terraria-source-code/UI/Chat/ChatMessageContainer.cs
2021-10-26 12:45:26 -04:00

64 lines
2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.UI.Chat.ChatMessageContainer
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using Terraria.GameContent;
namespace Terraria.UI.Chat
{
public class ChatMessageContainer
{
public string OriginalText;
private bool _prepared;
private List<TextSnippet[]> _parsedText;
private Color _color;
private int _widthLimitInPixels;
private int _timeLeft;
public void SetContents(string text, Color color, int widthLimitInPixels)
{
this.OriginalText = text;
this._color = color;
this._widthLimitInPixels = widthLimitInPixels;
this.MarkToNeedRefresh();
this._parsedText = new List<TextSnippet[]>();
this._timeLeft = 600;
this.Refresh();
}
public void MarkToNeedRefresh() => this._prepared = false;
public void Update()
{
if (this._timeLeft > 0)
--this._timeLeft;
this.Refresh();
}
public TextSnippet[] GetSnippetWithInversedIndex(int snippetIndex) => this._parsedText[this._parsedText.Count - 1 - snippetIndex];
public int LineCount => this._parsedText.Count;
public bool CanBeShownWhenChatIsClosed => this._timeLeft > 0;
public bool Prepared => this._prepared;
public void Refresh()
{
if (this._prepared)
return;
this._prepared = true;
int maxWidth = this._widthLimitInPixels;
if (maxWidth == -1)
maxWidth = Main.screenWidth - 320;
List<List<TextSnippet>> textSnippetListList = Utils.WordwrapStringSmart(this.OriginalText, this._color, FontAssets.MouseText.Value, maxWidth, 10);
this._parsedText.Clear();
for (int index = 0; index < textSnippetListList.Count; ++index)
this._parsedText.Add(textSnippetListList[index].ToArray());
}
}
}