polygone/Library/PackageCache/com.unity.ide.rider@3.0.5/Rider/Editor/ProjectGeneration/AssemblyNameProvider.cs
2021-08-02 05:44:37 -04:00

155 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.Compilation;
using UnityEditor.PackageManager;
namespace Packages.Rider.Editor.ProjectGeneration
{
internal class AssemblyNameProvider : IAssemblyNameProvider
{
ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 3);
public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
public ProjectGenerationFlag ProjectGenerationFlag
{
get => m_ProjectGenerationFlag;
private set
{
EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
m_ProjectGenerationFlag = value;
}
}
public string GetAssemblyNameFromScriptPath(string path)
{
return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
}
public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
{
var assemblies = GetAssembliesByType(AssembliesType.Editor, shouldFileBePartOfSolution, "Temp\\Bin\\Debug\\");
if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
{
var playerAssemblies = GetAssembliesByType(AssembliesType.Player, shouldFileBePartOfSolution, "Temp\\Bin\\Debug\\Player\\");
assemblies = assemblies.Concat(playerAssemblies);
}
return assemblies;
}
private IEnumerable<Assembly> GetAssembliesByType(AssembliesType type, Func<string, bool> shouldFileBePartOfSolution, string outputPath)
{
foreach (var assembly in CompilationPipeline.GetAssemblies(type))
{
var options = new ScriptCompilerOptions()
{
ResponseFiles = assembly.compilerOptions.ResponseFiles,
AllowUnsafeCode = assembly.compilerOptions.AllowUnsafeCode,
ApiCompatibilityLevel = assembly.compilerOptions.ApiCompatibilityLevel
};
if (assembly.sourceFiles.Any(shouldFileBePartOfSolution))
{
yield return new Assembly(assembly.name
, outputPath, assembly.sourceFiles, assembly.defines
, assembly.assemblyReferences, assembly.compiledAssemblyReferences, assembly.flags, options
#if UNITY_2020_2_OR_NEWER
, assembly.rootNamespace
#endif
);
}
}
}
public string GetProjectName(string assemblyOutputPath, string assemblyName)
{
return assemblyOutputPath.EndsWith("\\Player\\", StringComparison.Ordinal) ? assemblyName + ".Player" : assemblyName;
}
public IEnumerable<string> GetAllAssetPaths()
{
return AssetDatabase.GetAllAssetPaths();
}
public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
{
return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
}
public bool IsInternalizedPackagePath(string path)
{
if (string.IsNullOrEmpty(path.Trim()))
{
return false;
}
var packageInfo = FindForAssetPath(path);
if (packageInfo == null)
{
return false;
}
var packageSource = packageInfo.source;
switch (packageSource)
{
case PackageSource.Embedded:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
case PackageSource.Registry:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
case PackageSource.BuiltIn:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
case PackageSource.Unknown:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
case PackageSource.Local:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
case PackageSource.Git:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
#if UNITY_2019_3_OR_NEWER
case PackageSource.LocalTarball:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
#endif
}
return false;
}
public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
{
return CompilationPipeline.ParseResponseFile(
responseFilePath,
projectDirectory,
systemReferenceDirectories
);
}
public IEnumerable<string> GetRoslynAnalyzerPaths()
{
return PluginImporter.GetAllImporters()
.Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
.Select(i => i.assetPath);
}
public void ToggleProjectGeneration(ProjectGenerationFlag preference)
{
if (ProjectGenerationFlag.HasFlag(preference))
{
ProjectGenerationFlag ^= preference;
}
else
{
ProjectGenerationFlag |= preference;
}
}
public void ResetProjectGenerationFlag()
{
ProjectGenerationFlag = ProjectGenerationFlag.None;
}
}
}