Anthony Pesch 
								
							 
						 
						
							
							
							
							
								
							
							
								278d7533e5 
								
							 
						 
						
							
							
								
								restart the renderer after the hunk mark has been set  
							
							
							
						 
						
							2014-02-01 09:58:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								36a4075a8d 
								
							 
						 
						
							
							
								
								Try default OpenAL driver if user set one fails to load  
							
							
							
						 
						
							2014-01-27 20:09:55 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								49d756364a 
								
							 
						 
						
							
							
								
								Merge pull request  #34  from robo9k/issue/libjpeg-turbo  
							
							... 
							
							
							
							Fix check for jpeg_mem_ to work with libjpeg-turbo 
							
						 
						
							2014-01-27 15:21:05 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									robo9k 
								
							 
						 
						
							
							
							
							
								
							
							
								1611188ef7 
								
							 
						 
						
							
							
								
								Fix check for jpeg_mem_ to work with libjpeg-turbo  
							
							
							
						 
						
							2014-01-27 23:41:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								cc9072d098 
								
							 
						 
						
							
							
								
								Check for buffer overflow for rail/lightning surfaces  
							
							
							
						 
						
							2014-01-25 21:15:36 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Anthony Pesch 
								
							 
						 
						
							
							
							
							
								
							
							
								280b5269f8 
								
							 
						 
						
							
							
								
								don't clear screen during CA_LOADING and CA_PRIMED  
							
							
							
						 
						
							2014-01-23 13:44:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								dde36d91ce 
								
							 
						 
						
							
							
								
								Fix OpenGL2 non-HDR map surface over brighting  
							
							... 
							
							
							
							Vertex lit map surfaces were saturating to white when
r_mapOverBrightBits was increased and r_hdr was disabled.
Now the color is normalized like lightmaps and lightgrid
when r_hdr is disabled. Which is the same as OpenGL1.
Noticeable on misc_model trisoup. 
							
						 
						
							2014-01-16 00:12:21 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								aa92f7e76a 
								
							 
						 
						
							
							
								
								Merge pull request  #30  from inolen/nova_fix  
							
							... 
							
							
							
							don't call va each frame in GLSL_VertexAttribPointers 
							
						 
						
							2014-01-14 13:23:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Anthony Pesch 
								
							 
						 
						
							
							
							
							
								
							
							
								3603102088 
								
							 
						 
						
							
							
								
								don't call va each frame in GLSL_VertexAttribPointers  
							
							
							
						 
						
							2014-01-14 13:19:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								eea652f5c5 
								
							 
						 
						
							
							
								
								Don't create images/framebuffers that won't be used, and add checks before use.  
							
							
							
						 
						
							2014-01-12 20:52:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d4fc617cec 
								
							 
						 
						
							
							
								
								Merge pull request  #26  from andreyv/master  
							
							... 
							
							
							
							Include opengl2 client in make copyfiles if USE_RENDERER_DLOPEN=0 
							
						 
						
							2014-01-12 17:41:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0698817a7f 
								
							 
						 
						
							
							
								
								Remove unused code path from S_Base_StartBackgroundTrack  
							
							... 
							
							
							
							We make sure intro isn't NULL. Then if loop is NULL, set it to intro. 
							
						 
						
							2014-01-12 18:16:39 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								ebac005c9e 
								
							 
						 
						
							
							
								
								Don't read clc.voipIncomingSequence until range checked sender  
							
							
							
						 
						
							2014-01-12 18:01:02 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								581b6316b7 
								
							 
						 
						
							
							
								
								Fix GL2 deluxemap 0,0,0 to 127,127,127  
							
							... 
							
							
							
							Checked if first byte was 0 twice instead of checking second byte. 
							
						 
						
							2014-01-12 17:02:21 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								52e72408d9 
								
							 
						 
						
							
							
								
								Fix demoName Com_sprintf size larger than buffer  
							
							... 
							
							
							
							Maybe this is why demoName is a static global with the comment 'compiler bug workaround'? 
							
						 
						
							2014-01-12 16:22:46 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								43c6ebee8d 
								
							 
						 
						
							
							
								
								Fix music studder in base sound when starting silent cinematics  
							
							
							
						 
						
							2014-01-12 15:14:38 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Anthony Pesch 
								
							 
						 
						
							
							
							
							
								
							
							
								25bde423b5 
								
							 
						 
						
							
							
								
								fixed formatting of a few GLSL float constants  
							
							... 
							
							
							
							remove unneeded version number from texturecolor shader
call GLSL_VertexAttribPointers after attribute arrays have been enabled 
							
						 
						
							2014-01-11 17:43:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								a889d7a14f 
								
							 
						 
						
							
							
								
								Remove extra client_t::csUpdated[] slot  
							
							... 
							
							
							
							sv.configstrings[] is limited to 0 to MAX_CONFIGSTRINGS-1, make client_t::csUpdated[] the same. 
							
						 
						
							2014-01-11 17:37:06 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								4520857fc9 
								
							 
						 
						
							
							
								
								Make GL2 MDR code use R_VboPackNormal for normal  
							
							
							
						 
						
							2014-01-10 12:48:17 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								fda03ee4ca 
								
							 
						 
						
							
							
								
								Fix PNG tRNS length checks  
							
							
							
						 
						
							2014-01-10 12:34:48 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								bc2efc4870 
								
							 
						 
						
							
							
								
								#6077 : OpenGL2: Add r_ignoreDstAlpha.  
							
							
							
						 
						
							2013-12-17 04:08:25 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrey Vihrov 
								
							 
						 
						
							
							
							
							
								
							
							
								7bffad0981 
								
							 
						 
						
							
							
								
								Don't forget to install the renderer2 binary if USE_RENDERER_DLOPEN=0  
							
							
							
						 
						
							2013-12-16 18:01:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								1a86229538 
								
							 
						 
						
							
							
								
								Fix playback of stereo sounds in Base sound system  
							
							... 
							
							
							
							Already works correctly in OpenAL. 
							
						 
						
							2013-12-15 00:23:10 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								623d107f42 
								
							 
						 
						
							
							
								
								OpenGL2: Small glsl shader optimizations, fixes, and cleanup.  
							
							
							
						 
						
							2013-12-12 21:38:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Amanieu d'Antras 
								
							 
						 
						
							
							
							
							
								
							
							
								efe8437cde 
								
							 
						 
						
							
							
								
								Fix crash in OpenAL when no input devices are available  
							
							
							
						 
						
							2013-12-10 16:40:28 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								f6f3a19f73 
								
							 
						 
						
							
							
								
								OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for normals/tangents/lightdirs  
							
							
							
						 
						
							2013-12-09 17:33:54 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								4c9d39ae6e 
								
							 
						 
						
							
							
								
								Fix some file paths for msvc 2008  
							
							
							
						 
						
							2013-12-09 17:15:29 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d2846c06ac 
								
							 
						 
						
							
							
								
								Fix checking if MP dylibs exist in make-macosx-app.sh  
							
							
							
						 
						
							2013-12-08 15:52:18 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								2ba7a33715 
								
							 
						 
						
							
							
								
								Have ui_test cmd in missionpack ui return qtrue  
							
							
							
						 
						
							2013-12-07 21:27:17 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								fa9fd1b1fc 
								
							 
						 
						
							
							
								
								Support spatialized raw streams in base sound, e.g. for VoIP  
							
							
							
						 
						
							2013-12-07 00:15:29 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								7c0491d7fd 
								
							 
						 
						
							
							
								
								Add latch to r_centerWindow and r_allowResize  
							
							
							
						 
						
							2013-12-06 23:42:23 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									IR4T4 
								
							 
						 
						
							
							
							
							
								
							
							
								ca23b626a0 
								
							 
						 
						
							
							
								
								r_noborder changes require a restart  
							
							
							
						 
						
							2013-12-06 23:29:47 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								973a616061 
								
							 
						 
						
							
							
								
								Fix white flash levelshot bug in OpenGL1  
							
							... 
							
							
							
							If you tried to draw the last loaded image, gl texture 0 (which is appearently white)
was used because renderer thought the image was already bound.
Why OpenGL1 renderer binds texture 0, I have no idea. It's been removed from OpenGL2. 
							
						 
						
							2013-12-06 23:06:52 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								37de879211 
								
							 
						 
						
							
							
								
								Add cvar_modified command  
							
							... 
							
							
							
							Based on cvarlist command, it only lists modified cvars. 
							
						 
						
							2013-12-01 23:16:51 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									James Canete 
								
							 
						 
						
							
							
							
							
								
							
							
								c02528cf1d 
								
							 
						 
						
							
							
								
								Merge pull request  #21  from cmf028/master  
							
							... 
							
							
							
							Fix glsl DEFORM_BULGE calculation 
							
						 
						
							2013-12-01 19:33:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cmf028 
								
							 
						 
						
							
							
							
							
								
							
							
								e01b66aef5 
								
							 
						 
						
							
							
								
								Fix glsl DEFORM_BULGE calculation  
							
							
							
						 
						
							2013-12-01 21:19:26 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								0a4da32d62 
								
							 
						 
						
							
							
								
								Remove R_AddAnimSurfaces and R_MakeAnimModel prototypes  
							
							
							
						 
						
							2013-11-30 03:16:05 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ecc1f23b1d 
								
							 
						 
						
							
							
								
								OpenGL2: Remove redundant GLS_* enum.  
							
							... 
							
							
							
							Thanks Xycaleth for pointing out. 
							
						 
						
							2013-11-29 23:40:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								6f3edb20b8 
								
							 
						 
						
							
							
								
								#6069 : Remove md4 model support.  
							
							
							
						 
						
							2013-11-29 16:13:47 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								952fd0489c 
								
							 
						 
						
							
							
								
								Readd backspace char event for UI VM text fields  
							
							... 
							
							
							
							UI VMs expect a backspace char event, but sdl2 branch only was only sending a key event.
Revert cl_keys.c to master branch (it would cause backspace to happen twice in console). 
							
						 
						
							2013-11-26 17:03:15 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								ad514c9689 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							
							
						 
						
							2013-11-26 16:57:10 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zachary J. Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								9d9715c63d 
								
							 
						 
						
							
							
								
								Updating the tracking code properly.  
							
							... 
							
							
							
							Hopefully this new code will track properly. 
							
						 
						
							2013-11-25 16:23:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								2044bcb12d 
								
							 
						 
						
							
							
								
								Silence warnings about unused static functions in opengl2  
							
							
							
						 
						
							2013-11-25 15:27:09 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d31bf95493 
								
							 
						 
						
							
							
								
								Add header for standalone game licensing  
							
							
							
						 
						
							2013-11-23 20:19:41 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								94bffacdb2 
								
							 
						 
						
							
							
								
								Improve github interperation of README.md  
							
							
							
						 
						
							2013-11-23 19:38:09 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zachary J. Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								fe09fb77b9 
								
							 
						 
						
							
							
								
								Update and rename README to README.md  
							
							... 
							
							
							
							adding analytics, I'm ready for DevHC to get upset. 
							
						 
						
							2013-11-22 18:07:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								1633ac5b93 
								
							 
						 
						
							
							
								
								Make kamikaze timer loops use level.num_entities instead of MAX_GENTITIES  
							
							... 
							
							
							
							Optimization. Many other loops use level.num_entities, there was no
special reason that MAX_GENTITIES was used for these. 
							
						 
						
							2013-11-21 02:26:31 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								57eae5da91 
								
							 
						 
						
							
							
								
								Fix signal 6 in S_Base_StartBackgroundTrack on OS X 10.9  
							
							... 
							
							
							
							In S_UpdateBackgroundTrack, s_backgroundLoop was passed to
S_Base_StartBackgroundTrack and tried to copy to itself using Q_strncpyz. 
							
						 
						
							2013-11-20 23:19:17 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								8af9516e88 
								
							 
						 
						
							
							
								
								End current draw surface before drawing cinematic  
							
							... 
							
							
							
							Fixes drawing StretchPic *before* CIN_DrawCinematic resulting
in cinematic being drawn before the StretchPic. 
							
						 
						
							2013-11-20 21:37:17 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								d63d7ba6bf 
								
							 
						 
						
							
							
								
								OpenGL2: Use RGBA16F format for HDR.  
							
							... 
							
							
							
							RGB16F is not 4-byte aligned and not supported by certain hardware. 
							
						 
						
							2013-11-20 00:48:18 -08:00