polygone/Assets/Scripts/Menu.cs
2021-08-02 05:44:37 -04:00

38 lines
783 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MLAPI;
public class Menu : MonoBehaviour
{
public GameObject menuPanel;
public GameObject menuCamera;
public GameObject spawnPoint;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void Host()
{
menuPanel.SetActive(false);
menuCamera.SetActive(false);
NetworkManager.Singleton.StartHost(spawnPoint.transform.position);
}
public void Join()
{
menuPanel.SetActive(false);
menuCamera.SetActive(false);
NetworkManager.Singleton.StartClient();
}
}