45 lines
1.7 KiB
C#
45 lines
1.7 KiB
C#
using System.Collections.Generic;
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using JetBrains.Annotations;
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using Unity.Cloud.Collaborate.Models.Structures;
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namespace Unity.Cloud.Collaborate.Presenters
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{
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internal interface IHistoryPresenter : IPresenter
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{
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/// <summary>
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/// Request a move to the previous page. Ensures page number never goes below 0.
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/// </summary>
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void PrevPage();
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/// <summary>
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/// Request a move to the next page. Ensures page number doesn't go beyond the max number of pages.
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/// </summary>
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void NextPage();
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/// <summary>
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/// Set the revision id to request.
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/// </summary>
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[NotNull]
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string SelectedRevisionId { set; }
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/// <summary>
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/// Request to update the state of the project to a provided revision. If revision is in the past, then the
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/// state of the project at that point simply will be applied on top of the current without impacting history.
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/// </summary>
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/// <param name="revisionId">Revision id of the project to update to.</param>
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/// <param name="status">Status of the revision.</param>
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void RequestGoto([NotNull] string revisionId, HistoryEntryStatus status);
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/// <summary>
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/// Returns true if revert is supported.
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/// </summary>
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bool SupportsRevert { get; }
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/// <summary>
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/// Request to revert the specified files to the given revision.
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/// </summary>
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/// <param name="revisionId">Revision to revert the files back to.</param>
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/// <param name="files">Files to revert back.</param>
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void RequestRevert([NotNull] string revisionId, [NotNull] IReadOnlyList<string> files);
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}
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}
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