terraria-source-code/Chat/Commands/RockPaperScissorsCommand.cs
2021-10-26 12:45:26 -04:00

31 lines
1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Chat.Commands.RockPaperScissorsCommand
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.GameContent.UI;
namespace Terraria.Chat.Commands
{
[ChatCommand("RPS")]
public class RockPaperScissorsCommand : IChatCommand
{
public void ProcessIncomingMessage(string text, byte clientId)
{
}
public void ProcessOutgoingMessage(ChatMessage message)
{
int num = Main.rand.NextFromList<int>(37, 38, 36);
if (Main.netMode == 0)
{
EmoteBubble.NewBubble(num, new WorldUIAnchor((Entity) Main.LocalPlayer), 360);
EmoteBubble.CheckForNPCsToReactToEmoteBubble(num, Main.LocalPlayer);
}
else
NetMessage.SendData(120, number: Main.myPlayer, number2: ((float) num));
message.Consume();
}
}
}