91 lines
3.5 KiB
C#
91 lines
3.5 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.GameContent.UI.Elements.UIClothStyleButton
|
|
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
|
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using ReLogic.Content;
|
|
using Terraria.Audio;
|
|
using Terraria.UI;
|
|
|
|
namespace Terraria.GameContent.UI.Elements
|
|
{
|
|
public class UIClothStyleButton : UIElement
|
|
{
|
|
private readonly Player _player;
|
|
public readonly int ClothStyleId;
|
|
private readonly Asset<Texture2D> _BasePanelTexture;
|
|
private readonly Asset<Texture2D> _selectedBorderTexture;
|
|
private readonly Asset<Texture2D> _hoveredBorderTexture;
|
|
private readonly UICharacter _char;
|
|
private bool _hovered;
|
|
private bool _soundedHover;
|
|
private int _realSkinVariant;
|
|
|
|
public UIClothStyleButton(Player player, int clothStyleId)
|
|
{
|
|
this._player = player;
|
|
this.ClothStyleId = clothStyleId;
|
|
this.Width = StyleDimension.FromPixels(44f);
|
|
this.Height = StyleDimension.FromPixels(80f);
|
|
this._BasePanelTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanel", (AssetRequestMode) 1);
|
|
this._selectedBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelHighlight", (AssetRequestMode) 1);
|
|
this._hoveredBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelBorder", (AssetRequestMode) 1);
|
|
UICharacter uiCharacter = new UICharacter(this._player, hasBackPanel: false);
|
|
uiCharacter.HAlign = 0.5f;
|
|
uiCharacter.VAlign = 0.5f;
|
|
this._char = uiCharacter;
|
|
this.Append((UIElement) this._char);
|
|
}
|
|
|
|
public override void Draw(SpriteBatch spriteBatch)
|
|
{
|
|
this._realSkinVariant = this._player.skinVariant;
|
|
this._player.skinVariant = this.ClothStyleId;
|
|
base.Draw(spriteBatch);
|
|
this._player.skinVariant = this._realSkinVariant;
|
|
}
|
|
|
|
protected override void DrawSelf(SpriteBatch spriteBatch)
|
|
{
|
|
if (this._hovered)
|
|
{
|
|
if (!this._soundedHover)
|
|
SoundEngine.PlaySound(12);
|
|
this._soundedHover = true;
|
|
}
|
|
else
|
|
this._soundedHover = false;
|
|
CalculatedStyle dimensions = this.GetDimensions();
|
|
Utils.DrawSplicedPanel(spriteBatch, this._BasePanelTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, Color.White * 0.5f);
|
|
if (this._realSkinVariant == this.ClothStyleId)
|
|
Utils.DrawSplicedPanel(spriteBatch, this._selectedBorderTexture.Value, (int) dimensions.X + 3, (int) dimensions.Y + 3, (int) dimensions.Width - 6, (int) dimensions.Height - 6, 10, 10, 10, 10, Color.White);
|
|
if (!this._hovered)
|
|
return;
|
|
Utils.DrawSplicedPanel(spriteBatch, this._hoveredBorderTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, Color.White);
|
|
}
|
|
|
|
public override void MouseDown(UIMouseEvent evt)
|
|
{
|
|
this._player.skinVariant = this.ClothStyleId;
|
|
SoundEngine.PlaySound(12);
|
|
base.MouseDown(evt);
|
|
}
|
|
|
|
public override void MouseOver(UIMouseEvent evt)
|
|
{
|
|
base.MouseOver(evt);
|
|
this._hovered = true;
|
|
this._char.SetAnimated(true);
|
|
}
|
|
|
|
public override void MouseOut(UIMouseEvent evt)
|
|
{
|
|
base.MouseOut(evt);
|
|
this._hovered = false;
|
|
this._char.SetAnimated(false);
|
|
}
|
|
}
|
|
}
|