Terraria 1.4.0.5 Source Code
This commit is contained in:
commit
05205f009e
1059 changed files with 563450 additions and 0 deletions
116
GameContent/UI/BigProgressBar/BigProgressBarHelper.cs
Normal file
116
GameContent/UI/BigProgressBar/BigProgressBarHelper.cs
Normal file
|
@ -0,0 +1,116 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.BigProgressBarHelper
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using ReLogic.Content;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class BigProgressBarHelper
|
||||
{
|
||||
private const string _bossBarTexturePath = "Images/UI/UI_BossBar";
|
||||
|
||||
public static void DrawBareBonesBar(SpriteBatch spriteBatch, float lifePercent)
|
||||
{
|
||||
Rectangle destinationRectangle1 = Utils.CenteredRectangle(Main.ScreenSize.ToVector2() * new Vector2(0.5f, 1f) + new Vector2(0.0f, -50f), new Vector2(400f, 20f));
|
||||
Rectangle destinationRectangle2 = destinationRectangle1;
|
||||
destinationRectangle2.Inflate(2, 2);
|
||||
Texture2D texture = TextureAssets.MagicPixel.Value;
|
||||
Rectangle rectangle = new Rectangle(0, 0, 1, 1);
|
||||
Rectangle destinationRectangle3 = destinationRectangle1;
|
||||
destinationRectangle3.Width = (int) ((double) destinationRectangle3.Width * (double) lifePercent);
|
||||
spriteBatch.Draw(texture, destinationRectangle2, new Rectangle?(rectangle), Color.White * 0.6f);
|
||||
spriteBatch.Draw(texture, destinationRectangle1, new Rectangle?(rectangle), Color.Black * 0.6f);
|
||||
spriteBatch.Draw(texture, destinationRectangle3, new Rectangle?(rectangle), Color.LimeGreen * 0.5f);
|
||||
}
|
||||
|
||||
public static void DrawFancyBar(
|
||||
SpriteBatch spriteBatch,
|
||||
float lifePercent,
|
||||
Texture2D barIconTexture,
|
||||
Rectangle barIconFrame)
|
||||
{
|
||||
Texture2D texture2D = Main.Assets.Request<Texture2D>("Images/UI/UI_BossBar", (AssetRequestMode) 1).Value;
|
||||
Point p1 = new Point(456, 22);
|
||||
Point p2 = new Point(32, 24);
|
||||
int verticalFrames = 6;
|
||||
Rectangle rectangle1 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 3);
|
||||
Color color = Color.White * 0.2f;
|
||||
int num1 = (int) ((double) p1.X * (double) lifePercent);
|
||||
int num2 = num1 - num1 % 2;
|
||||
Rectangle rectangle2 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 2);
|
||||
rectangle2.X += p2.X;
|
||||
rectangle2.Y += p2.Y;
|
||||
rectangle2.Width = 2;
|
||||
rectangle2.Height = p1.Y;
|
||||
Rectangle rectangle3 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 1);
|
||||
rectangle3.X += p2.X;
|
||||
rectangle3.Y += p2.Y;
|
||||
rectangle3.Width = 2;
|
||||
rectangle3.Height = p1.Y;
|
||||
Rectangle r = Utils.CenteredRectangle(Main.ScreenSize.ToVector2() * new Vector2(0.5f, 1f) + new Vector2(0.0f, -50f), p1.ToVector2());
|
||||
Vector2 position = r.TopLeft() - p2.ToVector2();
|
||||
spriteBatch.Draw(texture2D, position, new Rectangle?(rectangle1), color, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft(), new Rectangle?(rectangle2), Color.White, 0.0f, Vector2.Zero, new Vector2((float) (num2 / rectangle2.Width), 1f), SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft() + new Vector2((float) (num2 - 2), 0.0f), new Rectangle?(rectangle3), Color.White, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
Rectangle rectangle4 = texture2D.Frame(verticalFrames: verticalFrames);
|
||||
spriteBatch.Draw(texture2D, position, new Rectangle?(rectangle4), Color.White, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
Vector2 vector2 = new Vector2(4f, 20f) + new Vector2(26f, 28f) / 2f;
|
||||
spriteBatch.Draw(barIconTexture, position + vector2, new Rectangle?(barIconFrame), Color.White, 0.0f, barIconFrame.Size() / 2f, 1f, SpriteEffects.None, 0.0f);
|
||||
}
|
||||
|
||||
public static void DrawFancyBar(
|
||||
SpriteBatch spriteBatch,
|
||||
float lifePercent,
|
||||
Texture2D barIconTexture,
|
||||
Rectangle barIconFrame,
|
||||
float shieldPercent)
|
||||
{
|
||||
Texture2D texture2D = Main.Assets.Request<Texture2D>("Images/UI/UI_BossBar", (AssetRequestMode) 1).Value;
|
||||
Point p1 = new Point(456, 22);
|
||||
Point p2 = new Point(32, 24);
|
||||
int verticalFrames = 6;
|
||||
Rectangle rectangle1 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 3);
|
||||
Color color = Color.White * 0.2f;
|
||||
int num1 = (int) ((double) p1.X * (double) lifePercent);
|
||||
int num2 = num1 - num1 % 2;
|
||||
Rectangle rectangle2 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 2);
|
||||
rectangle2.X += p2.X;
|
||||
rectangle2.Y += p2.Y;
|
||||
rectangle2.Width = 2;
|
||||
rectangle2.Height = p1.Y;
|
||||
Rectangle rectangle3 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 1);
|
||||
rectangle3.X += p2.X;
|
||||
rectangle3.Y += p2.Y;
|
||||
rectangle3.Width = 2;
|
||||
rectangle3.Height = p1.Y;
|
||||
int num3 = (int) ((double) p1.X * (double) shieldPercent);
|
||||
int num4 = num3 - num3 % 2;
|
||||
Rectangle rectangle4 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 5);
|
||||
rectangle4.X += p2.X;
|
||||
rectangle4.Y += p2.Y;
|
||||
rectangle4.Width = 2;
|
||||
rectangle4.Height = p1.Y;
|
||||
Rectangle rectangle5 = texture2D.Frame(verticalFrames: verticalFrames, frameY: 4);
|
||||
rectangle5.X += p2.X;
|
||||
rectangle5.Y += p2.Y;
|
||||
rectangle5.Width = 2;
|
||||
rectangle5.Height = p1.Y;
|
||||
Rectangle r = Utils.CenteredRectangle(Main.ScreenSize.ToVector2() * new Vector2(0.5f, 1f) + new Vector2(0.0f, -50f), p1.ToVector2());
|
||||
Vector2 position = r.TopLeft() - p2.ToVector2();
|
||||
spriteBatch.Draw(texture2D, position, new Rectangle?(rectangle1), color, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft(), new Rectangle?(rectangle2), Color.White, 0.0f, Vector2.Zero, new Vector2((float) (num2 / rectangle2.Width), 1f), SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft() + new Vector2((float) (num2 - 2), 0.0f), new Rectangle?(rectangle3), Color.White, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft(), new Rectangle?(rectangle4), Color.White, 0.0f, Vector2.Zero, new Vector2((float) (num4 / rectangle4.Width), 1f), SpriteEffects.None, 0.0f);
|
||||
spriteBatch.Draw(texture2D, r.TopLeft() + new Vector2((float) (num4 - 2), 0.0f), new Rectangle?(rectangle5), Color.White, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
Rectangle rectangle6 = texture2D.Frame(verticalFrames: verticalFrames);
|
||||
spriteBatch.Draw(texture2D, position, new Rectangle?(rectangle6), Color.White, 0.0f, Vector2.Zero, 1f, SpriteEffects.None, 0.0f);
|
||||
Vector2 vector2 = new Vector2(4f, 20f) + barIconFrame.Size() / 2f;
|
||||
spriteBatch.Draw(barIconTexture, position + vector2, new Rectangle?(barIconFrame), Color.White, 0.0f, barIconFrame.Size() / 2f, 1f, SpriteEffects.None, 0.0f);
|
||||
}
|
||||
}
|
||||
}
|
14
GameContent/UI/BigProgressBar/BigProgressBarInfo.cs
Normal file
14
GameContent/UI/BigProgressBar/BigProgressBarInfo.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.BigProgressBarInfo
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public struct BigProgressBarInfo
|
||||
{
|
||||
public int npcIndexToAimAt;
|
||||
public bool validatedAtLeastOnce;
|
||||
}
|
||||
}
|
185
GameContent/UI/BigProgressBar/BigProgressBarSystem.cs
Normal file
185
GameContent/UI/BigProgressBar/BigProgressBarSystem.cs
Normal file
|
@ -0,0 +1,185 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.BigProgressBarSystem
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class BigProgressBarSystem
|
||||
{
|
||||
private IBigProgressBar _currentBar;
|
||||
private CommonBossBigProgressBar _bossBar = new CommonBossBigProgressBar();
|
||||
private BigProgressBarInfo _info;
|
||||
private static TwinsBigProgressBar _twinsBar = new TwinsBigProgressBar();
|
||||
private static EaterOfWorldsProgressBar _eaterOfWorldsBar = new EaterOfWorldsProgressBar();
|
||||
private static BrainOfCthuluBigProgressBar _brainOfCthuluBar = new BrainOfCthuluBigProgressBar();
|
||||
private static GolemHeadProgressBar _golemBar = new GolemHeadProgressBar();
|
||||
private static MoonLordProgressBar _moonlordBar = new MoonLordProgressBar();
|
||||
private static SolarFlarePillarBigProgressBar _solarPillarBar = new SolarFlarePillarBigProgressBar();
|
||||
private static VortexPillarBigProgressBar _vortexPillarBar = new VortexPillarBigProgressBar();
|
||||
private static NebulaPillarBigProgressBar _nebulaPillarBar = new NebulaPillarBigProgressBar();
|
||||
private static StardustPillarBigProgressBar _stardustPillarBar = new StardustPillarBigProgressBar();
|
||||
private static NeverValidProgressBar _neverValid = new NeverValidProgressBar();
|
||||
private static PirateShipBigProgressBar _pirateShipBar = new PirateShipBigProgressBar();
|
||||
private static MartianSaucerBigProgressBar _martianSaucerBar = new MartianSaucerBigProgressBar();
|
||||
private Dictionary<int, IBigProgressBar> _bossBarsByNpcNetId = new Dictionary<int, IBigProgressBar>()
|
||||
{
|
||||
{
|
||||
125,
|
||||
(IBigProgressBar) BigProgressBarSystem._twinsBar
|
||||
},
|
||||
{
|
||||
126,
|
||||
(IBigProgressBar) BigProgressBarSystem._twinsBar
|
||||
},
|
||||
{
|
||||
13,
|
||||
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
|
||||
},
|
||||
{
|
||||
14,
|
||||
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
|
||||
},
|
||||
{
|
||||
15,
|
||||
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
|
||||
},
|
||||
{
|
||||
266,
|
||||
(IBigProgressBar) BigProgressBarSystem._brainOfCthuluBar
|
||||
},
|
||||
{
|
||||
245,
|
||||
(IBigProgressBar) BigProgressBarSystem._golemBar
|
||||
},
|
||||
{
|
||||
246,
|
||||
(IBigProgressBar) BigProgressBarSystem._golemBar
|
||||
},
|
||||
{
|
||||
517,
|
||||
(IBigProgressBar) BigProgressBarSystem._solarPillarBar
|
||||
},
|
||||
{
|
||||
422,
|
||||
(IBigProgressBar) BigProgressBarSystem._vortexPillarBar
|
||||
},
|
||||
{
|
||||
507,
|
||||
(IBigProgressBar) BigProgressBarSystem._nebulaPillarBar
|
||||
},
|
||||
{
|
||||
493,
|
||||
(IBigProgressBar) BigProgressBarSystem._stardustPillarBar
|
||||
},
|
||||
{
|
||||
398,
|
||||
(IBigProgressBar) BigProgressBarSystem._moonlordBar
|
||||
},
|
||||
{
|
||||
396,
|
||||
(IBigProgressBar) BigProgressBarSystem._moonlordBar
|
||||
},
|
||||
{
|
||||
397,
|
||||
(IBigProgressBar) BigProgressBarSystem._moonlordBar
|
||||
},
|
||||
{
|
||||
548,
|
||||
(IBigProgressBar) BigProgressBarSystem._neverValid
|
||||
},
|
||||
{
|
||||
549,
|
||||
(IBigProgressBar) BigProgressBarSystem._neverValid
|
||||
},
|
||||
{
|
||||
491,
|
||||
(IBigProgressBar) BigProgressBarSystem._pirateShipBar
|
||||
},
|
||||
{
|
||||
492,
|
||||
(IBigProgressBar) BigProgressBarSystem._pirateShipBar
|
||||
},
|
||||
{
|
||||
440,
|
||||
(IBigProgressBar) BigProgressBarSystem._neverValid
|
||||
},
|
||||
{
|
||||
395,
|
||||
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
|
||||
},
|
||||
{
|
||||
393,
|
||||
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
|
||||
},
|
||||
{
|
||||
394,
|
||||
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
|
||||
},
|
||||
{
|
||||
68,
|
||||
(IBigProgressBar) BigProgressBarSystem._neverValid
|
||||
}
|
||||
};
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (this._currentBar == null)
|
||||
this.TryFindingNPCToTrack();
|
||||
if (this._currentBar == null || this._currentBar.ValidateAndCollectNecessaryInfo(ref this._info))
|
||||
return;
|
||||
this._currentBar = (IBigProgressBar) null;
|
||||
}
|
||||
|
||||
public void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
if (this._currentBar == null)
|
||||
return;
|
||||
this._currentBar.Draw(ref this._info, spriteBatch);
|
||||
}
|
||||
|
||||
private void TryFindingNPCToTrack()
|
||||
{
|
||||
Rectangle rectangle = new Rectangle((int) Main.screenPosition.X, (int) Main.screenPosition.Y, Main.screenWidth, Main.screenHeight);
|
||||
rectangle.Inflate(5000, 5000);
|
||||
float num1 = float.PositiveInfinity;
|
||||
for (int npcIndex = 0; npcIndex < 200; ++npcIndex)
|
||||
{
|
||||
NPC npc = Main.npc[npcIndex];
|
||||
if (npc.active && npc.Hitbox.Intersects(rectangle))
|
||||
{
|
||||
float num2 = npc.Distance(Main.LocalPlayer.Center);
|
||||
if ((double) num1 > (double) num2 && this.TryTracking(npcIndex))
|
||||
num1 = num2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryTracking(int npcIndex)
|
||||
{
|
||||
if (npcIndex < 0 || npcIndex > 200)
|
||||
return false;
|
||||
NPC npc = Main.npc[npcIndex];
|
||||
if (!npc.active)
|
||||
return false;
|
||||
BigProgressBarInfo info = new BigProgressBarInfo()
|
||||
{
|
||||
npcIndexToAimAt = npcIndex
|
||||
};
|
||||
IBigProgressBar bigProgressBar1 = (IBigProgressBar) this._bossBar;
|
||||
IBigProgressBar bigProgressBar2;
|
||||
if (this._bossBarsByNpcNetId.TryGetValue(npc.netID, out bigProgressBar2))
|
||||
bigProgressBar1 = bigProgressBar2;
|
||||
if (!bigProgressBar1.ValidateAndCollectNecessaryInfo(ref info))
|
||||
return false;
|
||||
this._currentBar = bigProgressBar1;
|
||||
this._info = info;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
49
GameContent/UI/BigProgressBar/BrainOfCthuluBigProgressBar.cs
Normal file
49
GameContent/UI/BigProgressBar/BrainOfCthuluBigProgressBar.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.BrainOfCthuluBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class BrainOfCthuluBigProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private NPC _creeperForReference;
|
||||
|
||||
public BrainOfCthuluBigProgressBar() => this._creeperForReference = new NPC();
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc1.active)
|
||||
return false;
|
||||
int cthuluCreepersCount = NPC.GetBrainOfCthuluCreepersCount();
|
||||
this._creeperForReference.SetDefaults(267, npc1.GetMatchingSpawnParams());
|
||||
int num1 = this._creeperForReference.lifeMax * cthuluCreepersCount;
|
||||
float num2 = 0.0f;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc2 = Main.npc[index];
|
||||
if (npc2.active && npc2.type == this._creeperForReference.type)
|
||||
num2 += (float) npc2.life;
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(((float) npc1.life + num2) / (float) (npc1.lifeMax + num1), 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[266];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
}
|
||||
}
|
39
GameContent/UI/BigProgressBar/CommonBossBigProgressBar.cs
Normal file
39
GameContent/UI/BigProgressBar/CommonBossBigProgressBar.cs
Normal file
|
@ -0,0 +1,39 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.CommonBossBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class CommonBossBigProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private int _headIndex;
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc.active)
|
||||
return false;
|
||||
int headTextureIndex = npc.GetBossHeadTextureIndex();
|
||||
if (headTextureIndex == -1)
|
||||
return false;
|
||||
this._lifePercentToShow = Utils.Clamp<float>((float) npc.life / (float) npc.lifeMax, 0.0f, 1f);
|
||||
this._headIndex = headTextureIndex;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[this._headIndex].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
}
|
||||
}
|
55
GameContent/UI/BigProgressBar/EaterOfWorldsProgressBar.cs
Normal file
55
GameContent/UI/BigProgressBar/EaterOfWorldsProgressBar.cs
Normal file
|
@ -0,0 +1,55 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.EaterOfWorldsProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class EaterOfWorldsProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200 || !Main.npc[info.npcIndexToAimAt].active && !this.TryFindingAnotherEOWPiece(ref info))
|
||||
return false;
|
||||
int worldsSegmentsCount = NPC.GetEaterOfWorldsSegmentsCount();
|
||||
float num = 0.0f;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && npc.type >= 13 && npc.type <= 15)
|
||||
num += (float) npc.life / (float) npc.lifeMax;
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(num / (float) worldsSegmentsCount, 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[13];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
|
||||
private bool TryFindingAnotherEOWPiece(ref BigProgressBarInfo info)
|
||||
{
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && npc.type >= 13 && npc.type <= 15)
|
||||
{
|
||||
info.npcIndexToAimAt = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
71
GameContent/UI/BigProgressBar/GolemHeadProgressBar.cs
Normal file
71
GameContent/UI/BigProgressBar/GolemHeadProgressBar.cs
Normal file
|
@ -0,0 +1,71 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.GolemHeadProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class GolemHeadProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private NPC _referenceDummy;
|
||||
private HashSet<int> ValidIds = new HashSet<int>()
|
||||
{
|
||||
246,
|
||||
245
|
||||
};
|
||||
|
||||
public GolemHeadProgressBar() => this._referenceDummy = new NPC();
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc1.active && !this.TryFindingAnotherGolemPiece(ref info))
|
||||
return false;
|
||||
int num1 = 0;
|
||||
this._referenceDummy.SetDefaults(245, npc1.GetMatchingSpawnParams());
|
||||
int num2 = num1 + this._referenceDummy.lifeMax;
|
||||
this._referenceDummy.SetDefaults(246, npc1.GetMatchingSpawnParams());
|
||||
int num3 = num2 + this._referenceDummy.lifeMax;
|
||||
float num4 = 0.0f;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc2 = Main.npc[index];
|
||||
if (npc2.active && this.ValidIds.Contains(npc2.type))
|
||||
num4 += (float) npc2.life;
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(num4 / (float) num3, 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[246];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
|
||||
private bool TryFindingAnotherGolemPiece(ref BigProgressBarInfo info)
|
||||
{
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && this.ValidIds.Contains(npc.type))
|
||||
{
|
||||
info.npcIndexToAimAt = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
17
GameContent/UI/BigProgressBar/IBigProgressBar.cs
Normal file
17
GameContent/UI/BigProgressBar/IBigProgressBar.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.IBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
internal interface IBigProgressBar
|
||||
{
|
||||
bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info);
|
||||
|
||||
void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch);
|
||||
}
|
||||
}
|
50
GameContent/UI/BigProgressBar/LunarPillarBigProgessBar.cs
Normal file
50
GameContent/UI/BigProgressBar/LunarPillarBigProgessBar.cs
Normal file
|
@ -0,0 +1,50 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.LunarPillarBigProgessBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public abstract class LunarPillarBigProgessBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private float _shieldPercentToShow;
|
||||
private int _headIndex;
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc.active)
|
||||
return false;
|
||||
int headTextureIndex = npc.GetBossHeadTextureIndex();
|
||||
if (headTextureIndex == -1 || !this.IsPlayerInCombatArea() || (double) npc.ai[2] == 1.0)
|
||||
return false;
|
||||
float num1 = Utils.Clamp<float>((float) npc.life / (float) npc.lifeMax, 0.0f, 1f);
|
||||
float num2 = this.GetCurrentShieldValue() / this.GetMaxShieldValue();
|
||||
double num3 = 600.0 * (double) Main.GameModeInfo.EnemyMaxLifeMultiplier * (double) this.GetMaxShieldValue() / (double) npc.lifeMax;
|
||||
this._lifePercentToShow = num1;
|
||||
this._shieldPercentToShow = num2;
|
||||
this._headIndex = headTextureIndex;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[this._headIndex].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame, this._shieldPercentToShow);
|
||||
}
|
||||
|
||||
internal abstract float GetCurrentShieldValue();
|
||||
|
||||
internal abstract float GetMaxShieldValue();
|
||||
|
||||
internal abstract bool IsPlayerInCombatArea();
|
||||
}
|
||||
}
|
85
GameContent/UI/BigProgressBar/MartianSaucerBigProgressBar.cs
Normal file
85
GameContent/UI/BigProgressBar/MartianSaucerBigProgressBar.cs
Normal file
|
@ -0,0 +1,85 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.MartianSaucerBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class MartianSaucerBigProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private NPC _referenceDummy;
|
||||
private HashSet<int> ValidIds = new HashSet<int>()
|
||||
{
|
||||
395
|
||||
};
|
||||
private HashSet<int> ValidIdsToScanHp = new HashSet<int>()
|
||||
{
|
||||
395,
|
||||
393,
|
||||
394
|
||||
};
|
||||
|
||||
public MartianSaucerBigProgressBar() => this._referenceDummy = new NPC();
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc1.active || npc1.type != 395)
|
||||
{
|
||||
if (!this.TryFindingAnotherMartianSaucerPiece(ref info))
|
||||
return false;
|
||||
npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
}
|
||||
int num1 = 0;
|
||||
if (Main.expertMode)
|
||||
{
|
||||
this._referenceDummy.SetDefaults(395, npc1.GetMatchingSpawnParams());
|
||||
num1 += this._referenceDummy.lifeMax;
|
||||
}
|
||||
this._referenceDummy.SetDefaults(394, npc1.GetMatchingSpawnParams());
|
||||
int num2 = num1 + this._referenceDummy.lifeMax * 2;
|
||||
this._referenceDummy.SetDefaults(393, npc1.GetMatchingSpawnParams());
|
||||
int num3 = num2 + this._referenceDummy.lifeMax * 2;
|
||||
float num4 = 0.0f;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc2 = Main.npc[index];
|
||||
if (npc2.active && this.ValidIdsToScanHp.Contains(npc2.type) && (Main.expertMode || npc2.type != 395))
|
||||
num4 += (float) npc2.life;
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(num4 / (float) num3, 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[395];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
|
||||
private bool TryFindingAnotherMartianSaucerPiece(ref BigProgressBarInfo info)
|
||||
{
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && this.ValidIds.Contains(npc.type))
|
||||
{
|
||||
info.npcIndexToAimAt = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
81
GameContent/UI/BigProgressBar/MoonLordProgressBar.cs
Normal file
81
GameContent/UI/BigProgressBar/MoonLordProgressBar.cs
Normal file
|
@ -0,0 +1,81 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.MoonLordProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class MoonLordProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private NPC _referenceDummy;
|
||||
private HashSet<int> ValidIds = new HashSet<int>()
|
||||
{
|
||||
396,
|
||||
397,
|
||||
398
|
||||
};
|
||||
|
||||
public MoonLordProgressBar() => this._referenceDummy = new NPC();
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if ((!npc1.active || this.IsInBadAI(npc1)) && !this.TryFindingAnotherMoonLordPiece(ref info))
|
||||
return false;
|
||||
int num1 = 0;
|
||||
NPCSpawnParams spawnparams = new NPCSpawnParams()
|
||||
{
|
||||
strengthMultiplierOverride = new float?(npc1.strengthMultiplier),
|
||||
playerCountForMultiplayerDifficultyOverride = new int?(npc1.statsAreScaledForThisManyPlayers)
|
||||
};
|
||||
this._referenceDummy.SetDefaults(398, spawnparams);
|
||||
int num2 = num1 + this._referenceDummy.lifeMax;
|
||||
this._referenceDummy.SetDefaults(396, spawnparams);
|
||||
int num3 = num2 + this._referenceDummy.lifeMax;
|
||||
this._referenceDummy.SetDefaults(397, spawnparams);
|
||||
int num4 = num3 + this._referenceDummy.lifeMax + this._referenceDummy.lifeMax;
|
||||
float num5 = 0.0f;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc2 = Main.npc[index];
|
||||
if (npc2.active && this.ValidIds.Contains(npc2.type) && !this.IsInBadAI(npc2))
|
||||
num5 += (float) npc2.life;
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(num5 / (float) num4, 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool IsInBadAI(NPC npc) => npc.type == 398 && ((double) npc.ai[0] == 2.0 || (double) npc.ai[0] == -1.0) || (double) npc.ai[0] == -2.0 || (double) npc.ai[0] == -3.0;
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[396];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
|
||||
private bool TryFindingAnotherMoonLordPiece(ref BigProgressBarInfo info)
|
||||
{
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && this.ValidIds.Contains(npc.type) && !this.IsInBadAI(npc))
|
||||
{
|
||||
info.npcIndexToAimAt = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
17
GameContent/UI/BigProgressBar/NebulaPillarBigProgressBar.cs
Normal file
17
GameContent/UI/BigProgressBar/NebulaPillarBigProgressBar.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.NebulaPillarBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class NebulaPillarBigProgressBar : LunarPillarBigProgessBar
|
||||
{
|
||||
internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerNebula;
|
||||
|
||||
internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
|
||||
|
||||
internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerNebula;
|
||||
}
|
||||
}
|
19
GameContent/UI/BigProgressBar/NeverValidProgressBar.cs
Normal file
19
GameContent/UI/BigProgressBar/NeverValidProgressBar.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.NeverValidProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class NeverValidProgressBar : IBigProgressBar
|
||||
{
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info) => false;
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
76
GameContent/UI/BigProgressBar/PirateShipBigProgressBar.cs
Normal file
76
GameContent/UI/BigProgressBar/PirateShipBigProgressBar.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.PirateShipBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class PirateShipBigProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private NPC _referenceDummy;
|
||||
private HashSet<int> ValidIds = new HashSet<int>()
|
||||
{
|
||||
491
|
||||
};
|
||||
|
||||
public PirateShipBigProgressBar() => this._referenceDummy = new NPC();
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc1.active || npc1.type != 491)
|
||||
{
|
||||
if (!this.TryFindingAnotherPirateShipPiece(ref info))
|
||||
return false;
|
||||
npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
}
|
||||
int num1 = 0;
|
||||
this._referenceDummy.SetDefaults(492, npc1.GetMatchingSpawnParams());
|
||||
int num2 = num1 + this._referenceDummy.lifeMax * 4;
|
||||
float num3 = 0.0f;
|
||||
for (int index1 = 0; index1 < 4; ++index1)
|
||||
{
|
||||
int index2 = (int) npc1.ai[index1];
|
||||
if (Main.npc.IndexInRange<NPC>(index2))
|
||||
{
|
||||
NPC npc2 = Main.npc[index2];
|
||||
if (npc2.active && npc2.type == 492)
|
||||
num3 += (float) npc2.life;
|
||||
}
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>(num3 / (float) num2, 0.0f, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
int bossHeadTexture = NPCID.Sets.BossHeadTextures[491];
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
|
||||
private bool TryFindingAnotherPirateShipPiece(ref BigProgressBarInfo info)
|
||||
{
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc = Main.npc[index];
|
||||
if (npc.active && this.ValidIds.Contains(npc.type))
|
||||
{
|
||||
info.npcIndexToAimAt = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.SolarFlarePillarBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class SolarFlarePillarBigProgressBar : LunarPillarBigProgessBar
|
||||
{
|
||||
internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerSolar;
|
||||
|
||||
internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
|
||||
|
||||
internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerSolar;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.StardustPillarBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class StardustPillarBigProgressBar : LunarPillarBigProgessBar
|
||||
{
|
||||
internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerStardust;
|
||||
|
||||
internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
|
||||
|
||||
internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerStardust;
|
||||
}
|
||||
}
|
49
GameContent/UI/BigProgressBar/TwinsBigProgressBar.cs
Normal file
49
GameContent/UI/BigProgressBar/TwinsBigProgressBar.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.TwinsBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class TwinsBigProgressBar : IBigProgressBar
|
||||
{
|
||||
private float _lifePercentToShow;
|
||||
private int _headIndex;
|
||||
|
||||
public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info)
|
||||
{
|
||||
if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
|
||||
return false;
|
||||
NPC npc1 = Main.npc[info.npcIndexToAimAt];
|
||||
if (!npc1.active)
|
||||
return false;
|
||||
int num = npc1.type == 126 ? 125 : 126;
|
||||
int lifeMax = npc1.lifeMax;
|
||||
int life = npc1.life;
|
||||
for (int index = 0; index < 200; ++index)
|
||||
{
|
||||
NPC npc2 = Main.npc[index];
|
||||
if (npc2.active && npc2.type == num)
|
||||
{
|
||||
lifeMax += npc2.lifeMax;
|
||||
life += npc2.life;
|
||||
break;
|
||||
}
|
||||
}
|
||||
this._lifePercentToShow = Utils.Clamp<float>((float) life / (float) lifeMax, 0.0f, 1f);
|
||||
this._headIndex = npc1.GetBossHeadTextureIndex();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch)
|
||||
{
|
||||
Texture2D texture2D = TextureAssets.NpcHeadBoss[this._headIndex].Value;
|
||||
Rectangle barIconFrame = texture2D.Frame();
|
||||
BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame);
|
||||
}
|
||||
}
|
||||
}
|
17
GameContent/UI/BigProgressBar/VortexPillarBigProgressBar.cs
Normal file
17
GameContent/UI/BigProgressBar/VortexPillarBigProgressBar.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.BigProgressBar.VortexPillarBigProgressBar
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.GameContent.UI.BigProgressBar
|
||||
{
|
||||
public class VortexPillarBigProgressBar : LunarPillarBigProgessBar
|
||||
{
|
||||
internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerVortex;
|
||||
|
||||
internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
|
||||
|
||||
internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerVortex;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue