terraria-source-code/GameContent/ItemDropRules/OneFromRulesRule.cs
2021-10-26 12:45:26 -04:00

60 lines
2.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ItemDropRules.OneFromRulesRule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
namespace Terraria.GameContent.ItemDropRules
{
public class OneFromRulesRule : IItemDropRule, INestedItemDropRule
{
private IItemDropRule[] _options;
private int _outOfY;
public List<IItemDropRuleChainAttempt> ChainedRules { get; private set; }
public OneFromRulesRule(int outOfY, params IItemDropRule[] options)
{
this._outOfY = outOfY;
this._options = options;
this.ChainedRules = new List<IItemDropRuleChainAttempt>();
}
public bool CanDrop(DropAttemptInfo info) => true;
public ItemDropAttemptResult TryDroppingItem(DropAttemptInfo info) => new ItemDropAttemptResult()
{
State = ItemDropAttemptResultState.DidNotRunCode
};
public ItemDropAttemptResult TryDroppingItem(
DropAttemptInfo info,
ItemDropRuleResolveAction resolveAction)
{
if (info.rng.Next(this._outOfY) == 0)
{
int index = info.rng.Next(this._options.Length);
ItemDropAttemptResult dropAttemptResult = resolveAction(this._options[index], info);
return new ItemDropAttemptResult()
{
State = ItemDropAttemptResultState.Success
};
}
return new ItemDropAttemptResult()
{
State = ItemDropAttemptResultState.FailedRandomRoll
};
}
public void ReportDroprates(List<DropRateInfo> drops, DropRateInfoChainFeed ratesInfo)
{
float personalDropRate = 1f / (float) this._outOfY;
float multiplier = 1f / (float) this._options.Length * (personalDropRate * ratesInfo.parentDroprateChance);
for (int index = 0; index < this._options.Length; ++index)
this._options[index].ReportDroprates(drops, ratesInfo.With(multiplier));
Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo);
}
}
}