terraria-source-code/GameContent/ItemDropRules/ItemDropWithConditionRule.cs
2021-10-26 12:45:26 -04:00

39 lines
1.5 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ItemDropRules.ItemDropWithConditionRule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
namespace Terraria.GameContent.ItemDropRules
{
public class ItemDropWithConditionRule : CommonDrop
{
private IItemDropRuleCondition _condition;
public ItemDropWithConditionRule(
int itemId,
int dropsOutOfY,
int amountDroppedMinimum,
int amountDroppedMaximum,
IItemDropRuleCondition condition,
int dropsXOutOfY = 1)
: base(itemId, dropsOutOfY, amountDroppedMinimum, amountDroppedMaximum, dropsXOutOfY)
{
this._condition = condition;
}
public override bool CanDrop(DropAttemptInfo info) => this._condition.CanDrop(info);
public override void ReportDroprates(List<DropRateInfo> drops, DropRateInfoChainFeed ratesInfo)
{
DropRateInfoChainFeed ratesInfo1 = ratesInfo.With(1f);
ratesInfo1.AddCondition(this._condition);
float personalDropRate = (float) this._dropsXoutOfY / (float) this._dropsOutOfY;
float dropRate = personalDropRate * ratesInfo1.parentDroprateChance;
drops.Add(new DropRateInfo(this._itemId, this._amtDroppedMinimum, this._amtDroppedMaximum, dropRate, ratesInfo1.conditions));
Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo1);
}
}
}