terraria-source-code/Sign.cs
2021-10-26 14:55:42 -04:00

75 lines
2.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Sign
// Assembly: Terraria, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
// MVID: FF258283-FE37-4E8A-A035-CB1E6DC74C3C
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria
{
public class Sign
{
public const int maxSigns = 1000;
public int x;
public int y;
public string text;
public object Clone() => this.MemberwiseClone();
public static void KillSign(int x, int y)
{
for (int index = 0; index < 1000; ++index)
{
if (Main.sign[index] != null && Main.sign[index].x == x && Main.sign[index].y == y)
Main.sign[index] = (Sign) null;
}
}
public static int ReadSign(int i, int j)
{
int num1 = (int) Main.tile[i, j].frameX / 18;
int num2 = (int) Main.tile[i, j].frameY / 18;
while (num1 > 1)
num1 -= 2;
int x = i - num1;
int y = j - num2;
if (Main.tile[x, y].type != (byte) 55 && Main.tile[x, y].type != (byte) 85)
{
Sign.KillSign(x, y);
return -1;
}
int num3 = -1;
for (int index = 0; index < 1000; ++index)
{
if (Main.sign[index] != null && Main.sign[index].x == x && Main.sign[index].y == y)
{
num3 = index;
break;
}
}
if (num3 < 0)
{
for (int index = 0; index < 1000; ++index)
{
if (Main.sign[index] == null)
{
num3 = index;
Main.sign[index] = new Sign();
Main.sign[index].x = x;
Main.sign[index].y = y;
Main.sign[index].text = "";
break;
}
}
}
return num3;
}
public static void TextSign(int i, string text)
{
if (Main.tile[Main.sign[i].x, Main.sign[i].y] == null || !Main.tile[Main.sign[i].x, Main.sign[i].y].active || Main.tile[Main.sign[i].x, Main.sign[i].y].type != (byte) 55 && Main.tile[Main.sign[i].x, Main.sign[i].y].type != (byte) 85)
Main.sign[i] = (Sign) null;
else
Main.sign[i].text = text;
}
}
}