109 lines
4.9 KiB
C#
109 lines
4.9 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.GameContent.Bestiary.BestiaryEntry
|
|
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
|
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Terraria.ID;
|
|
using Terraria.Localization;
|
|
|
|
namespace Terraria.GameContent.Bestiary
|
|
{
|
|
public class BestiaryEntry
|
|
{
|
|
public IEntryIcon Icon;
|
|
public IBestiaryUICollectionInfoProvider UIInfoProvider;
|
|
|
|
public List<IBestiaryInfoElement> Info { get; private set; }
|
|
|
|
public BestiaryEntry() => this.Info = new List<IBestiaryInfoElement>();
|
|
|
|
public static BestiaryEntry Enemy(int npcNetId)
|
|
{
|
|
NPC npc = ContentSamples.NpcsByNetId[npcNetId];
|
|
List<IBestiaryInfoElement> bestiaryInfoElementList = new List<IBestiaryInfoElement>()
|
|
{
|
|
(IBestiaryInfoElement) new NPCNetIdBestiaryInfoElement(npcNetId),
|
|
(IBestiaryInfoElement) new NamePlateInfoElement(Lang.GetNPCName(npcNetId).Key, npcNetId),
|
|
(IBestiaryInfoElement) new NPCPortraitInfoElement(new int?(ContentSamples.NpcBestiaryRarityStars[npcNetId]))
|
|
};
|
|
foreach (int key in Main.RegisterdGameModes.Keys)
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new NPCStatsReportInfoElement(npcNetId, key));
|
|
if (npc.rarity != 0)
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new RareSpawnBestiaryInfoElement(npc.rarity));
|
|
IBestiaryUICollectionInfoProvider collectionInfoProvider;
|
|
if (npc.boss || NPCID.Sets.ShouldBeCountedAsBoss[npc.type])
|
|
{
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new BossBestiaryInfoElement());
|
|
collectionInfoProvider = (IBestiaryUICollectionInfoProvider) new CommonEnemyUICollectionInfoProvider(npc.GetBestiaryCreditId(), true);
|
|
}
|
|
else
|
|
collectionInfoProvider = (IBestiaryUICollectionInfoProvider) new CommonEnemyUICollectionInfoProvider(npc.GetBestiaryCreditId(), false);
|
|
string str = "Bestiary_FlavorText.npc_" + Lang.GetNPCName(npc.netID).Key.Replace("NPCName.", "");
|
|
if (Language.Exists(str))
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new FlavorTextBestiaryInfoElement(str));
|
|
return new BestiaryEntry()
|
|
{
|
|
Icon = (IEntryIcon) new UnlockableNPCEntryIcon(npcNetId),
|
|
Info = bestiaryInfoElementList,
|
|
UIInfoProvider = collectionInfoProvider
|
|
};
|
|
}
|
|
|
|
public static BestiaryEntry TownNPC(int npcNetId)
|
|
{
|
|
NPC npc = ContentSamples.NpcsByNetId[npcNetId];
|
|
List<IBestiaryInfoElement> bestiaryInfoElementList = new List<IBestiaryInfoElement>()
|
|
{
|
|
(IBestiaryInfoElement) new NPCNetIdBestiaryInfoElement(npcNetId),
|
|
(IBestiaryInfoElement) new NamePlateInfoElement(Lang.GetNPCName(npcNetId).Key, npcNetId),
|
|
(IBestiaryInfoElement) new NPCPortraitInfoElement(new int?(ContentSamples.NpcBestiaryRarityStars[npcNetId]))
|
|
};
|
|
string str = "Bestiary_FlavorText.npc_" + Lang.GetNPCName(npc.netID).Key.Replace("NPCName.", "");
|
|
if (Language.Exists(str))
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new FlavorTextBestiaryInfoElement(str));
|
|
return new BestiaryEntry()
|
|
{
|
|
Icon = (IEntryIcon) new UnlockableNPCEntryIcon(npcNetId),
|
|
Info = bestiaryInfoElementList,
|
|
UIInfoProvider = (IBestiaryUICollectionInfoProvider) new TownNPCUICollectionInfoProvider(npc.GetBestiaryCreditId())
|
|
};
|
|
}
|
|
|
|
public static BestiaryEntry Critter(int npcNetId)
|
|
{
|
|
NPC npc = ContentSamples.NpcsByNetId[npcNetId];
|
|
List<IBestiaryInfoElement> bestiaryInfoElementList = new List<IBestiaryInfoElement>()
|
|
{
|
|
(IBestiaryInfoElement) new NPCNetIdBestiaryInfoElement(npcNetId),
|
|
(IBestiaryInfoElement) new NamePlateInfoElement(Lang.GetNPCName(npcNetId).Key, npcNetId),
|
|
(IBestiaryInfoElement) new NPCPortraitInfoElement(new int?(ContentSamples.NpcBestiaryRarityStars[npcNetId]))
|
|
};
|
|
string str = "Bestiary_FlavorText.npc_" + Lang.GetNPCName(npc.netID).Key.Replace("NPCName.", "");
|
|
if (Language.Exists(str))
|
|
bestiaryInfoElementList.Add((IBestiaryInfoElement) new FlavorTextBestiaryInfoElement(str));
|
|
return new BestiaryEntry()
|
|
{
|
|
Icon = (IEntryIcon) new UnlockableNPCEntryIcon(npcNetId),
|
|
Info = bestiaryInfoElementList,
|
|
UIInfoProvider = (IBestiaryUICollectionInfoProvider) new CritterUICollectionInfoProvider(npc.GetBestiaryCreditId())
|
|
};
|
|
}
|
|
|
|
public static BestiaryEntry Biome(
|
|
string nameLanguageKey,
|
|
string texturePath,
|
|
Func<bool> unlockCondition)
|
|
{
|
|
return new BestiaryEntry()
|
|
{
|
|
Icon = (IEntryIcon) new CustomEntryIcon(nameLanguageKey, texturePath, unlockCondition),
|
|
Info = new List<IBestiaryInfoElement>()
|
|
};
|
|
}
|
|
|
|
public void AddTags(params IBestiaryInfoElement[] elements) => this.Info.AddRange((IEnumerable<IBestiaryInfoElement>) elements);
|
|
}
|
|
}
|