terraria-source-code/GameContent/Bestiary/CritterUICollectionInfoProvider.cs
2021-10-26 12:45:26 -04:00

24 lines
1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Bestiary.CritterUICollectionInfoProvider
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.UI;
namespace Terraria.GameContent.Bestiary
{
public class CritterUICollectionInfoProvider : IBestiaryUICollectionInfoProvider
{
private string _persistentIdentifierToCheck;
public CritterUICollectionInfoProvider(string persistentId) => this._persistentIdentifierToCheck = persistentId;
public BestiaryUICollectionInfo GetEntryUICollectionInfo() => new BestiaryUICollectionInfo()
{
UnlockState = Main.BestiaryTracker.Sights.GetWasNearbyBefore(this._persistentIdentifierToCheck) ? BestiaryEntryUnlockState.CanShowDropsWithDropRates_4 : BestiaryEntryUnlockState.NotKnownAtAll_0
};
public UIElement ProvideUIElement(BestiaryUICollectionInfo info) => (UIElement) null;
}
}