SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								84206c8598 
								
							 
						 
						
							
							
								
								OpenGL2: Vertex array object support.  
							
							
							
						 
						
							2014-10-14 01:50:44 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								873a02bd3c 
								
							 
						 
						
							
							
								
								OpenGL2: VBO cleanup.  
							
							
							
						 
						
							2014-10-13 21:57:06 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								a90c17ac1b 
								
							 
						 
						
							
							
								
								OpenGL2: Better BSP surface merging.  
							
							
							
						 
						
							2014-10-07 04:17:01 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								918eed9295 
								
							 
						 
						
							
							
								
								OpenGL2: Don't segfault if r_ext_multitexture is disabled  
							
							
							
						 
						
							2014-09-29 01:02:13 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								a955d975b7 
								
							 
						 
						
							
							
								
								Add function for clearing global shader instead of duplicating the code  
							
							
							
						 
						
							2014-09-27 01:35:35 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								f83334d81b 
								
							 
						 
						
							
							
								
								Add facility to describe cvars  
							
							
							
						 
						
							2014-09-26 14:29:51 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								f9c202f83e 
								
							 
						 
						
							
							
								
								Use correct type for thinktime  
							
							
							
						 
						
							2014-09-26 14:29:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								24923615b7 
								
							 
						 
						
							
							
								
								Don't add duplicate resolutions to r_availableModes  
							
							... 
							
							
							
							SDL can give the same resolution with different refresh rates.
The refresh rate isn't used, so only add resolution to mode list once. 
							
						 
						
							2014-09-20 19:23:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								9fbbf4214d 
								
							 
						 
						
							
							
								
								Fix Windows key bind name on non-Mac using SDL2  
							
							... 
							
							
							
							SDL 1.2 sends SDKL_*META (command) and SDLK_*SUPER (windows key).
SDL2 sends SDLK_*GUI for both. 
							
						 
						
							2014-09-11 20:04:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								878cda6a20 
								
							 
						 
						
							
							
								
								Fix binding 'context menu' key using SDL2  
							
							... 
							
							
							
							SDL 1.2 converted Windows' VK_APPS and X11 XK_Hyper_R to SDLK_MENU.
SDL2 has it as a separate SDLK_APPLICATION key, so convert it to K_MENU too. 
							
						 
						
							2014-09-11 20:03:54 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								4529f124d6 
								
							 
						 
						
							
							
								
								Merge pull request  #29  from inolen/shader_tidying  
							
							... 
							
							
							
							misc shader fixes 
							
						 
						
							2014-09-09 19:18:59 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								a5d641b3d0 
								
							 
						 
						
							
							
								
								Merge pull request  #84  from MAN-AT-ARMS/openal_speedsound  
							
							... 
							
							
							
							Change default value for s_alDopplerSpeed 
							
						 
						
							2014-09-09 18:05:08 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d5ddb72502 
								
							 
						 
						
							
							
								
								Merge pull request  #85  from MAN-AT-ARMS/curl_fixes  
							
							... 
							
							
							
							Fix building with curl on Linux PPC and Sparc 
							
						 
						
							2014-09-09 18:03:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MAN-AT-ARMS 
								
							 
						 
						
							
							
							
							
								
							
							
								dd69576dc1 
								
							 
						 
						
							
							
								
								Fix building with curl on Linux PPC and Sparc  
							
							
							
						 
						
							2014-09-09 13:18:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MAN-AT-ARMS 
								
							 
						 
						
							
							
							
							
								
							
							
								a3653e475e 
								
							 
						 
						
							
							
								
								Change default value for s_alDopplerSpeed  
							
							
							
						 
						
							2014-09-09 13:03:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MAN-AT-ARMS 
								
							 
						 
						
							
							
							
							
								
							
							
								dd83cbdc25 
								
							 
						 
						
							
							
								
								Fix possible division by zero in S_PaintChannelFrom16_altivec  
							
							
							
						 
						
							2014-09-09 11:30:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								43b21055b8 
								
							 
						 
						
							
							
								
								Actually, that's not suppressing, that's changing behaviour  
							
							
							
						 
						
							2014-09-01 13:07:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								7277d8d6e7 
								
							 
						 
						
							
							
								
								Fix more warnings  
							
							
							
						 
						
							2014-09-01 13:03:06 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								6665ea4a49 
								
							 
						 
						
							
							
								
								Fix renderergl2 warnings  
							
							
							
						 
						
							2014-09-01 11:35:49 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								d38039f975 
								
							 
						 
						
							
							
								
								Fix renderergl1 warnings  
							
							
							
						 
						
							2014-09-01 11:31:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								eeaf0227f7 
								
							 
						 
						
							
							
								
								Suppress warning of (deliberate) null pointer deference  
							
							
							
						 
						
							2014-09-01 11:19:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								4f3c95c589 
								
							 
						 
						
							
							
								
								Fix client warnings  
							
							
							
						 
						
							2014-09-01 11:13:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								fbdb3e0875 
								
							 
						 
						
							
							
								
								Fix game warnings  
							
							
							
						 
						
							2014-09-01 11:09:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								b55809b925 
								
							 
						 
						
							
							
								
								Fix ui warnings  
							
							
							
						 
						
							2014-09-01 11:05:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								4444202a41 
								
							 
						 
						
							
							
								
								Fix cgame warnings  
							
							
							
						 
						
							2014-09-01 10:47:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								621a72e698 
								
							 
						 
						
							
							
								
								Fix a few warnings  
							
							
							
						 
						
							2014-08-30 17:29:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								c621589157 
								
							 
						 
						
							
							
								
								Fix 6155: OpenGL2: some shader stages remains visible through fog volumes  
							
							... 
							
							
							
							Fix CalcFog in generic_vp.glsl to fog fogged surfaces.
Now it's the same as CalcFog in fogpass_vp.glsl.
Fixes shaders that use adjustColorsForFog. Impact wallmarks, blood sprites, flame textures and so on. 
							
						 
						
							2014-08-29 02:50:02 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								de3062623a 
								
							 
						 
						
							
							
								
								Use ColorIndexForNumber in Con_DrawSolidConsole  
							
							
							
						 
						
							2014-08-29 01:55:47 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								e742952db8 
								
							 
						 
						
							
							
								
								Port COM_ParseExt fixes to CommaParse  
							
							
							
						 
						
							2014-08-28 20:34:05 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								1d95ef210e 
								
							 
						 
						
							
							
								
								SDL 2 scroll/caps/num lock keys send KEYUP event when key is released  
							
							
							
						 
						
							2014-08-28 20:09:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pan7 
								
							 
						 
						
							
							
							
							
								
							
							
								18e08125dd 
								
							 
						 
						
							
							
								
								Add ColorIndexForNumber macro replacing '& 0x07'  
							
							... 
							
							
							
							Makes it easier to add more colors. 
							
						 
						
							2014-08-28 20:09:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								eeef7cbae7 
								
							 
						 
						
							
							
								
								Don't scale cinematic time by timescale twice  
							
							... 
							
							
							
							Reported by Ensiform. 
							
						 
						
							2014-08-28 20:09:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								f17f58705c 
								
							 
						 
						
							
							
								
								Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.c  
							
							... 
							
							
							
							numIboIndexes is set to 0 inside the loop for each surface. Does not need to be set before loop. 
							
						 
						
							2014-08-27 20:47:45 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								e5f54c584a 
								
							 
						 
						
							
							
								
								Fix incorrect rgbGen const reading uninitialized memory  
							
							... 
							
							
							
							If ParseVector fails, color isn't fully set. 
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0853c85e19 
								
							 
						 
						
							
							
								
								Fix incorrect strncat usage in CL_ServerInfoPacket  
							
							
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b0596248ff 
								
							 
						 
						
							
							
								
								Remove unused functions from null_main.c and null_input.c  
							
							... 
							
							
							
							Sys_mkdir is suppose to have a capital M, which is also in null_main.c. 
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								86b75ba936 
								
							 
						 
						
							
							
								
								There have been 0 days since the last compiler warning  
							
							
							
						 
						
							2014-08-27 12:40:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								0c0019a2d1 
								
							 
						 
						
							
							
								
								Fix some warnings  
							
							
							
						 
						
							2014-08-27 11:24:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								137ddb9dc6 
								
							 
						 
						
							
							
								
								Get clipboard data from SDL  
							
							... 
							
							
							
							This makes pasting in client console and UI edit fields work on X11 and OS X.
Sys_GetClipboardData is only used by client, so returning NULL in dedicated is fine. 
							
						 
						
							2014-08-27 04:32:05 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								077f6bd068 
								
							 
						 
						
							
							
								
								Fix binding KP_NUMLOCK  
							
							... 
							
							
							
							Restore mapping SDL numlock to quake3 numlock. 
							
						 
						
							2014-08-26 23:01:18 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								cf7004ffb2 
								
							 
						 
						
							
							
								
								Fix OSX build  
							
							
							
						 
						
							2014-08-25 12:03:10 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								2a3368481d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							... 
							
							
							
							Conflicts:
	Makefile
	code/renderergl2/tr_image.c 
							
						 
						
							2014-08-25 15:00:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								7d026177ad 
								
							 
						 
						
							
							
								
								Fix assorted warnings  
							
							
							
						 
						
							2014-08-25 14:48:49 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ca9eebb125 
								
							 
						 
						
							
							
								
								OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0.  
							
							
							
						 
						
							2014-08-02 00:02:46 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ff1f093a0b 
								
							 
						 
						
							
							
								
								OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in R_MipMapsRGB()  
							
							
							
						 
						
							2014-08-01 23:57:26 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								2b2d696f12 
								
							 
						 
						
							
							
								
								OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar defaults.  
							
							
							
						 
						
							2014-07-31 21:01:57 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								7b866ae96d 
								
							 
						 
						
							
							
								
								guard against out-of-bounds jump table targets  
							
							
							
						 
						
							2014-07-31 03:56:29 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								75cce50a9c 
								
							 
						 
						
							
							
								
								Don't load external GLSL files by default  
							
							... 
							
							
							
							External GLSL should probably only be used for development testing,
not released products. The GLSL files are tied to the code, and the
code changes some what often.
Fixes using OpenArena 0.8.8 which has incompatible GLSL files in a pk3. 
							
						 
						
							2014-07-25 23:57:53 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								3d01543e2c 
								
							 
						 
						
							
							
								
								OpenGL2: Replace R_MipMapsRGB() with faster version.  
							
							
							
						 
						
							2014-07-22 11:43:19 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pan7 
								
							 
						 
						
							
							
							
							
								
							
							
								f62d4c7f1c 
								
							 
						 
						
							
							
								
								sayto cmd with player name completion  
							
							
							
						 
						
							2014-07-18 00:15:05 +02:00