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e7dd8f167e
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Print out threads on initialization of components
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2023-12-14 07:49:15 -05:00 |
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27b33e346e
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Update Canvas.java
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2023-12-14 07:46:50 -05:00 |
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21eb7b969d
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Swap movement to just be sideways and a jump mechanic
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2023-12-13 20:37:49 -05:00 |
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c3fbb2bf72
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Remove unused imports
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2023-12-13 20:05:25 -05:00 |
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bc3fa86122
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Update README
Also add the "/lib" placeholder folder for game libraries
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2023-12-13 20:02:35 -05:00 |
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a699f19721
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Remove "the" from README
Also add the "/res" placeholder folder for game resources
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2023-12-13 20:00:53 -05:00 |
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39828c3063
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Update README.md
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2023-12-13 19:59:24 -05:00 |
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2e79a18c18
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Actually start turning this into a game.
Added input handling code
Added a player object (rectangle) that can be moved using aforementioned input handling
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2023-12-13 19:57:35 -05:00 |
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005e79e768
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Delete .gitignore
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2023-12-13 15:04:44 -05:00 |
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092a7f4b50
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Refactor project into properly modular pieces.
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2023-12-13 15:01:58 -05:00 |
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285c16fdf5
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Add hwaccel check, center window on screen and circle in window
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2023-12-13 14:39:32 -05:00 |
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1d9ce5a212
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initial commit
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2023-12-12 01:13:26 -05:00 |
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fefa8e63a9
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Create README.md
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2023-12-12 00:15:41 -05:00 |
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