Commit graph

  • 92329db368
    Merge f153a66e1b into dbe4ddb103 andreselcientifico 2024-08-01 19:20:38 -05:00
  • f153a66e1b
    Update q_math.c Q_rsqrt 10x andreselcientifico 2024-08-01 19:19:49 -05:00
  • b42c27edf6
    Update ai_chat.c Spyder 2023-01-12 17:52:26 +11:00
  • 29b0cc3a4d vm_x86.c: Add defined(_M_IX86) || defined(_M_X64) (fix for VS2019) kungfooman 2022-01-04 10:25:57 +01:00
  • 6d74896557 More predictable mesh normals generation Eugene 2022-03-21 19:15:52 +02:00
  • d77a7d4c90 Revert "E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option" Jack Slater 2022-03-10 15:48:14 -08:00
  • 5630e61ee4 Revert "code/curl: update ifdef condition for MCST-LCC compiler" Jack Slater 2022-03-10 15:47:57 -08:00
  • 56c83c8a72 code/curl: update ifdef condition for MCST-LCC compiler in mcst-lcc compiler => 1.25 added a new macro definition to determine compiler r-a-sattarov 2022-03-08 19:28:35 +03:00
  • 99b66faa02
    Update FUNDING.yml Jack Slater 2022-02-12 00:04:05 -10:00
  • 5e4e6c1480
    Update README.md Jack Slater 2022-02-08 00:28:38 -10:00
  • b7abe57d3b some old URL and doc updates Jack Slater 2022-02-08 00:19:05 -10:00
  • c0f29642a4 Fix uninitialized variable Johan Mattsson 2022-02-05 13:49:12 +01:00
  • f7b7d48766 Fix hex digit Johan Mattsson 2022-02-05 13:46:43 +01:00
  • c2a0a7d986 Fix memset Johan Mattsson 2022-02-05 13:43:34 +01:00
  • 84daa28267 Fix memory corruption in S_TransferPaintBuffer Mickaël Thomas 2021-12-08 19:11:30 +01:00
  • 9543cf24df Fix compiling on older macOS Zack Middleton 2021-10-24 04:38:34 -04:00
  • 75ae9119e6 Fix passing arguments to VM dylib on Apple M1 Zack Middleton 2021-11-19 13:45:35 -05:00
  • 68ac81316d Fix error when cross-compiling for macOS arm64 using Makefile Zack Middleton 2021-11-06 23:37:36 -04:00
  • 7dd90123b7 Make macOS arm64 default to target macOS 11 in Makefile Zack Middleton 2021-11-06 23:35:54 -04:00
  • e611fb50b8 Update building for macOS in README Zack Middleton 2021-11-06 21:22:16 -04:00
  • fe7325be29 Improve setting Microsoft Store path Zack Middleton 2021-11-06 20:43:03 -04:00
  • d1d5a89aad OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core Zack Middleton 2021-10-23 12:36:09 -04:00
  • 1c8b1122c5 Fix being unable to enter Team Arena CD key Zack Middleton 2021-10-23 08:23:18 -04:00
  • f734a2da9a Print full GL_EXTENSIONS list for OpenGL contexts before 3.0 Zack Middleton 2021-10-23 07:31:38 -04:00
  • f9ba7c667d OpenGL2: Fix r_grayscale 1 making everything solid black Zack Middleton 2021-10-23 06:15:36 -04:00
  • de055995d0
    Merge pull request #482 from tomkidd/vs2019 Tom Kidd 2021-10-22 16:38:11 -05:00
  • 0b8670411d
    Merge pull request #481 from tomkidd/xcode Tom Kidd 2021-10-22 16:30:43 -05:00
  • 3afe37a896 Modified MS Store path handling to better follow the pattern of Steam/GOG Tom Kidd 2021-10-22 11:28:55 -05:00
  • 3d06d07516 Addressed PR suggestions Tom Kidd 2021-10-22 10:00:20 -05:00
  • 294eeb3c1c Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions Tom Kidd 2021-10-02 21:54:26 -05:00
  • 2fef57fffa Merge remote-tracking branch 'upstream/main' into xcode Tom Kidd 2021-10-02 21:30:17 -05:00
  • bc96500fe6 Added missing variable. Tom Kidd 2021-10-02 21:24:45 -05:00
  • 7533dcd00b Addressed string concatenation issue and added dummy method for Mac/Linux Tom Kidd 2021-10-02 21:21:10 -05:00
  • 3c78fe2295 Merge remote-tracking branch 'upstream/main' into vs2019 Tom Kidd 2021-10-02 21:19:48 -05:00
  • 26780805c8 qsort cannot be called with NULL Adam Mizerski 2021-09-25 13:53:33 +02:00
  • 788f29de94 GHA deprecated Ubuntu 16.04 - update to 18.04 Tim Angus 2021-09-27 10:56:17 +01:00
  • fa64d4f8a8 Added rudimentary support for automatically finding Microsoft Store version of Quake 3 Tom Kidd 2021-09-25 21:30:03 -05:00
  • e987a81edf Update SDL2 to 2.0.16 Tom Kidd 2021-09-25 21:11:58 -05:00
  • 0b45535613 Merge remote-tracking branch 'upstream/main' into vs2019 Tom Kidd 2021-09-25 20:40:58 -05:00
  • 2dc9f006df Architectures in libSDL2 restored for ppc and i386 Tom Kidd 2021-09-25 17:50:22 -05:00
  • 5c5a599929 UB2 now signs and notarizes, upgraded to SDL 2.0.16 Tom Kidd 2021-09-18 18:40:12 -05:00
  • 77d6cde137 Fix compiling against SDL 2.0.17 Zack Middleton 2021-08-15 12:07:02 -04:00
  • bc8737d707 OpenGL2: Flip normals for backfacing triangles. https://github.com/ioquake/ioq3/issues/513 James Canete 2021-07-20 13:51:19 -07:00
  • 96db7a064f Ad-hoc signed libSDL2-2.0.0.dylib Tom Kidd 2021-07-19 23:44:26 -05:00
  • 4143697bd4 spaces > tabs Tom Kidd 2021-07-14 09:48:03 -05:00
  • b1ffdd1be0 Removed signature from SDL dylib, enabled dark mode on macOS. Tom Kidd 2021-07-10 19:58:06 -05:00
  • 2e66ba0737 Merge branch 'xcode' of https://github.com/tomkidd/ioq3 into xcode Tom Kidd 2021-07-06 17:32:11 -05:00
  • 46a793b5b3 Reverting alert style to deprecated methods Tom Kidd 2021-06-26 22:50:43 -05:00
  • 6133df65fc Added shell script to compile Universal 2 binary (x86_64+arm64) Tom Kidd 2021-06-26 21:42:36 -05:00
  • a1b1c7d5eb Added arm64 to the post-build symlinking step Tom Kidd 2021-04-22 23:26:26 -05:00
  • eef3a40ed6 Restored original opus sse files, excluded from Xcode Tom Kidd 2021-03-17 23:58:14 -05:00
  • f68fc6fa6f Added another mention of arm64 to command line help Tom Kidd 2021-03-16 10:04:24 -05:00
  • 1ab25673c5 Update SDL2 to 2.0.14 Tom Kidd 2021-03-03 22:55:48 -06:00
  • 52a43ae1c4 Upgrades to Xcode project and Apple Silicon support Tom Kidd 2021-01-28 17:37:23 -06:00
  • b8be5a8bd7 Fix line not removed in previous commit. James Canete 2021-07-06 00:18:06 -07:00
  • 69ec389335 Add r_parallaxMapOffset. James Canete 2021-07-05 21:59:20 -07:00
  • 66cb20a7f3 Add epsilon to avoid division by zero in CalcSpecular(). James Canete 2021-07-05 21:50:39 -07:00
  • bf58667193 Reverting alert style to deprecated methods Tom Kidd 2021-06-26 22:50:43 -05:00
  • db8883d9e2 Added shell script to compile Universal 2 binary (x86_64+arm64) Tom Kidd 2021-06-26 21:42:36 -05:00
  • 693264caf4 Merge branch 'main' into vs2019 Tom Kidd 2021-06-26 18:19:31 -05:00
  • 25492264f8 Merge branch 'main' into xcode Tom Kidd 2021-06-26 18:17:44 -05:00
  • bc7842e301 Allow unwinding of qvmcall64 call-stub for msvc/masm qvmcall64 has its own custom calling convention due to pushing all non-volatile registers to the stack. The game uses set/longjmp which on Windows uses "RtlUnwindEx" to unwind the callstack. qvmcall64 cannot be unwound by default due to the custom calling convention. To allow unwinding, we need to add custom SEH unwind data to the function. Ch40zz 2021-06-23 18:17:36 +02:00
  • 60a2000419 Fixes a crash when compiling the project on windows in 64 bit mode. Not all non-volatile registers were actually saved and restored, leading to a few registers being trashed after calling the vm instructions. All non-volatile registers have been added. Ch40zz 2021-05-19 18:55:58 +02:00
  • 5fb7186116 Added arm64 to the post-build symlinking step Tom Kidd 2021-04-22 23:26:26 -05:00
  • 4003a5b78c Fix the number of weights in the IQM model calculation Zack Middleton 2021-03-17 12:22:13 -04:00
  • c00f7c1710 Restored original opus sse files, excluded from Xcode Tom Kidd 2021-03-17 23:58:14 -05:00
  • 3d357346fc Added another mention of arm64 to command line help Tom Kidd 2021-03-16 10:04:24 -05:00
  • 3104945bc5 Updated SDL2 include files to fix Mac build in GitHub Actions Tom Kidd 2021-03-08 17:41:59 -06:00
  • 1fda818511 Update SDL2 to 2.0.14 Tom Kidd 2021-03-03 22:55:48 -06:00
  • 359db19619 Restore bots crushing unseen player on q3tourney6 in non-CTF Zack Middleton 2021-02-27 00:09:15 -05:00
  • eacb83a244 Allow using pulseaudio for SDL audio capture Zack Middleton 2021-02-26 23:46:30 -05:00
  • e274d7fa05 Update SDL2 to 2.0.14 Tom Kidd 2021-02-26 17:20:55 -06:00
  • a191158375 Upgrades to Xcode project and Apple Silicon support Tom Kidd 2021-01-28 17:37:23 -06:00
  • d82a1cb7b3 Upgrade to build and run from VS2019 Tom Kidd 2021-01-25 21:59:55 -06:00
  • c441aa237b
    Merge 05180e32dc into dbe4ddb103 Adrenos 2020-12-27 06:14:02 +03:00
  • 05180e32dc Use the correct compiler for tools when cross building under cygwin Tim Angus 2020-12-26 21:54:58 +00:00
  • 44270f7557 Fix use of TOOLS_CC being reported as CC Tim Angus 2020-12-25 21:34:49 +00:00
  • b388535307 Add TOOLS_CFLAGS to build preamble Tim Angus 2020-12-25 20:28:14 +00:00
  • d1b7ab6b22 [sdl] Turn tentative definition into actual definition. Thomas Köppe 2020-11-17 17:14:42 +00:00
  • e7a7a2b6b6
    Merge pull request #436 from Calinou/default-texturemode-mipmap-linear Jack Slater 2020-09-29 16:56:30 -10:00
  • a0b89d72d0 Run actions on pull request too Tim Angus 2020-09-09 13:21:27 +01:00
  • 8e74119d0f Avoid platform sed differences Tim Angus 2020-09-08 11:04:53 +01:00
  • d92c7493a6 Run apt-get update before installing deps Tim Angus 2020-09-08 10:50:29 +01:00
  • 2ec57b3a0e Fix shader stringify Tim Angus 2020-09-08 10:46:18 +01:00
  • c0b15329e3 Add status badge to README Tim Angus 2020-08-29 21:52:06 +01:00
  • 71cfe5f442 Remove old CI system configurations Tim Angus 2020-08-29 21:40:20 +01:00
  • 19172e1cd2 GitHub Actions setup Tim Angus 2020-08-29 13:06:43 +01:00
  • 909ab13aeb Make LCC path resolution more robust Tim Angus 2020-08-29 20:59:52 +01:00
  • c0d797f308 Simplify glsl -> C stringification Tim Angus 2020-08-29 20:58:47 +01:00
  • 2b42f0bdab
    Merge pull request #447 from HappyFacade/patch-1 Jack Slater 2020-07-15 00:56:26 -10:00
  • af66e02932 Update README.md Zachary J. Slater 2020-07-07 00:36:27 -10:00
  • f1e077c532
    Add C syntax highlighting to readme Happy 2020-04-07 08:18:15 -07:00
  • f2c61c14c4
    Merge pull request #428 from tomkidd/master Tom Kidd 2020-02-11 16:41:56 -06:00
  • a03cb319a2 Figured out method of referencing GLSL generated C files outside of code directory Tom Kidd 2020-02-10 17:20:17 -06:00
  • daae32ddfd E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option r-a-sattarov 2019-11-17 19:36:20 +03:00
  • 2171d070de
    Use r_texturemode GL_LINEAR_MIPMAP_LINEAR by default Hugo Locurcio 2019-11-20 20:55:52 +01:00
  • a6e66700e1 Fix duplicate team join center print for bots and g_teamAutoJoin Zack Middleton 2019-11-16 00:57:17 -06:00
  • a545f81403 Further tweaks to Xcode project Tom Kidd 2019-10-29 00:14:26 -05:00
  • dc0c3e7bdf Fix team orders menu not listing clients with lower clientnums Zack Middleton 2019-10-28 21:02:15 -05:00
  • b340827153 Updated to latest recommended build settings, increased deployment target to 10.7 Tom Kidd 2019-10-28 22:30:56 -05:00