Tom Kidd
294eeb3c1c
Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions
2021-10-02 21:54:26 -05:00
MAN-AT-ARMS
5bf60a9504
Update SDL2 to 2.0.8
2018-04-26 11:21:36 -05:00
MAN-AT-ARMS
4f9310dfa4
Update SDL2 to 2.0.4
2016-08-15 22:20:00 -04:00
MAN-AT-ARMS
d426ed307d
Update SDL2 to 2.0.3
2014-03-24 19:13:56 -04:00
MAN-AT-ARMS
dafed0fd66
Update SDL2 to 2.0.2
2014-03-08 21:33:02 -06:00
Tim Angus
32a859c680
More updates to SDL2 libs from MAN-AT-ARMS
2013-08-19 23:19:29 +01:00
Tim Angus
e6d075e165
SDL2 libs for OSX, thanks to MAN-AT-ARMS
2013-08-18 18:08:03 +01:00
Richard Allen
6a7a67a497
More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2012-12-31 01:32:15 +00:00
Richard Allen
1c8fa31c0d
Changed the MacOS-X build system to make UB's containing i386 and x86_64 arches and made make-macosx.sh not build UB's but only standard binaries
2012-12-20 00:15:17 +00:00
Zachary Slater
3a98b67e01
updating mac SDL stuff to 1.2.15
2012-04-10 06:01:16 +00:00
Thilo Schulz
08acc75a1a
- More MacOSX changes to Makefile
...
- Ship libSDL-1.2.0.dylib with x86_64 platform support
2011-08-10 21:14:17 +00:00
Tony J. White =
698127ad32
* Updated to SDL 1.2.14. For future reference, the command you can't
...
remember is: 'install_name_tool -id @executable_path/libSDL-1.2.0.dylib
libSDL-1.2.0.dylib'
2009-10-29 03:09:07 +00:00
Tony J. White =
5c4f7033ae
(bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
...
fix backported from SDL 1.3 related to fullscreen mode and minimize
buttons disapearing on existing windows on Mac OS X.
2007-06-07 03:10:29 +00:00
Tony J. White =
5aac275de2
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
2007-05-22 03:46:11 +00:00
Tony J. White =
9a6fad9cf1
bug 2723
...
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK
* changed default OpenAL .dylib location to the path of the one included with
the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
2006-08-02 04:01:36 +00:00
Ryan C. Gordon
721b9a7d01
Mac OS X work...lots of little changes that touch a lot of random places.
...
Still work to be done, but this at least matches the PowerPC Linux status
now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
OpenAL, and the Unix Makefiles.
--ryan.
2005-11-26 07:46:21 +00:00