terraria-source-code/GameContent/ITownNPCProfile.cs
2021-10-26 12:45:26 -04:00

22 lines
625 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ITownNPCProfile
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework.Graphics;
using ReLogic.Content;
namespace Terraria.GameContent
{
public interface ITownNPCProfile
{
int RollVariation();
string GetNameForVariant(NPC npc);
Asset<Texture2D> GetTextureNPCShouldUse(NPC npc);
int GetHeadTextureIndex(NPC npc);
}
}