Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								ab41267e9f 
								
							 
						 
						
							
							
								
								Only run scan-build on one of the clang builds  
							
							
							
						 
						
							2014-08-28 09:13:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								f17f58705c 
								
							 
						 
						
							
							
								
								Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.c  
							
							... 
							
							
							
							numIboIndexes is set to 0 inside the loop for each surface. Does not need to be set before loop. 
							
						 
						
							2014-08-27 20:47:45 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								e5f54c584a 
								
							 
						 
						
							
							
								
								Fix incorrect rgbGen const reading uninitialized memory  
							
							... 
							
							
							
							If ParseVector fails, color isn't fully set. 
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0853c85e19 
								
							 
						 
						
							
							
								
								Fix incorrect strncat usage in CL_ServerInfoPacket  
							
							
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b0596248ff 
								
							 
						 
						
							
							
								
								Remove unused functions from null_main.c and null_input.c  
							
							... 
							
							
							
							Sys_mkdir is suppose to have a capital M, which is also in null_main.c. 
							
						 
						
							2014-08-27 20:35:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zachary J. Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								bb64bd7be0 
								
							 
						 
						
							
							
								
								Moved the systemd to /misc/linux  
							
							
							
						 
						
							2014-08-27 18:10:27 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zachary J. Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								0a70da823b 
								
							 
						 
						
							
							
								
								Merge pull request  #80  from dictvm/master  
							
							... 
							
							
							
							added systemd unit for easier server-deployment 
							
						 
						
							2014-08-27 18:08:14 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								e130c1fbf9 
								
							 
						 
						
							
							
								
								Use scan-build when invoking clang  
							
							
							
						 
						
							2014-08-27 22:55:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								67e24c8fc0 
								
							 
						 
						
							
							
								
								Show environment variables from jenkins  
							
							
							
						 
						
							2014-08-27 17:28:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								4646115f03 
								
							 
						 
						
							
							
								
								Link instead of copy  
							
							
							
						 
						
							2014-08-27 17:13:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								19ee6a86eb 
								
							 
						 
						
							
							
								
								Add cppcheck stage to jenkins script  
							
							
							
						 
						
							2014-08-27 16:48:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Heitmann 
								
							 
						 
						
							
							
							
							
								
							
							
								c082b7bb2b 
								
							 
						 
						
							
							
								
								removed absolute path to binary, removed sv_pure parameter  
							
							
							
						 
						
							2014-08-27 15:16:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								86b75ba936 
								
							 
						 
						
							
							
								
								There have been 0 days since the last compiler warning  
							
							
							
						 
						
							2014-08-27 12:40:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								0c0019a2d1 
								
							 
						 
						
							
							
								
								Fix some warnings  
							
							
							
						 
						
							2014-08-27 11:24:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								02d197ca08 
								
							 
						 
						
							
							
								
								Bullshit change to test jenkins configuration  
							
							
							
						 
						
							2014-08-27 10:36:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								137ddb9dc6 
								
							 
						 
						
							
							
								
								Get clipboard data from SDL  
							
							... 
							
							
							
							This makes pasting in client console and UI edit fields work on X11 and OS X.
Sys_GetClipboardData is only used by client, so returning NULL in dedicated is fine. 
							
						 
						
							2014-08-27 04:32:05 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								077f6bd068 
								
							 
						 
						
							
							
								
								Fix binding KP_NUMLOCK  
							
							... 
							
							
							
							Restore mapping SDL numlock to quake3 numlock. 
							
						 
						
							2014-08-26 23:01:18 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Heitmann 
								
							 
						 
						
							
							
							
							
								
							
							
								d77515470c 
								
							 
						 
						
							
							
								
								removed a few defaults to make it completely usable out of the box  
							
							
							
						 
						
							2014-08-27 01:21:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Heitmann 
								
							 
						 
						
							
							
							
							
								
							
							
								d7f477ca9f 
								
							 
						 
						
							
							
								
								added systemd unit for easier server-deployment  
							
							
							
						 
						
							2014-08-26 18:54:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								00909a4c16 
								
							 
						 
						
							
							
								
								Add SDL libraries to the builds  
							
							
							
						 
						
							2014-08-26 16:59:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								cf7004ffb2 
								
							 
						 
						
							
							
								
								Fix OSX build  
							
							
							
						 
						
							2014-08-25 12:03:10 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								2a3368481d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							... 
							
							
							
							Conflicts:
	Makefile
	code/renderergl2/tr_image.c 
							
						 
						
							2014-08-25 15:00:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								7d026177ad 
								
							 
						 
						
							
							
								
								Fix assorted warnings  
							
							
							
						 
						
							2014-08-25 14:48:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ca9eebb125 
								
							 
						 
						
							
							
								
								OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0.  
							
							
							
						 
						
							2014-08-02 00:02:46 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ff1f093a0b 
								
							 
						 
						
							
							
								
								OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in R_MipMapsRGB()  
							
							
							
						 
						
							2014-08-01 23:57:26 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								2b2d696f12 
								
							 
						 
						
							
							
								
								OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar defaults.  
							
							
							
						 
						
							2014-07-31 21:01:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								7b866ae96d 
								
							 
						 
						
							
							
								
								guard against out-of-bounds jump table targets  
							
							
							
						 
						
							2014-07-31 03:56:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									hairball 
								
							 
						 
						
							
							
							
							
								
							
							
								3c52f2dccc 
								
							 
						 
						
							
							
								
								Don't use -mwindows with Clang on Windows  
							
							... 
							
							
							
							Thanks to stigmha for pointing out this doesn't work in Windows. 
							
						 
						
							2014-07-26 00:47:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								75cce50a9c 
								
							 
						 
						
							
							
								
								Don't load external GLSL files by default  
							
							... 
							
							
							
							External GLSL should probably only be used for development testing,
not released products. The GLSL files are tied to the code, and the
code changes some what often.
Fixes using OpenArena 0.8.8 which has incompatible GLSL files in a pk3. 
							
						 
						
							2014-07-25 23:57:53 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								3d01543e2c 
								
							 
						 
						
							
							
								
								OpenGL2: Replace R_MipMapsRGB() with faster version.  
							
							
							
						 
						
							2014-07-22 11:43:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								48738599a0 
								
							 
						 
						
							
							
								
								Allow user override of cURL, OpenAL, and SDL libs/cflags  
							
							
							
						 
						
							2014-07-20 17:39:27 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MAN-AT-ARMS 
								
							 
						 
						
							
							
							
							
								
							
							
								a8dcf60b76 
								
							 
						 
						
							
							
								
								Fix compiling on Linux Mint  
							
							
							
						 
						
							2014-07-20 17:32:11 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								574f6d1f31 
								
							 
						 
						
							
							
								
								Allow overriding external opus libs/cflags in Makefile  
							
							... 
							
							
							
							Pointed out by @MAN-AT-ARMS. 
							
						 
						
							2014-07-20 16:55:45 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b02b54883b 
								
							 
						 
						
							
							
								
								Fix up vorbis handling in Makefile  
							
							
							
						 
						
							2014-07-20 06:14:44 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								efa9555d74 
								
							 
						 
						
							
							
								
								Merge branch 'pkg-config' of github.com:smcv/ioq3 into master  
							
							... 
							
							
							
							Conflicts:
	Makefile 
							
						 
						
							2014-07-20 05:51:17 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pan7 
								
							 
						 
						
							
							
							
							
								
							
							
								16b48b50dd 
								
							 
						 
						
							
							
								
								-ffast-math for msvc  
							
							
							
						 
						
							2014-07-20 05:22:20 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pan7 
								
							 
						 
						
							
							
							
							
								
							
							
								f62d4c7f1c 
								
							 
						 
						
							
							
								
								sayto cmd with player name completion  
							
							
							
						 
						
							2014-07-18 00:15:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								7afb433e20 
								
							 
						 
						
							
							
								
								Fix fast-math optimize flag for MinGW x86_64 build  
							
							... 
							
							
							
							Found by /dev/humancontroller. 
							
						 
						
							2014-07-15 00:23:02 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0fe2e8d224 
								
							 
						 
						
							
							
								
								Restore drawing a cut off client console line in 1920x1080  
							
							... 
							
							
							
							The text lines don't meet at top of the sceen in 1920x1080, restore
drawing a cut off line across the top. In 640x480 this line isn't seen
at all. This is still better then trying to draw twice as many lines
than are actually seen (the way it was before the last commit). 
							
						 
						
							2014-07-13 02:07:45 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b9e0398244 
								
							 
						 
						
							
							
								
								Don't draw client console buffer past top of screen  
							
							... 
							
							
							
							Thanks @Pan7. 
							
						 
						
							2014-07-12 21:57:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d9309ac6db 
								
							 
						 
						
							
							
								
								Fix overstrike/insert logic being reversed in q3_ui  
							
							
							
						 
						
							2014-07-03 21:06:05 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								1d664a3a10 
								
							 
						 
						
							
							
								
								Remove unused cvar in_joystickDebug  
							
							
							
						 
						
							2014-07-03 20:59:54 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								5994564537 
								
							 
						 
						
							
							
								
								Remove unused array joy_pressed  
							
							
							
						 
						
							2014-06-19 20:48:54 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								5c1091b414 
								
							 
						 
						
							
							
								
								Fix SkipRestOfLine going past end of string  
							
							... 
							
							
							
							If string data starts with a 0 (string terminator), don't skip over it at p++.
Not causing any problems in ioq3 as far as I know. 
							
						 
						
							2014-06-17 21:31:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								95b241b8ba 
								
							 
						 
						
							
							
								
								OpenGL2 don't try to dlight surfaces that had all dlights culled  
							
							... 
							
							
							
							In the renderers, dlightbits are never cleared from world surfaces.
The dlight image does not repeat, so if it draws on extra surfaces it's
not visible.
However if using a repeating image (tr.defaultImage instead of tr.dlightImage);
  * In OpenGL1 image is only drawn on surfaces close to dlight origin.
  * In OpenGL2 image is draw on surfaces clearly outside the dlight radius, including past non-dlighted surfaces.
It seems there was a similar issue with pshadowBits. So update surface
dlightBits even if 0, like already done for pshadowBits. This causes
only surfaces close to origin to be affected. (Though it is a little
farther than in OpenGL1.)
I have no idea why this isn't a problem in OpenGL1. 
							
						 
						
							2014-06-10 21:34:31 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								107cae63d6 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							... 
							
							
							
							Conflicts:
	.travis.yml 
							
						 
						
							2014-06-03 00:52:49 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								cd3b7133ae 
								
							 
						 
						
							
							
								
								Skip merging a SDL 1.2 commit into sdl2  
							
							
							
						 
						
							2014-06-03 00:51:31 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b12a9acf4d 
								
							 
						 
						
							
							
								
								Merge branch 'master' (early part 2) into sdl2  
							
							
							
						 
						
							2014-06-03 00:50:50 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b5a17f3058 
								
							 
						 
						
							
							
								
								Skip merging a SDL 1.2 commit into sdl2  
							
							
							
						 
						
							2014-06-03 00:50:00 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								b87d889af8 
								
							 
						 
						
							
							
								
								Merge branch 'master' (early part 1) into sdl2  
							
							
							
						 
						
							2014-06-03 00:49:05 -05:00