terraria-source-code/GameContent/Bestiary/SalamanderShellyDadUICollectionInfoProvider.cs
2021-10-26 12:45:26 -04:00

65 lines
2.8 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Bestiary.SalamanderShellyDadUICollectionInfoProvider
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.ID;
using Terraria.UI;
namespace Terraria.GameContent.Bestiary
{
public class SalamanderShellyDadUICollectionInfoProvider : IBestiaryUICollectionInfoProvider
{
private string _persistentIdentifierToCheck;
public SalamanderShellyDadUICollectionInfoProvider(string persistentId) => this._persistentIdentifierToCheck = persistentId;
public BestiaryUICollectionInfo GetEntryUICollectionInfo()
{
BestiaryEntryUnlockState unlockstatus = CommonEnemyUICollectionInfoProvider.GetUnlockStateByKillCount(Main.BestiaryTracker.Kills.GetKillCount(this._persistentIdentifierToCheck), false);
if (!this.IsIncludedInCurrentWorld())
unlockstatus = this.GetLowestAvailableUnlockStateFromEntriesThatAreInWorld(unlockstatus);
return new BestiaryUICollectionInfo()
{
UnlockState = unlockstatus
};
}
private BestiaryEntryUnlockState GetLowestAvailableUnlockStateFromEntriesThatAreInWorld(
BestiaryEntryUnlockState unlockstatus)
{
BestiaryEntryUnlockState entryUnlockState = BestiaryEntryUnlockState.CanShowDropsWithDropRates_4;
int[,] cavernMonsterType = NPC.cavernMonsterType;
for (int index1 = 0; index1 < cavernMonsterType.GetLength(0); ++index1)
{
for (int index2 = 0; index2 < cavernMonsterType.GetLength(1); ++index2)
{
string creditIdsByNpcNetId = ContentSamples.NpcBestiaryCreditIdsByNpcNetIds[cavernMonsterType[index1, index2]];
BestiaryEntryUnlockState stateByKillCount = CommonEnemyUICollectionInfoProvider.GetUnlockStateByKillCount(Main.BestiaryTracker.Kills.GetKillCount(creditIdsByNpcNetId), false);
if (entryUnlockState > stateByKillCount)
entryUnlockState = stateByKillCount;
}
}
unlockstatus = entryUnlockState;
return unlockstatus;
}
private bool IsIncludedInCurrentWorld()
{
int idsByPersistentId = ContentSamples.NpcNetIdsByPersistentIds[this._persistentIdentifierToCheck];
int[,] cavernMonsterType = NPC.cavernMonsterType;
for (int index1 = 0; index1 < cavernMonsterType.GetLength(0); ++index1)
{
for (int index2 = 0; index2 < cavernMonsterType.GetLength(1); ++index2)
{
if (ContentSamples.NpcBestiaryCreditIdsByNpcNetIds[cavernMonsterType[index1, index2]] == this._persistentIdentifierToCheck)
return true;
}
}
return false;
}
public UIElement ProvideUIElement(BestiaryUICollectionInfo info) => (UIElement) null;
}
}