21 lines
758 B
C#
21 lines
758 B
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Physics.BallStepResult
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Physics
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{
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public struct BallStepResult
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{
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public readonly BallState State;
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private BallStepResult(BallState state) => this.State = state;
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public static BallStepResult OutOfBounds() => new BallStepResult(BallState.OutOfBounds);
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public static BallStepResult Moving() => new BallStepResult(BallState.Moving);
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public static BallStepResult Resting() => new BallStepResult(BallState.Resting);
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}
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}
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