49 lines
2.6 KiB
C#
49 lines
2.6 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Biomes.CaveHouse.IceHouseBuilder
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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using Terraria.GameContent.Generation;
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using Terraria.WorldBuilding;
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namespace Terraria.GameContent.Biomes.CaveHouse
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{
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public class IceHouseBuilder : HouseBuilder
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{
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public IceHouseBuilder(IEnumerable<Microsoft.Xna.Framework.Rectangle> rooms)
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: base(HouseType.Ice, rooms)
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{
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this.TileType = (ushort) 321;
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this.WallType = (ushort) 149;
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this.BeamType = (ushort) 574;
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this.DoorStyle = 30;
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this.PlatformStyle = 19;
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this.TableStyle = 28;
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this.WorkbenchStyle = 23;
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this.PianoStyle = 23;
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this.BookcaseStyle = 25;
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this.ChairStyle = 30;
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this.ChestStyle = 11;
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}
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protected override void AgeRoom(Microsoft.Xna.Framework.Rectangle room)
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{
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WorldUtils.Gen(new Point(room.X, room.Y), (GenShape) new Shapes.Rectangle(room.Width, room.Height), Actions.Chain((GenAction) new Modifiers.Dither(0.600000023841858), (GenAction) new Modifiers.Blotches(chance: 0.600000023841858), (GenAction) new Modifiers.OnlyTiles(new ushort[1]
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{
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this.TileType
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}), (GenAction) new Actions.SetTileKeepWall((ushort) 161, true), (GenAction) new Modifiers.Dither(0.8), (GenAction) new Actions.SetTileKeepWall((ushort) 147, true)));
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WorldUtils.Gen(new Point(room.X + 1, room.Y), (GenShape) new Shapes.Rectangle(room.Width - 2, 1), Actions.Chain((GenAction) new Modifiers.Dither(), (GenAction) new Modifiers.OnlyTiles(new ushort[1]
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{
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(ushort) 161
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}), (GenAction) new Modifiers.Offset(0, 1), (GenAction) new ActionStalagtite()));
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WorldUtils.Gen(new Point(room.X + 1, room.Y + room.Height - 1), (GenShape) new Shapes.Rectangle(room.Width - 2, 1), Actions.Chain((GenAction) new Modifiers.Dither(), (GenAction) new Modifiers.OnlyTiles(new ushort[1]
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{
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(ushort) 161
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}), (GenAction) new Modifiers.Offset(0, 1), (GenAction) new ActionStalagtite()));
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WorldUtils.Gen(new Point(room.X, room.Y), (GenShape) new Shapes.Rectangle(room.Width, room.Height), Actions.Chain((GenAction) new Modifiers.Dither(0.850000023841858), (GenAction) new Modifiers.Blotches(chance: 0.8), (GenAction) new Modifiers.SkipTiles(this.SkipTilesDuringWallAging), (double) room.Y > Main.worldSurface ? (GenAction) new Actions.ClearWall(true) : (GenAction) new Actions.PlaceWall((ushort) 40)));
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}
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}
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}
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