32 lines
797 B
C#
32 lines
797 B
C#
using System;
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namespace Terraria
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{
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public class LiquidBuffer
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{
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public const int maxLiquidBuffer = 10000;
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public static int numLiquidBuffer;
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public int x;
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public int y;
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public static void AddBuffer(int x, int y)
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{
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if (LiquidBuffer.numLiquidBuffer == 9999)
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{
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return;
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}
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if (Main.tile[x, y].checkingLiquid())
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{
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return;
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}
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Main.tile[x, y].checkingLiquid(true);
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Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x = x;
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Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y = y;
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LiquidBuffer.numLiquidBuffer++;
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}
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public static void DelBuffer(int l)
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{
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LiquidBuffer.numLiquidBuffer--;
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Main.liquidBuffer[l].x = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x;
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Main.liquidBuffer[l].y = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y;
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}
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}
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}
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