35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using JetBrains.Annotations;
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using Unity.Cloud.Collaborate.UserInterface;
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using UnityEditor;
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using UnityEngine.UIElements;
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namespace Unity.Cloud.Collaborate.Components
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{
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internal class ListNotice : VisualElement
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{
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public const string UssClassName = "list-notice";
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public const string ListNoticeTextUssClassName = UssClassName + "__text";
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static readonly string k_LayoutPath = $"{CollaborateWindow.LayoutPath}/{nameof(ListNotice)}.uxml";
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static readonly string k_StylePath = $"{CollaborateWindow.StylePath}/{nameof(ListNotice)}.uss";
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readonly Label m_Text;
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public ListNotice()
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{
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AddToClassList(UssClassName);
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AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(k_LayoutPath).CloneTree(this);
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styleSheets.Add(AssetDatabase.LoadAssetAtPath<StyleSheet>(k_StylePath));
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m_Text = this.Q<Label>(className: ListNoticeTextUssClassName);
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}
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public string Text
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{
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set => m_Text.text = value;
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}
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[UsedImplicitly]
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public new class UxmlFactory : UxmlFactory<ListNotice> { }
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}
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}
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