terraria-source-code/UI/Chat/TextSnippet.cs
2021-10-26 12:45:26 -04:00

73 lines
1.8 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.UI.Chat.TextSnippet
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ReLogic.Graphics;
namespace Terraria.UI.Chat
{
public class TextSnippet
{
public string Text;
public string TextOriginal;
public Color Color = Color.White;
public float Scale = 1f;
public bool CheckForHover;
public bool DeleteWhole;
public TextSnippet(string text = "")
{
this.Text = text;
this.TextOriginal = text;
}
public TextSnippet(string text, Color color, float scale = 1f)
{
this.Text = text;
this.TextOriginal = text;
this.Color = color;
this.Scale = scale;
}
public virtual void Update()
{
}
public virtual void OnHover()
{
}
public virtual void OnClick()
{
}
public virtual Color GetVisibleColor() => ChatManager.WaveColor(this.Color);
public virtual bool UniqueDraw(
bool justCheckingString,
out Vector2 size,
SpriteBatch spriteBatch,
Vector2 position = default (Vector2),
Color color = default (Color),
float scale = 1f)
{
size = Vector2.Zero;
return false;
}
public virtual TextSnippet CopyMorph(string newText)
{
TextSnippet textSnippet = (TextSnippet) this.MemberwiseClone();
textSnippet.Text = newText;
return textSnippet;
}
public virtual float GetStringLength(DynamicSpriteFont font) => font.MeasureString(this.Text).X * this.Scale;
public override string ToString() => "Text: " + this.Text + " | OriginalText: " + this.TextOriginal;
}
}