polygone/Library/PackageCache/com.unity.multiplayer.mlapi@3e3aef6aa0/Runtime/Transports/UNET/UNetChannel.cs
2021-08-02 05:44:37 -04:00

22 lines
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461 B
C#

using System;
using UnityEngine.Networking;
namespace MLAPI.Transports
{
/// <summary>
/// A transport channel used by the MLAPI
/// </summary>
[Serializable]
public class UNetChannel
{
/// <summary>
/// The name of the channel
/// </summary>
public NetworkChannel Id;
/// <summary>
/// The type of channel
/// </summary>
public QosType Type;
}
}