Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								3cd8b49713 
								
							 
						 
						
							
							
								
								Merge pull request  #6  from morturp/patch-2  
							
							 
							
							... 
							
							
							
							out seems to be unnecessarily large for one byte per pixel 
							
						 
						
							2013-07-17 19:12:15 -07:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									morturp 
								
							 
						 
						
							
							
							
							
								
							
							
								7b47c6cf36 
								
							 
						 
						
							
							
								
								out seems to be unnecessarily large for one byte per pixel  
							
							 
							
							
							
						 
						
							2013-07-18 03:00:39 +03:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jeremiah sypult 
								
							 
						 
						
							
							
							
							
								
							
							
								9c2ce77d98 
								
							 
						 
						
							
							
								
								Added "all game" and "all ioquake3" schemes to Xcode workspace so that they build properly.  
							
							 
							
							
							
						 
						
							2013-07-17 15:54:53 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jeremiah sypult 
								
							 
						 
						
							
							
							
							
								
							
							
								90dcf34eee 
								
							 
						 
						
							
							
								
								Fix the speex Xcode project since it was missing its header search path.  
							
							 
							
							
							
						 
						
							2013-07-17 14:59:58 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jeremiah sypult 
								
							 
						 
						
							
							
							
							
								
							
							
								0f9eca6546 
								
							 
						 
						
							
							
								
								Initial Xcode workspace & project support (4.6.3).  
							
							 
							
							... 
							
							
							
							Updated .gitignore and ioquake3fe Xcode project.
Added Retina-enabled QUAKE III logo icon files.
Details in misc/xcode/xcode-readme.txt 
							
						 
						
							2013-07-13 01:06:26 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								690b281e4d 
								
							 
						 
						
							
							
								
								Remove unused models from server_t  
							
							 
							
							
							
						 
						
							2013-07-11 23:26:30 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								30fcabec65 
								
							 
						 
						
							
							
								
								SDL Mouse Button clean up  
							
							 
							
							... 
							
							
							
							Make 'b' variable an int so that key values more than 255 will work (not currently an issue in ioq3 afaik).
Use SDL_BUTTON_* for easier transition to SDL2.
(SDL2 doesn't have SDL_BUTTON_WHEELUP or SDL_BUTTON_WHEELDOWN, X1/X2 are different values.) 
							
						 
						
							2013-07-09 14:41:56 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								4776fb4767 
								
							 
						 
						
							
							
								
								(bug  #5984 ) Unload renderer lib  
							
							 
							
							
							
						 
						
							2013-07-08 16:36:30 -06:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								6b13806066 
								
							 
						 
						
							
							
								
								Fix getting servers from and being listed on id's q3 master server  
							
							 
							
							... 
							
							
							
							Use q3 master protocol when com_gamename is Quake3Arena (the default), otherwise use dpmaster protocol. 
							
						 
						
							2013-07-07 16:31:36 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								608e852ac6 
								
							 
						 
						
							
							
								
								Free Team Arena fonts/fontImage_X.dat buffer  
							
							 
							
							... 
							
							
							
							Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference.
May have caused other issues as well. 
							
						 
						
							2013-07-04 15:34:05 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								817fe14dcb 
								
							 
						 
						
							
							
								
								Merge pull request  #5  from morturp/patch-1  
							
							 
							
							... 
							
							
							
							Prevent the skip of the glyph if it does not fit 
							
						 
						
							2013-06-26 11:53:54 -07:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									morturp 
								
							 
						 
						
							
							
							
							
								
							
							
								213b8e2435 
								
							 
						 
						
							
							
								
								Prevent the skip of the glyph if it does not fit  
							
							 
							
							
							
						 
						
							2013-06-26 11:42:59 +03:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d79fe65878 
								
							 
						 
						
							
							
								
								Fix r_mergeLightmaps 0 crashing OpenGL2 renderer  
							
							 
							
							... 
							
							
							
							tr.fatLightmapStep was 0 and caused modulus division by 0. 
							
						 
						
							2013-06-20 21:56:04 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								872465500e 
								
							 
						 
						
							
							
								
								Fix r_nocurves in OpenGL2 renderer  
							
							 
							
							... 
							
							
							
							Check r_nocurves in surface cull.
While r_nocurves is enabled, don't use merged surfaces because merged curves would be renderer. (note: surface merging is enabled by r_mergeLeafSurfaces) 
							
						 
						
							2013-06-20 16:27:00 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								323e8b9921 
								
							 
						 
						
							
							
								
								Fix r_speeds 4 in OpenGL2 renderer  
							
							 
							
							
							
						 
						
							2013-06-20 16:21:26 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								aa2ea68741 
								
							 
						 
						
							
							
								
								Fix IQM tess buffer overflow  
							
							 
							
							... 
							
							
							
							Set the variables that use tess.numVertexes after calling RB_CHECKOVERFLOW() as it may set tess.numVertexes to 0!
Could cause visual issues and error "RB_EndSurface() - SHADER_MAX_VERTEXES hit". 
							
						 
						
							2013-06-18 18:00:45 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								cb2fa48d65 
								
							 
						 
						
							
							
								
								Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes  
							
							 
							
							... 
							
							
							
							The last index is used to check for buffer overflows. See RB_CheckOverflow and RB_EndSurface. 
							
						 
						
							2013-06-18 17:02:47 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								00c1831edb 
								
							 
						 
						
							
							
								
								Don't try to fog flares with fogNum 0  
							
							 
							
							... 
							
							
							
							fogNum 0 means no fog. Shaders don't try to apply fog color if fogNum is 0.
This was done to make things more consistent and fix a crash in iortcw MP using a user made map on GNU/Linux x86_64. 
							
						 
						
							2013-06-11 15:47:00 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								7b15415042 
								
							 
						 
						
							
							
								
								Rate limit getchallenge  
							
							 
							
							
							
						 
						
							2013-06-10 20:31:15 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								2937ac7661 
								
							 
						 
						
							
							
								
								Allow adjusting VoIP gain and mute during SP demo playback  
							
							 
							
							
							
						 
						
							2013-06-04 23:19:47 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								e89a1b9f8e 
								
							 
						 
						
							
							
								
								Allow adjusting VoIP gain and mute during demo playback  
							
							 
							
							
							
						 
						
							2013-06-04 23:02:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								21c93736b8 
								
							 
						 
						
							
							
								
								Allow recording VoIP in SP for demo commentaries  
							
							 
							
							
							
						 
						
							2013-06-04 22:28:46 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								1315d62491 
								
							 
						 
						
							
							
								
								Make COM_ParseWarning report starting line number of multi-line tokens  
							
							 
							
							... 
							
							
							
							COM_ParseWarning use to show last line number of multi-line string tokens, now shows starting line number. 
							
						 
						
							2013-06-03 22:35:57 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d4f785c465 
								
							 
						 
						
							
							
								
								Improve warning for shader missing opening brace  
							
							 
							
							
							
						 
						
							2013-06-02 21:59:01 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								3ec2b02dce 
								
							 
						 
						
							
							
								
								Check for shaders without closing brace  
							
							 
							
							... 
							
							
							
							Shaders without closing brace can eat shaders in other files.
Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers. 
							
						 
						
							2013-06-02 21:55:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								c0a21d0898 
								
							 
						 
						
							
							
								
								Fix setting COM_Parse current line number  
							
							 
							
							... 
							
							
							
							Fix initial off-by-one error.
Count lines in /* */ comments and multi-line strings.
Fix counting some lines twice if text has Unix newlines. 
							
						 
						
							2013-06-02 21:21:45 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								6c4d010f29 
								
							 
						 
						
							
							
								
								Fix null model axis disappearing if sky is in view  
							
							 
							
							
							
						 
						
							2013-05-31 01:07:49 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								eb73dcb7f4 
								
							 
						 
						
							
							
								
								Catch more bad shader syntax cases  
							
							 
							
							... 
							
							
							
							Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0". 
							
						 
						
							2013-05-30 22:58:58 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								120e296a74 
								
							 
						 
						
							
							
								
								fix some OOB enumerator usages  
							
							 
							
							... 
							
							
							
							(should be no-op with usual compiler workings) 
							
						 
						
							2013-05-30 15:48:49 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								9e9d6fa52c 
								
							 
						 
						
							
							
								
								clean up return statements a bit more  
							
							 
							
							
							
						 
						
							2013-05-30 15:43:21 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								9d626b6a12 
								
							 
						 
						
							
							
								
								drop some useless return statements  
							
							 
							
							
							
						 
						
							2013-05-30 15:43:21 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								bbd17d75ce 
								
							 
						 
						
							
							
								
								reduce the amount of compiler warnings for variable shadowing  
							
							 
							
							
							
						 
						
							2013-05-30 15:43:20 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								1d0a044de3 
								
							 
						 
						
							
							
								
								when using the condump command, do not say "dumped console text" prematurely, before trying to open the file  
							
							 
							
							
							
						 
						
							2013-05-30 15:41:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								a8ce30163e 
								
							 
						 
						
							
							
								
								make the fread() success-check code in Sys_RandomBytes() more secure  
							
							 
							
							
							
						 
						
							2013-05-30 15:41:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								f0b43aba35 
								
							 
						 
						
							
							
								
								remove some unused stuff  
							
							 
							
							
							
						 
						
							2013-05-30 15:41:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								8cc817b5a3 
								
							 
						 
						
							
							
								
								remove some redundant exit() calls  
							
							 
							
							
							
						 
						
							2013-05-30 15:41:18 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								830d93aa38 
								
							 
						 
						
							
							
								
								add some noreturn annotations  
							
							 
							
							
							
						 
						
							2013-05-30 15:39:22 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									/dev/humancontroller 
								
							 
						 
						
							
							
							
							
								
							
							
								2d54a12615 
								
							 
						 
						
							
							
								
								fix some "\n"-related stuff  
							
							 
							
							... 
							
							
							
							add missing "\n"s to some Printf()-like calls (in Rend2)
drop erroneous "\n"s from some Error()-like calls (in Rend2)
drop erroneous "\n" from a Com_Error() call (in vm_sparc.c) 
							
						 
						
							2013-05-30 15:32:44 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								242dcf9cf8 
								
							 
						 
						
							
							
								
								Suppress warning  
							
							 
							
							
							
						 
						
							2013-05-29 14:24:09 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0c3ec34db9 
								
							 
						 
						
							
							
								
								Allow drawing sun in OpenGL1 renderer  
							
							 
							
							... 
							
							
							
							Removed #if 0 ... #endif around RB_DrawSun().
Merged improvements and changes from OpenGL2 renderer. 
							
						 
						
							2013-05-27 14:52:18 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								ab4c602374 
								
							 
						 
						
							
							
								
								Fix Freetype build problems  
							
							 
							
							
							
						 
						
							2013-05-27 20:45:42 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d5b046186a 
								
							 
						 
						
							
							
								
								Clarify comment for OpenGL2's RDF_NOFOG  
							
							 
							
							
							
						 
						
							2013-05-24 13:16:56 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								71b804a096 
								
							 
						 
						
							
							
								
								Remove RF_SUNFLARE from OpenGL2 renderer  
							
							 
							
							... 
							
							
							
							RF_SUNFLARE didn't do anything after commit "Merge Reaction renderer features, remove "#ifdef REACTION"s". 
							
						 
						
							2013-05-24 12:26:45 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0448f68a13 
								
							 
						 
						
							
							
								
								Fix predicting touching items in CTF and 1FCTF  
							
							 
							
							... 
							
							
							
							In CTF, rail or plasma gun/ammo were not predicted for pickup depending on what team player is on. The rail and plasma values are the same as PW_REDFLAG and PW_BLUEFLAG.
In 1FCTF, only neutral flag, BFG, and BFG ammo were predicted for pickup. WP_BFG is equal to PW_NEUTRALFLAG. 
							
						 
						
							2013-05-23 00:55:32 -05:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Svante Signell 
								
							 
						 
						
							
							
							
							
								
							
							
								540e4225cc 
								
							 
						 
						
							
							
								
								Add support for the GNU/Hurd architecture  
							
							 
							
							... 
							
							
							
							[As with GNU/kFreeBSD, it's treated as "Linux": all three use the GNU libc
and runtime linker, which is mostly what matters for ioquake3. -smcv]
Bug-Debian: http://bugs.debian.org/679330 
Reviewed-by: Simon McVittie <smcv@debian.org> 
							
						 
						
							2013-05-19 21:50:40 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon McVittie 
								
							 
						 
						
							
							
							
							
								
							
							
								69999280c6 
								
							 
						 
						
							
							
								
								Find Speex via user override, pkg-config or default search path  
							
							 
							
							
							
						 
						
							2013-05-19 21:32:20 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon McVittie 
								
							 
						 
						
							
							
							
							
								
							
							
								cff1fcd658 
								
							 
						 
						
							
							
								
								Look for system Vorbis, Opus and Ogg via pkg-config  
							
							 
							
							... 
							
							
							
							As usual, the order of precedence is: user override, pkg-config,
or assume they're in standard locations.
In particular, Opus isn't in the default search path on Debian. 
							
						 
						
							2013-05-19 21:31:26 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon McVittie 
								
							 
						 
						
							
							
							
							
								
							
							
								c817ab5ae0 
								
							 
						 
						
							
							
								
								Find system zlib via user override, pkg-config or in standard locations  
							
							 
							
							
							
						 
						
							2013-05-19 21:31:12 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon McVittie 
								
							 
						 
						
							
							
							
							
								
							
							
								9ff2fc3324 
								
							 
						 
						
							
							
								
								Allow system libjpeg to be in a non-standard location  
							
							 
							
							... 
							
							
							
							It doesn't have pkg-config metadata (at least on Debian), so if the
user doesn't override it, assume normal system paths. 
							
						 
						
							2013-05-19 21:28:31 +01:00  
						
						
							 
							
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon McVittie 
								
							 
						 
						
							
							
							
							
								
							
							
								2821aa41d7 
								
							 
						 
						
							
							
								
								Allow OpenAL to be in a non-standard location on all platforms  
							
							 
							
							... 
							
							
							
							Similar to libcurl, we didn't use OPENAL_LIBS and assumed it was
always "-lopenal". 
							
						 
						
							2013-05-19 21:27:24 +01:00