terraria-source-code/GameContent/Biomes/CampsiteBiome.cs
2021-10-26 12:45:26 -04:00

88 lines
4.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Biomes.CampsiteBiome
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.WorldBuilding;
namespace Terraria.GameContent.Biomes
{
public class CampsiteBiome : MicroBiome
{
public override bool Place(Point origin, StructureMap structures)
{
Ref<int> count1 = new Ref<int>(0);
Ref<int> count2 = new Ref<int>(0);
WorldUtils.Gen(origin, (GenShape) new Shapes.Circle(10), Actions.Chain((GenAction) new Actions.Scanner(count2), (GenAction) new Modifiers.IsSolid(), (GenAction) new Actions.Scanner(count1)));
if (count1.Value < count2.Value - 5)
return false;
int radius = GenBase._random.Next(6, 10);
int num1 = GenBase._random.Next(5);
if (!structures.CanPlace(new Microsoft.Xna.Framework.Rectangle(origin.X - radius, origin.Y - radius, radius * 2, radius * 2)))
return false;
ushort type1 = (ushort) (byte) (196 + WorldGen.genRand.Next(4));
for (int index1 = origin.X - radius; index1 <= origin.X + radius; ++index1)
{
for (int index2 = origin.Y - radius; index2 <= origin.Y + radius; ++index2)
{
if (Main.tile[index1, index2].active())
{
int type2 = (int) Main.tile[index1, index2].type;
if (type2 == 53 || type2 == 396 || type2 == 397 || type2 == 404)
type1 = (ushort) 187;
if (type2 == 161 || type2 == 147)
type1 = (ushort) 40;
if (type2 == 60)
type1 = (ushort) (byte) (204 + WorldGen.genRand.Next(4));
if (type2 == 367)
type1 = (ushort) 178;
if (type2 == 368)
type1 = (ushort) 180;
}
}
}
ShapeData data = new ShapeData();
WorldUtils.Gen(origin, (GenShape) new Shapes.Slime(radius), Actions.Chain(new Modifiers.Blotches(num1, num1, num1, 1).Output(data), (GenAction) new Modifiers.Offset(0, -2), (GenAction) new Modifiers.OnlyTiles(new ushort[1]
{
(ushort) 53
}), (GenAction) new Actions.SetTile((ushort) 397, true), (GenAction) new Modifiers.OnlyWalls(new ushort[1]), (GenAction) new Actions.PlaceWall(type1)));
WorldUtils.Gen(origin, (GenShape) new ModShapes.All(data), Actions.Chain((GenAction) new Actions.ClearTile(), (GenAction) new Actions.SetLiquid(value: (byte) 0), (GenAction) new Actions.SetFrames(true), (GenAction) new Modifiers.OnlyWalls(new ushort[1]), (GenAction) new Actions.PlaceWall(type1)));
Point result;
if (!WorldUtils.Find(origin, Searches.Chain((GenSearch) new Searches.Down(10), (GenCondition) new Conditions.IsSolid()), out result))
return false;
int j = result.Y - 1;
bool flag = GenBase._random.Next() % 2 == 0;
if (GenBase._random.Next() % 10 != 0)
{
int num2 = GenBase._random.Next(1, 4);
int num3 = flag ? 4 : -(radius >> 1);
for (int index3 = 0; index3 < num2; ++index3)
{
int num4 = GenBase._random.Next(1, 3);
for (int index4 = 0; index4 < num4; ++index4)
WorldGen.PlaceTile(origin.X + num3 - index3, j - index4, 332, true);
}
}
int num5 = (radius - 3) * (flag ? -1 : 1);
if (GenBase._random.Next() % 10 != 0)
WorldGen.PlaceTile(origin.X + num5, j, 186);
if (GenBase._random.Next() % 10 != 0)
{
WorldGen.PlaceTile(origin.X, j, 215, true);
if (GenBase._tiles[origin.X, j].active() && GenBase._tiles[origin.X, j].type == (ushort) 215)
{
GenBase._tiles[origin.X, j].frameY += (short) 36;
GenBase._tiles[origin.X - 1, j].frameY += (short) 36;
GenBase._tiles[origin.X + 1, j].frameY += (short) 36;
GenBase._tiles[origin.X, j - 1].frameY += (short) 36;
GenBase._tiles[origin.X - 1, j - 1].frameY += (short) 36;
GenBase._tiles[origin.X + 1, j - 1].frameY += (short) 36;
}
}
structures.AddProtectedStructure(new Microsoft.Xna.Framework.Rectangle(origin.X - radius, origin.Y - radius, radius * 2, radius * 2), 4);
return true;
}
}
}