terraria-source-code/Terraria.csproj
2021-10-26 14:55:42 -04:00

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--Project was exported from assembly: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe-->
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{121CC93B-1056-4FF3-8747-712B3DC8C7B3}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AssemblyName>Terraria</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<ApplicationVersion>1.0.4.0</ApplicationVersion>
<FileAlignment>512</FileAlignment>
<RootNamespace>Terraria</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<ItemGroup>
<Reference Include="Microsoft.Xna.Framework" />
<Reference Include="Microsoft.Xna.Framework.Game" />
<Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.Xact" />
<Reference Include="System" />
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="Projectile.cs" />
<Compile Include="Cloud.cs" />
<Compile Include="Star.cs" />
<Compile Include="CombatText.cs" />
<Compile Include="ItemText.cs" />
<Compile Include="ServerSock.cs" />
<Compile Include="ClientSock.cs" />
<Compile Include="Netplay.cs" />
<Compile Include="ChatLine.cs" />
<Compile Include="Main.cs" />
<Compile Include="Program.cs" />
<Compile Include="WorldGen.cs" />
<Compile Include="Sign.cs" />
<Compile Include="LiquidBuffer.cs" />
<Compile Include="Liquid.cs" />
<Compile Include="Lighting.cs" />
<Compile Include="Lang.cs" />
<Compile Include="keyBoardInput.cs" />
<Compile Include="Recipe.cs" />
<Compile Include="NPC.cs" />
<Compile Include="Gore.cs" />
<Compile Include="Tile.cs" />
<Compile Include="Item.cs" />
<Compile Include="Chest.cs" />
<Compile Include="Collision.cs" />
<Compile Include="messageBuffer.cs" />
<Compile Include="NetMessage.cs" />
<Compile Include="Dust.cs" />
<Compile Include="Player.cs" />
<Compile Include="Steam.cs" />
<Compile Include="AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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