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									 Ludwig Nussel | 6c8a9af300 | fix mingw64 installer | 2012-02-07 09:29:13 +00:00 |  | 
				
					
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									 Zack Middleton | 7d8b751afd | Patches by symlink. #5313 - EF_CONNECTION set on wrong eFlags
#5314 - snc drawn in nirvana instead at lagometer | 2012-02-06 21:28:40 +00:00 |  | 
				
					
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									 Zack Middleton | c84377854a | Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. (#4799) | 2012-02-06 21:05:57 +00:00 |  | 
				
					
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									 Thilo Schulz | 3241ca6e7b | Add the new ioquake3 master server as standard for sv_master2 | 2012-01-24 23:42:16 +00:00 |  | 
				
					
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									 Zack Middleton | 5729c8c518 | Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic. | 2012-01-17 23:06:06 +00:00 |  | 
				
					
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									 Zack Middleton | 73744a84c6 | Fixed UI to use MAX_QPATH for skin filename buffer length. | 2012-01-17 22:38:49 +00:00 |  | 
				
					
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									 Zachary Slater | 89f7863254 | bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of -128 and vice versa
Thanks, devhc! | 2011-12-25 09:07:36 +00:00 |  | 
				
					
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									 Thilo Schulz | dfd3245c38 | Fix build for new modular renderer on MacOSX | 2011-12-15 21:12:38 +00:00 |  | 
				
					
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									 Zachary Slater | 579d75c539 | The mailing list sub e-mail address has been wrong for a depressingly long amount of time. | 2011-12-12 10:37:44 +00:00 |  | 
				
					
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									 Zack Middleton | bdf1af34dc | Fixed typo in Makefiles copyfiles directory path check. | 2011-12-10 00:37:59 +00:00 |  | 
				
					
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									 Zack Middleton | 34b22e9119 | Reverted r2209... | 2011-12-08 23:34:51 +00:00 |  | 
				
					
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									 Zack Middleton | 93d1d0f83e | Show warning when renderer cannot load model after checking all supported formats, instead of after each format. | 2011-12-08 23:17:37 +00:00 |  | 
				
					
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									 Zack Middleton | 2fbf9d9006 | Removed unused functoin Hunk_Trash. | 2011-12-08 22:54:45 +00:00 |  | 
				
					
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									 Zack Middleton | a5c88d0e0d | Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined using make). | 2011-12-08 22:53:58 +00:00 |  | 
				
					
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									 Zack Middleton | 7b2f842053 | Show file/line/label in Com_Error messages when run out of memory in debug build. | 2011-12-08 22:25:25 +00:00 |  | 
				
					
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									 Zack Middleton | 5c1ddf4020 | Enable zone and hunk debug in debug build. | 2011-12-08 22:24:48 +00:00 |  | 
				
					
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									 Zack Middleton | 943d94bf0b | Use GENTITYNUM_BITS for jumppad_ent bits. | 2011-12-03 20:27:18 +00:00 |  | 
				
					
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									 Thilo Schulz | 66820c79f4 | Fix net_restart when networking was temporarily disabled | 2011-12-03 02:23:38 +00:00 |  | 
				
					
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									 Zack Middleton | fe64955c0c | Removed duplicate setting of contents for trigger_hurt. | 2011-11-28 17:36:58 +00:00 |  | 
				
					
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									 Zachary Slater | 011fcabb22 | Fixed that, still do not run this. I'm not sure why but the video mode handling doesn't work today in Mac OS X 10.7 and recovering is difficult. | 2011-11-24 23:19:04 +00:00 |  | 
				
					
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									 Zachary Slater | 508f54854c | I made an awful variant of the old make script, it removes everything universal. Just to get a quick .app build again. Don't use this for anything. | 2011-11-20 08:59:21 +00:00 |  | 
				
					
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									 Zack Middleton | 88e9d66633 | Disable blood on HUD when com_blood is 0. | 2011-11-18 21:36:59 +00:00 |  | 
				
					
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									 Thilo Schulz | 3ecd92ed91 | Add color combination green-magenta for anaglyph | 2011-11-18 12:47:42 +00:00 |  | 
				
					
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									 Zack Middleton | fd0d156338 | Added missing newlines to game dedicated chat messages. | 2011-11-10 04:49:07 +00:00 |  | 
				
					
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									 Zack Middleton | 0724458818 | Fixed usage of various entity defines. | 2011-11-05 01:02:35 +00:00 |  | 
				
					
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									 Zack Middleton | 4e59ef714b | Print developer message when renderer runs out of free entities. | 2011-11-05 00:56:26 +00:00 |  | 
				
					
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									 Zack Middleton | b648d6f17b | Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API version. | 2011-11-03 03:52:46 +00:00 |  | 
				
					
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									 Thilo Schulz | 6283e552d4 | My bad. Revert the FPU control word to old value instead of the new one of course. Thanks to marky for reporting this | 2011-10-28 21:54:06 +00:00 |  | 
				
					
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									 Zack Middleton | 9064a13409 | Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on alloc). | 2011-10-28 19:43:43 +00:00 |  | 
				
					
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									 Tim Angus | 5e7e61a648 | * More Makefile configuration (ZTurtleMan) | 2011-10-28 19:12:43 +00:00 |  | 
				
					
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									 Tim Angus | 4ccd548512 | * I zigged when I should have zagged | 2011-10-28 18:51:31 +00:00 |  | 
				
					
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									 Tim Angus | 7d570e693d | * (bug #5283) Changes to the Makefile to make building standalone games easier (JBravo) | 2011-10-27 21:39:05 +00:00 |  | 
				
					
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									 Tim Angus | fd986dae06 | * Fix various warnings with GCC and clang | 2011-10-27 21:32:28 +00:00 |  | 
				
					
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									 Tim Angus | 675e7a641a | * clang support | 2011-10-21 22:48:53 +00:00 |  | 
				
					
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									 Thilo Schulz | f9cde509b2 | [18:48:20] <Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the server side related to the cg fix with moving water.  Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles [18:58:10] <Thilo> mhm
[18:58:15] <Thilo> Ensiform: it doesnt break anything?
[18:59:20] <Ensiform> nah | 2011-10-14 17:03:59 +00:00 |  | 
				
					
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									 Thilo Schulz | d4f8c4716d | Force unload of running VMs when quitting through signal handler | 2011-10-14 13:52:28 +00:00 |  | 
				
					
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									 Thilo Schulz | 171f98474f | BitBlt Patch #0000 (#5176) | 2011-09-29 02:44:08 +00:00 |  | 
				
					
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									 Thilo Schulz | 89d986a35b | Fix a few string literals | 2011-09-28 03:13:30 +00:00 |  | 
				
					
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									 Thilo Schulz | b93a88455a | Allow interpreted VM on pure servers | 2011-09-27 22:56:10 +00:00 |  | 
				
					
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									 Thilo Schulz | 7eba074ce4 | Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account | 2011-09-27 22:16:07 +00:00 |  | 
				
					
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									 Thilo Schulz | d176ebe84a | Add some checks when reloading QVMs via VM_Restart() | 2011-09-27 21:49:01 +00:00 |  | 
				
					
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									 Thilo Schulz | acc2da023c | Throw error when making calls to empty VM | 2011-09-27 21:17:21 +00:00 |  | 
				
					
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									 Thilo Schulz | 8a500d71da | Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup for providing some explanations. | 2011-09-27 14:43:20 +00:00 |  | 
				
					
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									 Thilo Schulz | ebec84c55d | Fix q3vm execution on x86/x86_64 MacOSX | 2011-09-27 01:38:13 +00:00 |  | 
				
					
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									 Thilo Schulz | 7a1f2bc92b | Bug 5238  - cURL wrong use of curl_easy_setopt property, by Adrian Fuhrmann | 2011-09-21 15:17:22 +00:00 |  | 
				
					
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									 Zack Middleton | 3f79d04536 | Center ioq3 credits vertically. | 2011-09-20 03:39:23 +00:00 |  | 
				
					
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									 Zack Middleton | 2943488927 | Added option for selecting sound system (SDL or OpenAL) and option for setting SDL sound quality to q3_ui sound menu. Sound settings must now be applied before they take affect (needed for sound system and SDL sound quality changes). | 2011-09-20 03:29:22 +00:00 |  | 
				
					
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									 Thilo Schulz | af4607c026 | Bug 5178  - Sound quality menu option has no effect | 2011-09-19 22:38:51 +00:00 |  | 
				
					
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									 Thilo Schulz | bc3e989967 | Bug 5199  - IQM joint matrices wrong, patch by James Canete | 2011-09-19 22:15:24 +00:00 |  | 
				
					
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									 Thilo Schulz | 9124d26afb | Fix latest commit for x86 msvc | 2011-09-19 21:57:15 +00:00 |  |