polygone/Library/PackageCache/com.unity.multiplayer.mlapi@3e3aef6aa0/Runtime/Serialization
2021-08-02 05:44:37 -04:00
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MemoryStructures Initial Commit 2021-08-02 05:44:37 -04:00
Pooled Initial Commit 2021-08-02 05:44:37 -04:00
Arithmetic.cs Initial Commit 2021-08-02 05:44:37 -04:00
Arithmetic.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
AutoNetworkSerializable.cs Initial Commit 2021-08-02 05:44:37 -04:00
AutoNetworkSerializable.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
INetworkSerializable.cs Initial Commit 2021-08-02 05:44:37 -04:00
INetworkSerializable.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
MemoryStructures.meta Initial Commit 2021-08-02 05:44:37 -04:00
NetworkBuffer.cs Initial Commit 2021-08-02 05:44:37 -04:00
NetworkBuffer.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
NetworkReader.cs Initial Commit 2021-08-02 05:44:37 -04:00
NetworkReader.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
NetworkSerializer.cs Initial Commit 2021-08-02 05:44:37 -04:00
NetworkSerializer.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
NetworkWriter.cs Initial Commit 2021-08-02 05:44:37 -04:00
NetworkWriter.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00
Pooled.meta Initial Commit 2021-08-02 05:44:37 -04:00
SerializationManager.cs Initial Commit 2021-08-02 05:44:37 -04:00
SerializationManager.cs.meta Initial Commit 2021-08-02 05:44:37 -04:00