terraria-source-code/Social/WeGame/WeGameHelper.cs
2021-10-26 12:45:26 -04:00

44 lines
1.5 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Social.WeGame.WeGameHelper
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Json;
using System.Text;
namespace Terraria.Social.WeGame
{
public class WeGameHelper
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
private static extern void OutputDebugString(string message);
public static void WriteDebugString(string format, params object[] args)
{
string str = "[WeGame] - " + format;
}
public static string Serialize<T>(T data)
{
using (MemoryStream memoryStream = new MemoryStream())
{
new DataContractJsonSerializer(typeof (T)).WriteObject((Stream) memoryStream, (object) data);
memoryStream.Position = 0L;
using (StreamReader streamReader = new StreamReader((Stream) memoryStream, Encoding.UTF8))
return streamReader.ReadToEnd();
}
}
public static void UnSerialize<T>(string str, out T data)
{
using (MemoryStream memoryStream = new MemoryStream(Encoding.Unicode.GetBytes(str)))
{
DataContractJsonSerializer contractJsonSerializer = new DataContractJsonSerializer(typeof (T));
data = (T) contractJsonSerializer.ReadObject((Stream) memoryStream);
}
}
}
}