160 lines
6.6 KiB
C#
160 lines
6.6 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.ID.MessageID
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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namespace Terraria.ID
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{
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public class MessageID
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{
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public const byte NeverCalled = 0;
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public const byte Hello = 1;
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public const byte Kick = 2;
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public const byte PlayerInfo = 3;
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public const byte SyncPlayer = 4;
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public const byte SyncEquipment = 5;
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public const byte RequestWorldData = 6;
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public const byte WorldData = 7;
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public const byte SpawnTileData = 8;
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public const byte StatusTextSize = 9;
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public const byte TileSection = 10;
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public const byte TileFrameSection = 11;
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public const byte PlayerSpawn = 12;
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public const byte PlayerControls = 13;
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public const byte PlayerActive = 14;
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[Obsolete("Deprecated.")]
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public const byte Unknown15 = 15;
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public const byte PlayerLifeMana = 16;
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public const byte TileManipulation = 17;
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public const byte SetTime = 18;
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public const byte ToggleDoorState = 19;
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public const byte Unknown20 = 20;
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public const byte SyncItem = 21;
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public const byte ItemOwner = 22;
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public const byte SyncNPC = 23;
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public const byte UnusedMeleeStrike = 24;
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[Obsolete("Deprecated. Use NetTextModule instead.")]
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public const byte Unused25 = 25;
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[Obsolete("Deprecated.")]
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public const byte Unused26 = 26;
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public const byte SyncProjectile = 27;
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public const byte DamageNPC = 28;
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public const byte KillProjectile = 29;
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public const byte TogglePVP = 30;
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public const byte RequestChestOpen = 31;
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public const byte SyncChestItem = 32;
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public const byte SyncPlayerChest = 33;
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public const byte ChestUpdates = 34;
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public const byte PlayerHeal = 35;
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public const byte SyncPlayerZone = 36;
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public const byte RequestPassword = 37;
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public const byte SendPassword = 38;
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public const byte ReleaseItemOwnership = 39;
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public const byte SyncTalkNPC = 40;
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public const byte Unknown41 = 41;
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public const byte Unknown42 = 42;
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public const byte Unknown43 = 43;
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[Obsolete("Deprecated.")]
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public const byte Unknown44 = 44;
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public const byte Unknown45 = 45;
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public const byte Unknown46 = 46;
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public const byte Unknown47 = 47;
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[Obsolete("Deprecated. Use NetLiquidModule instead.")]
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public const byte LiquidUpdate = 48;
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public const byte Unknown49 = 49;
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public const byte Unknown50 = 50;
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public const byte Unknown51 = 51;
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public const byte Unknown52 = 52;
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public const byte Unknown53 = 53;
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public const byte Unknown54 = 54;
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public const byte AddPlayerBuff = 55;
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public const byte UniqueTownNPCInfoSyncRequest = 56;
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public const byte Unknown57 = 57;
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public const byte InstrumentSound = 58;
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public const byte HitSwitch = 59;
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public const byte Unknown60 = 60;
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public const byte Unknown61 = 61;
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public const byte Unknown62 = 62;
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public const byte Unknown63 = 63;
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public const byte Unknown64 = 64;
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public const byte TeleportEntity = 65;
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public const byte Unknown66 = 66;
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public const byte Unknown67 = 67;
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public const byte Unknown68 = 68;
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public const byte ChestName = 69;
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public const byte BugCatching = 70;
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public const byte BugReleasing = 71;
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public const byte TravelMerchantItems = 72;
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public const byte RequestTeleportationByServer = 73;
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public const byte AnglerQuest = 74;
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public const byte AnglerQuestFinished = 75;
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public const byte QuestsCountSync = 76;
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public const byte TemporaryAnimation = 77;
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public const byte InvasionProgressReport = 78;
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public const byte PlaceObject = 79;
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public const byte SyncPlayerChestIndex = 80;
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public const byte CombatTextInt = 81;
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public const byte NetModules = 82;
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public const byte NPCKillCountDeathTally = 83;
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public const byte PlayerStealth = 84;
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public const byte QuickStackChests = 85;
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public const byte TileEntitySharing = 86;
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public const byte TileEntityPlacement = 87;
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public const byte ItemTweaker = 88;
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public const byte ItemFrameTryPlacing = 89;
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public const byte InstancedItem = 90;
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public const byte SyncEmoteBubble = 91;
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public const byte SyncExtraValue = 92;
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public const byte SocialHandshake = 93;
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public const byte Deprecated1 = 94;
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public const byte MurderSomeoneElsesPortal = 95;
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public const byte TeleportPlayerThroughPortal = 96;
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public const byte AchievementMessageNPCKilled = 97;
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public const byte AchievementMessageEventHappened = 98;
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public const byte MinionRestTargetUpdate = 99;
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public const byte TeleportNPCThroughPortal = 100;
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public const byte UpdateTowerShieldStrengths = 101;
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public const byte NebulaLevelupRequest = 102;
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public const byte MoonlordHorror = 103;
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public const byte ShopOverride = 104;
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public const byte GemLockToggle = 105;
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public const byte PoofOfSmoke = 106;
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public const byte SmartTextMessage = 107;
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public const byte WiredCannonShot = 108;
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public const byte MassWireOperation = 109;
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public const byte MassWireOperationPay = 110;
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public const byte ToggleParty = 111;
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public const byte SpecialFX = 112;
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public const byte CrystalInvasionStart = 113;
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public const byte CrystalInvasionWipeAllTheThingsss = 114;
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public const byte MinionAttackTargetUpdate = 115;
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public const byte CrystalInvasionSendWaitTime = 116;
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public const byte PlayerHurtV2 = 117;
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public const byte PlayerDeathV2 = 118;
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public const byte CombatTextString = 119;
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public const byte Emoji = 120;
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public const byte TEDisplayDollItemSync = 121;
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public const byte RequestTileEntityInteraction = 122;
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public const byte WeaponsRackTryPlacing = 123;
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public const byte TEHatRackItemSync = 124;
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public const byte SyncTilePicking = 125;
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public const byte SyncRevengeMarker = 126;
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public const byte RemoveRevengeMarker = 127;
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public const byte LandGolfBallInCup = 128;
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public const byte FinishedConnectingToServer = 129;
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public const byte FishOutNPC = 130;
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public const byte TamperWithNPC = 131;
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public const byte PlayLegacySound = 132;
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public const byte FoodPlatterTryPlacing = 133;
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public const byte UpdatePlayerLuckFactors = 134;
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public const byte DeadPlayer = 135;
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public const byte SyncCavernMonsterType = 136;
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public const byte RequestNPCBuffRemoval = 137;
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public const byte ClientSyncedInventory = 138;
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public const byte SetCountsAsHostForGameplay = 139;
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public const byte Count = 140;
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}
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}
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