terraria-source-code/GameContent/ObjectInteractions/PotionOfReturnGateInteractionChecker.cs
2021-10-26 12:45:26 -04:00

26 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ObjectInteractions.PotionOfReturnGateInteractionChecker
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
namespace Terraria.GameContent.ObjectInteractions
{
public class PotionOfReturnGateInteractionChecker : AHoverInteractionChecker
{
internal override bool? AttemptOverridingHoverStatus(Player player, Rectangle rectangle) => Main.SmartInteractPotionOfReturn ? new bool?(true) : new bool?();
internal override void DoHoverEffect(Player player, Rectangle hitbox)
{
player.noThrow = 2;
player.cursorItemIconEnabled = true;
player.cursorItemIconID = 4870;
}
internal override bool ShouldBlockInteraction(Player player, Rectangle hitbox) => (uint) Player.BlockInteractionWithProjectiles > 0U;
internal override void PerformInteraction(Player player, Rectangle hitbox) => player.DoPotionOfReturnReturnToOriginalUsePosition();
}
}