terraria-source-code/Social/Base/UserJoinToServerRequest.cs
2021-10-26 12:45:26 -04:00

45 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Social.Base.UserJoinToServerRequest
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System;
namespace Terraria.Social.Base
{
public abstract class UserJoinToServerRequest
{
internal string UserDisplayName { get; private set; }
internal string UserFullIdentifier { get; private set; }
public event Action OnAccepted;
public event Action OnRejected;
public UserJoinToServerRequest(string userDisplayName, string fullIdentifier)
{
this.UserDisplayName = userDisplayName;
this.UserFullIdentifier = fullIdentifier;
}
public void Accept()
{
if (this.OnAccepted == null)
return;
this.OnAccepted();
}
public void Reject()
{
if (this.OnRejected == null)
return;
this.OnRejected();
}
public abstract bool IsValid();
public abstract string GetUserWrapperText();
}
}