terraria-source-code/UI/StyleDimension.cs
2021-10-26 12:45:26 -04:00

36 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.UI.StyleDimension
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.UI
{
public struct StyleDimension
{
public static StyleDimension Fill = new StyleDimension(0.0f, 1f);
public static StyleDimension Empty = new StyleDimension(0.0f, 0.0f);
public float Pixels;
public float Precent;
public StyleDimension(float pixels, float precent)
{
this.Pixels = pixels;
this.Precent = precent;
}
public void Set(float pixels, float precent)
{
this.Pixels = pixels;
this.Precent = precent;
}
public float GetValue(float containerSize) => this.Pixels + this.Precent * containerSize;
public static StyleDimension FromPixels(float pixels) => new StyleDimension(pixels, 0.0f);
public static StyleDimension FromPercent(float percent) => new StyleDimension(0.0f, percent);
public static StyleDimension FromPixelsAndPercent(float pixels, float percent) => new StyleDimension(pixels, percent);
}
}