Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								a836c2db89 
								
							 
						 
						
							
							
								
								Drop sounds starting with * before allocating sfx slot  
							
							... 
							
							
							
							Causes handle 0 to be returned by S_RegisterSound. 
							
						 
						
							2013-10-09 09:51:32 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								e4227d1cd5 
								
							 
						 
						
							
							
								
								Revert "5097 - Menu corrupted on start (on IRIX)"  
							
							... 
							
							
							
							Calling glClear( any bits ) in GL_SetDefaultState makes connect screen black using the proprietary NVidia driver on Windows and GNU/Linux.
This reverts commit 92573270de 
							
						 
						
							2013-10-08 08:01:00 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								c6774cf113 
								
							 
						 
						
							
							
								
								OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.  
							
							
							
						 
						
							2013-10-07 01:46:50 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								acbeca6042 
								
							 
						 
						
							
							
								
								OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations.  
							
							
							
						 
						
							2013-09-24 03:29:49 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									cmf028 
								
							 
						 
						
							
							
							
							
								
							
							
								11c3bed74d 
								
							 
						 
						
							
							
								
								Send key up events for the mouse wheel  
							
							... 
							
							
							
							Previous versions of SDL would send SDL_MOUSEBUTTONUP events for the mouse wheel immediately following the corresponding SDL_MOUSEBUTTONDOWN event 
							
						 
						
							2013-09-23 12:21:21 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									cmf028 
								
							 
						 
						
							
							
							
							
								
							
							
								7d83bba2d0 
								
							 
						 
						
							
							
								
								Set com_minimized to 0 when the window is restored  
							
							
							
						 
						
							2013-09-23 12:21:21 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									cmf028 
								
							 
						 
						
							
							
							
							
								
							
							
								d7444b8ca1 
								
							 
						 
						
							
							
								
								Don't set the window title twice  
							
							
							
						 
						
							2013-09-23 12:21:20 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								82be4e667f 
								
							 
						 
						
							
							
								
								OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware  
							
							
							
						 
						
							2013-09-20 17:20:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								fcaab903d1 
								
							 
						 
						
							
							
								
								Fix UI parse message for menu files  
							
							... 
							
							
							
							Missing a space after colon. 
							
						 
						
							2013-09-19 21:41:27 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab895d1cd 
								
							 
						 
						
							
							
								
								OpenGL2: reduce varying usage in lightall shader.  
							
							
							
						 
						
							2013-09-17 23:52:40 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								cbd05da5d1 
								
							 
						 
						
							
							
								
								OpenGL2: Fix for "unsupported framebuffer format" bug  
							
							
							
						 
						
							2013-09-17 15:33:46 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								42501db862 
								
							 
						 
						
							
							
								
								OpenGL2: Some shader cleanup  
							
							
							
						 
						
							2013-09-16 23:41:04 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								5985cca2e6 
								
							 
						 
						
							
							
								
								OpenGL2: Speed up fog shader slightly.  
							
							
							
						 
						
							2013-09-16 23:20:44 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								76e49b668e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							
							
						 
						
							2013-09-16 22:34:51 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								a408a2bdae 
								
							 
						 
						
							
							
								
								OpenGL2: Fix inaccurate RGBM calculation.  
							
							
							
						 
						
							2013-09-16 14:26:42 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								e80faf812e 
								
							 
						 
						
							
							
								
								OpenGL2: Use RGBM instead of RGBE encoding for lightmaps.  
							
							
							
						 
						
							2013-09-16 05:57:14 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								7e875c6941 
								
							 
						 
						
							
							
								
								#5979 : Cubemap support for opengl2.  
							
							
							
						 
						
							2013-09-16 00:54:26 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								58b8cfa0b3 
								
							 
						 
						
							
							
								
								Various fixes from Fuma  
							
							
							
						 
						
							2013-09-15 23:54:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								68a616c7f1 
								
							 
						 
						
							
							
								
								Free bot client if cannot load bot  
							
							... 
							
							
							
							Introduced by commit a57a5cfd9b 
							
						 
						
							2013-09-08 21:59:58 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								27ddba9c2e 
								
							 
						 
						
							
							
								
								Fix crash caused by too many surfaces in skin  
							
							
							
						 
						
							2013-09-04 20:36:45 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Razish 
								
							 
						 
						
							
							
							
							
								
							
							
								61dd609aee 
								
							 
						 
						
							
							
								
								Fix warning message in animation.cfg parsing functions  
							
							... 
							
							
							
							Signed-off-by: Zack Middleton <zturtleman@gmail.com> 
							
						 
						
							2013-09-04 15:51:34 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								462694763e 
								
							 
						 
						
							
							
								
								Bug  #6021  Fix misuse of Sys_Mkdir (Joerg Dietrich)  
							
							
							
						 
						
							2013-09-04 17:56:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								99317a9e9a 
								
							 
						 
						
							
							
								
								Make cgame's tcmd use trap_SendClientCommand for "gc"  
							
							... 
							
							
							
							gc command was forwarded to server after if wasn't recognized locally, but let's just send straight to server.
(trap_SendConsoleCommand should of had a \n at end, but using trap_SendClientCommand makes more sense.) 
							
						 
						
							2013-09-03 18:19:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								c79e0dfc25 
								
							 
						 
						
							
							
								
								Fix targetNum check in cgame's tcmd  
							
							
							
						 
						
							2013-09-01 20:58:51 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								fb9270306b 
								
							 
						 
						
							
							
								
								Fix initial window position being top left  
							
							
							
						 
						
							2013-08-29 19:15:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Thilo Schulz 
								
							 
						 
						
							
							
							
							
								
							
							
								daf71ca502 
								
							 
						 
						
							
							
								
								Fix recursive crash when home path cannot be created  
							
							
							
						 
						
							2013-08-25 12:00:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								311376af8a 
								
							 
						 
						
							
							
								
								Fix upside-down SSAO.  
							
							
							
						 
						
							2013-08-23 01:51:58 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								d46916082d 
								
							 
						 
						
							
							
								
								#5999 : OpenGL2: Don't use lightall shader with deforms or adjustColorsForFog.  
							
							
							
						 
						
							2013-08-23 01:35:17 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SmileTheory 
								
							 
						 
						
							
							
							
							
								
							
							
								ebd164deaf 
								
							 
						 
						
							
							
								
								#6004 : OpenGL2: Make any CGEN_LIGHTING_DIFFUSE stages use lightall shader.  
							
							
							
						 
						
							2013-08-23 00:55:28 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								273b9ab77e 
								
							 
						 
						
							
							
								
								Update SDL2 headers... oops  
							
							
							
						 
						
							2013-08-20 18:30:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								32a859c680 
								
							 
						 
						
							
							
								
								More updates to SDL2 libs from MAN-AT-ARMS  
							
							
							
						 
						
							2013-08-19 23:19:29 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								e13773de69 
								
							 
						 
						
							
							
								
								Update prebuilt SDL2 libs for Windows  
							
							
							
						 
						
							2013-08-18 18:23:14 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								e6d075e165 
								
							 
						 
						
							
							
								
								SDL2 libs for OSX, thanks to MAN-AT-ARMS  
							
							
							
						 
						
							2013-08-18 18:08:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Angus 
								
							 
						 
						
							
							
							
							
								
							
							
								bde7665462 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl2  
							
							... 
							
							
							
							Conflicts:
	code/sdl/sdl_input.c 
							
						 
						
							2013-08-16 23:34:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d4c6711e51 
								
							 
						 
						
							
							
								
								Fix "bind <key>" message for unbound keys  
							
							... 
							
							
							
							"bind X cmd; unbind X; bind X" now says '"x" is unbound' instead of '"x" = ""' 
							
						 
						
							2013-08-16 15:41:01 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								3d69ae9995 
								
							 
						 
						
							
							
								
								Fix OpenAL music stop issues using stream stop code  
							
							... 
							
							
							
							S_AL_StopBackgroundTrack would sometimes generate AL errors.
S_AL_MusicSourceFree needs to kill source or next track may have short looping buffer. 
							
						 
						
							2013-08-16 15:29:12 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								81909bb266 
								
							 
						 
						
							
							
								
								Fix text getting appended to vid_restart in command buffer  
							
							... 
							
							
							
							I was getting unknown command "vid_restart-button2" warning on OSX when trying to use alt-return to toggle fullscreen. 
							
						 
						
							2013-08-03 17:40:50 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								3518e7b22e 
								
							 
						 
						
							
							
								
								Fix bind commands getting run when closing UI  
							
							... 
							
							
							
							Introduced in commit "Add togglemenu command" bf2b04.
Don't let UI key event changing key catcher affect bind parsing. Bind parsing itself will never change the key catcher.
Example of issue: if mouse1 is bound to +attack when clicking Resume Game, player will shoot until releasing the mouse button.
Mouse button should have to be released and pressed again before player will shoot. 
							
						 
						
							2013-07-22 17:44:28 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Henry Stratmann III 
								
							 
						 
						
							
							
							
							
								
							
							
								db85b61e94 
								
							 
						 
						
							
							
								
								Add assignment below declarations otherwise compiling fails with msvc  
							
							... 
							
							
							
							Signed-off-by: Zack Middleton <zturtleman@gmail.com> 
							
						 
						
							2013-07-21 19:15:24 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								43ea1aebb3 
								
							 
						 
						
							
							
								
								Fix Windows server history scrolling  
							
							... 
							
							
							
							Update history position when CON_HistNext goes to input line, otherwise
when going to previous a line is skipped.
Don't let CON_HistPrev go to unused lines. 
							
						 
						
							2013-07-21 17:32:56 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anthony Pesch 
								
							 
						 
						
							
							
							
							
								
							
							
								b0f0376a4f 
								
							 
						 
						
							
							
								
								Misc fixes to IBO code to correctly use sizeof(glIndex_t)  
							
							
							
						 
						
							2013-07-19 14:16:49 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									morturp 
								
							 
						 
						
							
							
							
							
								
							
							
								7b47c6cf36 
								
							 
						 
						
							
							
								
								out seems to be unnecessarily large for one byte per pixel  
							
							
							
						 
						
							2013-07-18 03:00:39 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								690b281e4d 
								
							 
						 
						
							
							
								
								Remove unused models from server_t  
							
							
							
						 
						
							2013-07-11 23:26:30 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								30fcabec65 
								
							 
						 
						
							
							
								
								SDL Mouse Button clean up  
							
							... 
							
							
							
							Make 'b' variable an int so that key values more than 255 will work (not currently an issue in ioq3 afaik).
Use SDL_BUTTON_* for easier transition to SDL2.
(SDL2 doesn't have SDL_BUTTON_WHEELUP or SDL_BUTTON_WHEELDOWN, X1/X2 are different values.) 
							
						 
						
							2013-07-09 14:41:56 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								4776fb4767 
								
							 
						 
						
							
							
								
								(bug  #5984 ) Unload renderer lib  
							
							
							
						 
						
							2013-07-08 16:36:30 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								6b13806066 
								
							 
						 
						
							
							
								
								Fix getting servers from and being listed on id's q3 master server  
							
							... 
							
							
							
							Use q3 master protocol when com_gamename is Quake3Arena (the default), otherwise use dpmaster protocol. 
							
						 
						
							2013-07-07 16:31:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								608e852ac6 
								
							 
						 
						
							
							
								
								Free Team Arena fonts/fontImage_X.dat buffer  
							
							... 
							
							
							
							Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference.
May have caused other issues as well. 
							
						 
						
							2013-07-04 15:34:05 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									morturp 
								
							 
						 
						
							
							
							
							
								
							
							
								213b8e2435 
								
							 
						 
						
							
							
								
								Prevent the skip of the glyph if it does not fit  
							
							
							
						 
						
							2013-06-26 11:42:59 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								d79fe65878 
								
							 
						 
						
							
							
								
								Fix r_mergeLightmaps 0 crashing OpenGL2 renderer  
							
							... 
							
							
							
							tr.fatLightmapStep was 0 and caused modulus division by 0. 
							
						 
						
							2013-06-20 21:56:04 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zack Middleton 
								
							 
						 
						
							
							
							
							
								
							
							
								872465500e 
								
							 
						 
						
							
							
								
								Fix r_nocurves in OpenGL2 renderer  
							
							... 
							
							
							
							Check r_nocurves in surface cull.
While r_nocurves is enabled, don't use merged surfaces because merged curves would be renderer. (note: surface merging is enabled by r_mergeLeafSurfaces) 
							
						 
						
							2013-06-20 16:27:00 -05:00