59 lines
2.2 KiB
C#
59 lines
2.2 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Graphics.Renderers.CreativeSacrificeParticle
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using ReLogic.Content;
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namespace Terraria.Graphics.Renderers
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{
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public class CreativeSacrificeParticle : IParticle
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{
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public Vector2 AccelerationPerFrame;
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public Vector2 Velocity;
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public Vector2 LocalPosition;
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public float ScaleOffsetPerFrame;
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public float StopWhenBelowXScale;
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private Asset<Texture2D> _texture;
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private Rectangle _frame;
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private Vector2 _origin;
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private float _scale;
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public bool ShouldBeRemovedFromRenderer { get; private set; }
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public CreativeSacrificeParticle(
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Asset<Texture2D> textureAsset,
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Rectangle? frame,
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Vector2 initialVelocity,
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Vector2 initialLocalPosition)
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{
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this._texture = textureAsset;
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this._frame = frame.HasValue ? frame.Value : this._texture.Frame();
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this._origin = this._frame.Size() / 2f;
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this.Velocity = initialVelocity;
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this.LocalPosition = initialLocalPosition;
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this.StopWhenBelowXScale = 0.0f;
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this.ShouldBeRemovedFromRenderer = false;
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this._scale = 0.6f;
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}
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public void Update(ref ParticleRendererSettings settings)
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{
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this.Velocity += this.AccelerationPerFrame;
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this.LocalPosition += this.Velocity;
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this._scale += this.ScaleOffsetPerFrame;
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if ((double) this._scale > (double) this.StopWhenBelowXScale)
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return;
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this.ShouldBeRemovedFromRenderer = true;
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}
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public void Draw(ref ParticleRendererSettings settings, SpriteBatch spritebatch)
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{
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Color color = Color.Lerp(Color.White, new Color((int) byte.MaxValue, (int) byte.MaxValue, (int) byte.MaxValue, 0), Utils.GetLerpValue(0.1f, 0.5f, this._scale, false));
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spritebatch.Draw(this._texture.Value, settings.AnchorPosition + this.LocalPosition, new Rectangle?(this._frame), color, 0.0f, this._origin, this._scale, SpriteEffects.None, 0.0f);
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}
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}
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}
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