terraria-source-code/GameContent/Tile_Entities/TEItemFrame.cs
2021-10-26 12:45:26 -04:00

182 lines
6.7 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Tile_Entities.TEItemFrame
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.IO;
using Terraria.DataStructures;
namespace Terraria.GameContent.Tile_Entities
{
public class TEItemFrame : TileEntity
{
private static byte _myEntityID;
public Item item;
public override void RegisterTileEntityID(int assignedID) => TEItemFrame._myEntityID = (byte) assignedID;
public override void NetPlaceEntityAttempt(int x, int y) => TEItemFrame.NetPlaceEntity(x, y);
public static void NetPlaceEntity(int x, int y) => NetMessage.SendData(86, number: TEItemFrame.Place(x, y), number2: ((float) x), number3: ((float) y));
public override TileEntity GenerateInstance() => (TileEntity) new TEItemFrame();
public TEItemFrame() => this.item = new Item();
public static int Place(int x, int y)
{
TEItemFrame teItemFrame = new TEItemFrame();
teItemFrame.Position = new Point16(x, y);
teItemFrame.ID = TileEntity.AssignNewID();
teItemFrame.type = TEItemFrame._myEntityID;
TileEntity.ByID[teItemFrame.ID] = (TileEntity) teItemFrame;
TileEntity.ByPosition[teItemFrame.Position] = (TileEntity) teItemFrame;
return teItemFrame.ID;
}
public override bool IsTileValidForEntity(int x, int y) => TEItemFrame.ValidTile(x, y);
public static int Hook_AfterPlacement(
int x,
int y,
int type = 395,
int style = 0,
int direction = 1,
int alternate = 0)
{
if (Main.netMode != 1)
return TEItemFrame.Place(x, y);
NetMessage.SendTileSquare(Main.myPlayer, x, y, 2);
NetMessage.SendData(87, number: x, number2: ((float) y), number3: ((float) TEItemFrame._myEntityID));
return -1;
}
public static void Kill(int x, int y)
{
TileEntity tileEntity;
if (!TileEntity.ByPosition.TryGetValue(new Point16(x, y), out tileEntity) || (int) tileEntity.type != (int) TEItemFrame._myEntityID)
return;
TileEntity.ByID.Remove(tileEntity.ID);
TileEntity.ByPosition.Remove(new Point16(x, y));
}
public static int Find(int x, int y)
{
TileEntity tileEntity;
return TileEntity.ByPosition.TryGetValue(new Point16(x, y), out tileEntity) && (int) tileEntity.type == (int) TEItemFrame._myEntityID ? tileEntity.ID : -1;
}
public static bool ValidTile(int x, int y) => Main.tile[x, y].active() && Main.tile[x, y].type == (ushort) 395 && Main.tile[x, y].frameY == (short) 0 && (int) Main.tile[x, y].frameX % 36 == 0;
public override void WriteExtraData(BinaryWriter writer, bool networkSend)
{
writer.Write((short) this.item.netID);
writer.Write(this.item.prefix);
writer.Write((short) this.item.stack);
}
public override void ReadExtraData(BinaryReader reader, bool networkSend)
{
this.item = new Item();
this.item.netDefaults((int) reader.ReadInt16());
this.item.Prefix((int) reader.ReadByte());
this.item.stack = (int) reader.ReadInt16();
}
public override string ToString() => this.Position.X.ToString() + "x " + (object) this.Position.Y + "y item: " + (object) this.item;
public void DropItem()
{
if (Main.netMode != 1)
Item.NewItem((int) this.Position.X * 16, (int) this.Position.Y * 16, 32, 32, this.item.netID, pfix: ((int) this.item.prefix));
this.item = new Item();
}
public static void TryPlacing(int x, int y, int netid, int prefix, int stack)
{
WorldGen.RangeFrame(x, y, x + 2, y + 2);
int key = TEItemFrame.Find(x, y);
if (key == -1)
{
int number = Item.NewItem(x * 16, y * 16, 32, 32, 1);
Main.item[number].netDefaults(netid);
Main.item[number].Prefix(prefix);
Main.item[number].stack = stack;
NetMessage.SendData(21, number: number);
}
else
{
TEItemFrame teItemFrame = (TEItemFrame) TileEntity.ByID[key];
if (teItemFrame.item.stack > 0)
teItemFrame.DropItem();
teItemFrame.item = new Item();
teItemFrame.item.netDefaults(netid);
teItemFrame.item.Prefix(prefix);
teItemFrame.item.stack = stack;
NetMessage.SendData(86, number: teItemFrame.ID, number2: ((float) x), number3: ((float) y));
}
}
public static void OnPlayerInteraction(Player player, int clickX, int clickY)
{
if (TEItemFrame.FitsItemFrame(player.inventory[player.selectedItem]) && !player.inventory[player.selectedItem].favorited)
{
player.GamepadEnableGrappleCooldown();
TEItemFrame.PlaceItemInFrame(player, clickX, clickY);
Recipe.FindRecipes();
}
else
{
int x = clickX;
int y = clickY;
if ((int) Main.tile[x, y].frameX % 36 != 0)
--x;
if ((int) Main.tile[x, y].frameY % 36 != 0)
--y;
int key = TEItemFrame.Find(x, y);
if (key == -1 || ((TEItemFrame) TileEntity.ByID[key]).item.stack <= 0)
return;
player.GamepadEnableGrappleCooldown();
WorldGen.KillTile(clickX, clickY, true);
if (Main.netMode != 1)
return;
NetMessage.SendData(17, number2: ((float) x), number3: ((float) y), number4: 1f);
}
}
public static bool FitsItemFrame(Item i) => i.stack > 0;
public static void PlaceItemInFrame(Player player, int x, int y)
{
if ((int) Main.tile[x, y].frameX % 36 != 0)
--x;
if ((int) Main.tile[x, y].frameY % 36 != 0)
--y;
int key = TEItemFrame.Find(x, y);
if (key == -1)
return;
if (((TEItemFrame) TileEntity.ByID[key]).item.stack > 0)
{
WorldGen.KillTile(x, y, true);
if (Main.netMode == 1)
NetMessage.SendData(17, number2: ((float) Player.tileTargetX), number3: ((float) y), number4: 1f);
}
if (Main.netMode == 1)
NetMessage.SendData(89, number: x, number2: ((float) y), number3: ((float) player.selectedItem), number4: ((float) player.whoAmI), number5: 1);
else
TEItemFrame.TryPlacing(x, y, player.inventory[player.selectedItem].netID, (int) player.inventory[player.selectedItem].prefix, 1);
--player.inventory[player.selectedItem].stack;
if (player.inventory[player.selectedItem].stack <= 0)
{
player.inventory[player.selectedItem].SetDefaults();
Main.mouseItem.SetDefaults();
}
if (player.selectedItem == 58)
Main.mouseItem = player.inventory[player.selectedItem].Clone();
player.releaseUseItem = false;
player.mouseInterface = true;
WorldGen.RangeFrame(x, y, x + 2, y + 2);
}
}
}