72 lines
2 KiB
C#
72 lines
2 KiB
C#
using System.Collections.Generic;
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using JetBrains.Annotations;
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using Unity.Cloud.Collaborate.Models.Structures;
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using Unity.Cloud.Collaborate.Presenters;
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using Unity.Cloud.Collaborate.Views;
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namespace Unity.Cloud.Collaborate.Tests.Presenters
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{
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internal class TestHistoryView : IHistoryView
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{
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public IHistoryPresenter Presenter { get; set; }
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public bool DialogueReturnValue = true;
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public bool? BusyStatus;
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public int? Page;
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public int? MaxPage;
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[CanBeNull]
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public IHistoryEntry ReceivedEntry;
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[CanBeNull]
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public string DialogueTitle;
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[CanBeNull]
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public string DialogueMessage;
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[CanBeNull]
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public string DialogueAffirmative;
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[CanBeNull]
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public string DialogueNegative;
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[CanBeNull]
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public IReadOnlyList<IHistoryEntry> ReceivedList;
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public void SetBusyStatus(bool busy)
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{
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BusyStatus = busy;
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}
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public void SetHistoryList(IReadOnlyList<IHistoryEntry> list)
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{
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ReceivedList = list;
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ReceivedEntry = null;
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}
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public void SetPage(int page, int max)
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{
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Page = page;
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MaxPage = max;
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}
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public void SetSelection(IHistoryEntry entry)
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{
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ReceivedEntry = entry;
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ReceivedList = null;
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}
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public bool DisplayDialogue(string title, string message, string affirmative)
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{
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DialogueTitle = title;
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DialogueMessage = message;
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DialogueAffirmative = affirmative;
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DialogueNegative = null;
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return DialogueReturnValue;
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}
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public bool DisplayDialogue(string title, string message, string affirmative, string negative)
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{
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DialogueTitle = title;
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DialogueMessage = message;
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DialogueAffirmative = affirmative;
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DialogueNegative = negative;
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return DialogueReturnValue;
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}
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}
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}
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