Terraria 1.4.0.5 Source Code
This commit is contained in:
commit
05205f009e
1059 changed files with 563450 additions and 0 deletions
28
Graphics/Effects/CustomSky.cs
Normal file
28
Graphics/Effects/CustomSky.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.Graphics.Effects.CustomSky
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
namespace Terraria.Graphics.Effects
|
||||
{
|
||||
public abstract class CustomSky : GameEffect
|
||||
{
|
||||
public abstract void Update(GameTime gameTime);
|
||||
|
||||
public abstract void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth);
|
||||
|
||||
public abstract bool IsActive();
|
||||
|
||||
public abstract void Reset();
|
||||
|
||||
public virtual Color OnTileColor(Color inColor) => inColor;
|
||||
|
||||
public virtual float GetCloudAlpha() => 1f;
|
||||
|
||||
public override bool IsVisible() => true;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue