terraria-source-code/GameContent/UI/Elements/GroupOptionButton`1.cs
2021-10-26 12:45:26 -04:00

169 lines
6.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.UI.Elements.GroupOptionButton`1
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ReLogic.Content;
using System;
using Terraria.Audio;
using Terraria.ID;
using Terraria.Localization;
using Terraria.UI;
namespace Terraria.GameContent.UI.Elements
{
public class GroupOptionButton<T> : UIElement, IGroupOptionButton where T : IConvertible
{
private T _currentOption;
private readonly Asset<Texture2D> _BasePanelTexture;
private readonly Asset<Texture2D> _selectedBorderTexture;
private readonly Asset<Texture2D> _hoveredBorderTexture;
private readonly Asset<Texture2D> _iconTexture;
private readonly T _myOption;
private Color _color;
private Color _borderColor;
public float FadeFromBlack = 1f;
private float _whiteLerp = 0.7f;
private float _opacity = 0.7f;
private bool _hovered;
private bool _soundedHover;
public bool ShowHighlightWhenSelected = true;
private bool _UseOverrideColors;
private Color _overrideUnpickedColor = Color.White;
private Color _overridePickedColor = Color.White;
private float _overrideOpacityPicked;
private float _overrideOpacityUnpicked;
public readonly LocalizedText Description;
private UIText _title;
public T OptionValue => this._myOption;
public bool IsSelected => this._currentOption.Equals((object) this._myOption);
public GroupOptionButton(
T option,
LocalizedText title,
LocalizedText description,
Color textColor,
string iconTexturePath,
float textSize = 1f,
float titleAlignmentX = 0.5f,
float titleWidthReduction = 10f)
{
this._borderColor = Color.White;
this._currentOption = option;
this._myOption = option;
this.Description = description;
this.Width = StyleDimension.FromPixels(44f);
this.Height = StyleDimension.FromPixels(34f);
this._BasePanelTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/PanelGrayscale", (AssetRequestMode) 1);
this._selectedBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelHighlight", (AssetRequestMode) 1);
this._hoveredBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelBorder", (AssetRequestMode) 1);
if (iconTexturePath != null)
this._iconTexture = Main.Assets.Request<Texture2D>(iconTexturePath, (AssetRequestMode) 1);
this._color = Colors.InventoryDefaultColor;
if (title == null)
return;
UIText uiText1 = new UIText(title, textSize);
uiText1.HAlign = titleAlignmentX;
uiText1.VAlign = 0.5f;
uiText1.Width = StyleDimension.FromPixelsAndPercent(-titleWidthReduction, 1f);
uiText1.Top = StyleDimension.FromPixels(0.0f);
UIText uiText2 = uiText1;
uiText2.TextColor = textColor;
this.Append((UIElement) uiText2);
this._title = uiText2;
}
public void SetText(LocalizedText text, float textSize, Color color)
{
if (this._title != null)
this._title.Remove();
UIText uiText1 = new UIText(text, textSize);
uiText1.HAlign = 0.5f;
uiText1.VAlign = 0.5f;
uiText1.Width = StyleDimension.FromPixelsAndPercent(-10f, 1f);
uiText1.Top = StyleDimension.FromPixels(0.0f);
UIText uiText2 = uiText1;
uiText2.TextColor = color;
this.Append((UIElement) uiText2);
this._title = uiText2;
}
public void SetCurrentOption(T option) => this._currentOption = option;
protected override void DrawSelf(SpriteBatch spriteBatch)
{
if (this._hovered)
{
if (!this._soundedHover)
SoundEngine.PlaySound(12);
this._soundedHover = true;
}
else
this._soundedHover = false;
CalculatedStyle dimensions = this.GetDimensions();
Color color1 = this._color;
float num = this._opacity;
bool isSelected = this.IsSelected;
if (this._UseOverrideColors)
{
color1 = isSelected ? this._overridePickedColor : this._overrideUnpickedColor;
num = isSelected ? this._overrideOpacityPicked : this._overrideOpacityUnpicked;
}
Utils.DrawSplicedPanel(spriteBatch, this._BasePanelTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, Color.Lerp(Color.Black, color1, this.FadeFromBlack) * num);
if (isSelected && this.ShowHighlightWhenSelected)
Utils.DrawSplicedPanel(spriteBatch, this._selectedBorderTexture.Value, (int) dimensions.X + 7, (int) dimensions.Y + 7, (int) dimensions.Width - 14, (int) dimensions.Height - 14, 10, 10, 10, 10, Color.Lerp(color1, Color.White, this._whiteLerp) * num);
if (this._hovered)
Utils.DrawSplicedPanel(spriteBatch, this._hoveredBorderTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, this._borderColor);
if (this._iconTexture == null)
return;
Color color2 = Color.White;
if (!this._hovered && !isSelected)
color2 = Color.Lerp(color1, Color.White, this._whiteLerp) * num;
spriteBatch.Draw(this._iconTexture.Value, new Vector2(dimensions.X + 1f, dimensions.Y + 1f), color2);
}
public override void MouseDown(UIMouseEvent evt)
{
SoundEngine.PlaySound(12);
base.MouseDown(evt);
}
public override void MouseOver(UIMouseEvent evt)
{
base.MouseOver(evt);
this._hovered = true;
}
public override void MouseOut(UIMouseEvent evt)
{
base.MouseOut(evt);
this._hovered = false;
}
public void SetColor(Color color, float opacity)
{
this._color = color;
this._opacity = opacity;
}
public void SetColorsBasedOnSelectionState(
Color pickedColor,
Color unpickedColor,
float opacityPicked,
float opacityNotPicked)
{
this._UseOverrideColors = true;
this._overridePickedColor = pickedColor;
this._overrideUnpickedColor = unpickedColor;
this._overrideOpacityPicked = opacityPicked;
this._overrideOpacityUnpicked = opacityNotPicked;
}
public void SetBorderColor(Color color) => this._borderColor = color;
}
}