terraria-source-code/GameContent/UI/BigProgressBar/SolarFlarePillarBigProgressBar.cs
2021-10-26 12:45:26 -04:00

17 lines
759 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.UI.BigProgressBar.SolarFlarePillarBigProgressBar
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.GameContent.UI.BigProgressBar
{
public class SolarFlarePillarBigProgressBar : LunarPillarBigProgessBar
{
internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerSolar;
internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerSolar;
}
}