
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internal string UserFullIdentifier { get; private set; }
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public event Action OnAccepted;
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public event Action OnRejected;
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public UserJoinToServerRequest(string userDisplayName, string fullIdentifier)
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{
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this.UserDisplayName = userDisplayName;
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this.UserFullIdentifier = fullIdentifier;
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}
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public void Accept()
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{
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if (this.OnAccepted == null)
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return;
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this.OnAccepted();
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}
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public void Reject()
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{
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if (this.OnRejected == null)
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return;
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this.OnRejected();
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}
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public abstract bool IsValid();
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public abstract string GetUserWrapperText();
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}
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}
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