36 lines
1 KiB
C#
36 lines
1 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Cinematics.FrameEventData
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.Cinematics
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{
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public struct FrameEventData
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{
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private int _absoluteFrame;
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private int _start;
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private int _duration;
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public int AbsoluteFrame => this._absoluteFrame;
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public int Start => this._start;
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public int Duration => this._duration;
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public int Frame => this._absoluteFrame - this._start;
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public bool IsFirstFrame => this._start == this._absoluteFrame;
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public bool IsLastFrame => this.Remaining == 0;
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public int Remaining => this._start + this._duration - this._absoluteFrame - 1;
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public FrameEventData(int absoluteFrame, int start, int duration)
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{
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this._absoluteFrame = absoluteFrame;
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this._start = start;
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this._duration = duration;
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}
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}
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}
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