terraria-source-code/GameContent/NetModules/NetCreativeUnlocksModule.cs
2021-10-26 12:45:26 -04:00

30 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.NetModules.NetCreativeUnlocksModule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.IO;
using Terraria.ID;
using Terraria.Net;
namespace Terraria.GameContent.NetModules
{
public class NetCreativeUnlocksModule : NetModule
{
public static NetPacket SerializeItemSacrifice(int itemId, int sacrificeCount)
{
NetPacket packet = NetModule.CreatePacket<NetCreativeUnlocksModule>(3);
packet.Writer.Write((short) itemId);
packet.Writer.Write((ushort) sacrificeCount);
return packet;
}
public override bool Deserialize(BinaryReader reader, int userId)
{
short num = reader.ReadInt16();
Main.LocalPlayerCreativeTracker.ItemSacrifices.SetSacrificeCountDirectly(ContentSamples.ItemPersistentIdsByNetIds[(int) num], (int) reader.ReadUInt16());
return true;
}
}
}