terraria-source-code/GameContent/ContentRejectionFromSize.cs
2021-10-26 12:45:26 -04:00

39 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ContentRejectionFromSize
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using ReLogic.Content;
using Terraria.Localization;
namespace Terraria.GameContent
{
public class ContentRejectionFromSize : IRejectionReason
{
private int _neededWidth;
private int _neededHeight;
private int _actualWidth;
private int _actualHeight;
public ContentRejectionFromSize(
int neededWidth,
int neededHeight,
int actualWidth,
int actualHeight)
{
this._neededWidth = neededWidth;
this._neededHeight = neededHeight;
this._actualWidth = actualWidth;
this._actualHeight = actualHeight;
}
public string GetReason() => Language.GetTextValueWith("AssetRejections.BadSize", (object) new
{
NeededWidth = this._neededWidth,
NeededHeight = this._neededHeight,
ActualWidth = this._actualWidth,
ActualHeight = this._actualHeight
});
}
}