167 lines
5.1 KiB
C#
167 lines
5.1 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.Gore
|
|
// Assembly: Terraria, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
|
|
// MVID: FF258283-FE37-4E8A-A035-CB1E6DC74C3C
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
using Microsoft.Xna.Framework;
|
|
using System;
|
|
|
|
namespace Terraria
|
|
{
|
|
public class Gore
|
|
{
|
|
public static int goreTime = 600;
|
|
public Vector2 position;
|
|
public Vector2 velocity;
|
|
public float rotation;
|
|
public float scale;
|
|
public int alpha;
|
|
public int type;
|
|
public float light;
|
|
public bool active;
|
|
public bool sticky = true;
|
|
public int timeLeft = Gore.goreTime;
|
|
|
|
public void Update()
|
|
{
|
|
if (Main.netMode == 2 || !this.active)
|
|
return;
|
|
if (this.type == 11 || this.type == 12 || this.type == 13 || this.type == 61 || this.type == 62 || this.type == 63 || this.type == 99)
|
|
{
|
|
this.velocity.Y *= 0.98f;
|
|
this.velocity.X *= 0.98f;
|
|
this.scale -= 0.007f;
|
|
if ((double) this.scale < 0.1)
|
|
{
|
|
this.scale = 0.1f;
|
|
this.alpha = (int) byte.MaxValue;
|
|
}
|
|
}
|
|
else if (this.type == 16 || this.type == 17)
|
|
{
|
|
this.velocity.Y *= 0.98f;
|
|
this.velocity.X *= 0.98f;
|
|
this.scale -= 0.01f;
|
|
if ((double) this.scale < 0.1)
|
|
{
|
|
this.scale = 0.1f;
|
|
this.alpha = (int) byte.MaxValue;
|
|
}
|
|
}
|
|
else
|
|
this.velocity.Y += 0.2f;
|
|
this.rotation += this.velocity.X * 0.1f;
|
|
if (this.sticky)
|
|
{
|
|
int num1 = Main.goreTexture[this.type].Width;
|
|
if (Main.goreTexture[this.type].Height < num1)
|
|
num1 = Main.goreTexture[this.type].Height;
|
|
int num2 = (int) ((double) num1 * 0.899999976158142);
|
|
this.velocity = Collision.TileCollision(this.position, this.velocity, (int) ((double) num2 * (double) this.scale), (int) ((double) num2 * (double) this.scale));
|
|
if ((double) this.velocity.Y == 0.0)
|
|
{
|
|
this.velocity.X *= 0.97f;
|
|
if ((double) this.velocity.X > -0.01 && (double) this.velocity.X < 0.01)
|
|
this.velocity.X = 0.0f;
|
|
}
|
|
if (this.timeLeft > 0)
|
|
--this.timeLeft;
|
|
else
|
|
++this.alpha;
|
|
}
|
|
else
|
|
this.alpha += 2;
|
|
this.position += this.velocity;
|
|
if (this.alpha >= (int) byte.MaxValue)
|
|
this.active = false;
|
|
if ((double) this.light <= 0.0)
|
|
return;
|
|
float R = this.light * this.scale;
|
|
float G = this.light * this.scale;
|
|
float B = this.light * this.scale;
|
|
if (this.type == 16)
|
|
{
|
|
B *= 0.3f;
|
|
G *= 0.8f;
|
|
}
|
|
else if (this.type == 17)
|
|
{
|
|
G *= 0.6f;
|
|
R *= 0.3f;
|
|
}
|
|
Lighting.addLight((int) (((double) this.position.X + (double) Main.goreTexture[this.type].Width * (double) this.scale / 2.0) / 16.0), (int) (((double) this.position.Y + (double) Main.goreTexture[this.type].Height * (double) this.scale / 2.0) / 16.0), R, G, B);
|
|
}
|
|
|
|
public static int NewGore(Vector2 Position, Vector2 Velocity, int Type, float Scale = 1f)
|
|
{
|
|
if (Main.rand == null)
|
|
Main.rand = new Random();
|
|
if (Main.netMode == 2)
|
|
return 0;
|
|
int index1 = 200;
|
|
for (int index2 = 0; index2 < 200; ++index2)
|
|
{
|
|
if (!Main.gore[index2].active)
|
|
{
|
|
index1 = index2;
|
|
break;
|
|
}
|
|
}
|
|
if (index1 == 200)
|
|
return index1;
|
|
Main.gore[index1].light = 0.0f;
|
|
Main.gore[index1].position = Position;
|
|
Main.gore[index1].velocity = Velocity;
|
|
Main.gore[index1].velocity.Y -= (float) Main.rand.Next(10, 31) * 0.1f;
|
|
Main.gore[index1].velocity.X += (float) Main.rand.Next(-20, 21) * 0.1f;
|
|
Main.gore[index1].type = Type;
|
|
Main.gore[index1].active = true;
|
|
Main.gore[index1].alpha = 0;
|
|
Main.gore[index1].rotation = 0.0f;
|
|
Main.gore[index1].scale = Scale;
|
|
if (Gore.goreTime == 0 || Type == 11 || Type == 12 || Type == 13 || Type == 16 || Type == 17 || Type == 61 || Type == 62 || Type == 63 || Type == 99)
|
|
{
|
|
Main.gore[index1].sticky = false;
|
|
}
|
|
else
|
|
{
|
|
Main.gore[index1].sticky = true;
|
|
Main.gore[index1].timeLeft = Gore.goreTime;
|
|
}
|
|
if (Type == 16 || Type == 17)
|
|
{
|
|
Main.gore[index1].alpha = 100;
|
|
Main.gore[index1].scale = 0.7f;
|
|
Main.gore[index1].light = 1f;
|
|
}
|
|
return index1;
|
|
}
|
|
|
|
public Color GetAlpha(Color newColor)
|
|
{
|
|
float num = (float) ((int) byte.MaxValue - this.alpha) / (float) byte.MaxValue;
|
|
int r;
|
|
int g;
|
|
int b;
|
|
if (this.type == 16 || this.type == 17)
|
|
{
|
|
r = (int) newColor.R;
|
|
g = (int) newColor.G;
|
|
b = (int) newColor.B;
|
|
}
|
|
else
|
|
{
|
|
r = (int) ((double) newColor.R * (double) num);
|
|
g = (int) ((double) newColor.G * (double) num);
|
|
b = (int) ((double) newColor.B * (double) num);
|
|
}
|
|
int a = (int) newColor.A - this.alpha;
|
|
if (a < 0)
|
|
a = 0;
|
|
if (a > (int) byte.MaxValue)
|
|
a = (int) byte.MaxValue;
|
|
return new Color(r, g, b, a);
|
|
}
|
|
}
|
|
}
|