terraria-source-code/Chat/Commands/EmoteCommand.cs
2021-10-26 12:45:26 -04:00

29 lines
963 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Chat.Commands.EmoteCommand
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.Localization;
namespace Terraria.Chat.Commands
{
[ChatCommand("Emote")]
public class EmoteCommand : IChatCommand
{
private static readonly Color RESPONSE_COLOR = new Color(200, 100, 0);
public void ProcessIncomingMessage(string text, byte clientId)
{
if (!(text != ""))
return;
text = string.Format("*{0} {1}", (object) Main.player[(int) clientId].name, (object) text);
ChatHelper.BroadcastChatMessage(NetworkText.FromLiteral(text), EmoteCommand.RESPONSE_COLOR);
}
public void ProcessOutgoingMessage(ChatMessage message)
{
}
}
}