17 lines
753 B
C#
17 lines
753 B
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.UI.BigProgressBar.NebulaPillarBigProgressBar
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.GameContent.UI.BigProgressBar
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{
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public class NebulaPillarBigProgressBar : LunarPillarBigProgessBar
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{
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internal override float GetCurrentShieldValue() => (float) NPC.ShieldStrengthTowerNebula;
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internal override float GetMaxShieldValue() => (float) NPC.ShieldStrengthTowerMax;
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internal override bool IsPlayerInCombatArea() => Main.LocalPlayer.ZoneTowerNebula;
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}
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}
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